| // Copyright 2014 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef V8_TEST_CCTEST_TYPES_H_ |
| #define V8_TEST_CCTEST_TYPES_H_ |
| |
| #include "src/base/utils/random-number-generator.h" |
| #include "src/factory.h" |
| #include "src/isolate.h" |
| #include "src/v8.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace compiler { |
| |
| class Types { |
| public: |
| Types(Zone* zone, Isolate* isolate, v8::base::RandomNumberGenerator* rng) |
| : zone_(zone), rng_(rng) { |
| #define DECLARE_TYPE(name, value) \ |
| name = Type::name(); \ |
| types.push_back(name); |
| PROPER_BITSET_TYPE_LIST(DECLARE_TYPE) |
| #undef DECLARE_TYPE |
| |
| SignedSmall = Type::SignedSmall(); |
| UnsignedSmall = Type::UnsignedSmall(); |
| |
| object_map = isolate->factory()->NewMap( |
| JS_OBJECT_TYPE, JSObject::kHeaderSize); |
| |
| smi = handle(Smi::FromInt(666), isolate); |
| boxed_smi = isolate->factory()->NewHeapNumber(666); |
| signed32 = isolate->factory()->NewHeapNumber(0x40000000); |
| float1 = isolate->factory()->NewHeapNumber(1.53); |
| float2 = isolate->factory()->NewHeapNumber(0.53); |
| // float3 is identical to float1 in order to test that OtherNumberConstant |
| // types are equal by double value and not by handle pointer value. |
| float3 = isolate->factory()->NewHeapNumber(1.53); |
| object1 = isolate->factory()->NewJSObjectFromMap(object_map); |
| object2 = isolate->factory()->NewJSObjectFromMap(object_map); |
| array = isolate->factory()->NewJSArray(20); |
| uninitialized = isolate->factory()->uninitialized_value(); |
| SmiConstant = Type::NewConstant(smi, zone); |
| Signed32Constant = Type::NewConstant(signed32, zone); |
| |
| ObjectConstant1 = Type::HeapConstant(object1, zone); |
| ObjectConstant2 = Type::HeapConstant(object2, zone); |
| ArrayConstant = Type::HeapConstant(array, zone); |
| UninitializedConstant = Type::HeapConstant(uninitialized, zone); |
| |
| values.push_back(smi); |
| values.push_back(boxed_smi); |
| values.push_back(signed32); |
| values.push_back(object1); |
| values.push_back(object2); |
| values.push_back(array); |
| values.push_back(uninitialized); |
| values.push_back(float1); |
| values.push_back(float2); |
| values.push_back(float3); |
| for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) { |
| types.push_back(Type::NewConstant(*it, zone)); |
| } |
| |
| integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY)); |
| integers.push_back(isolate->factory()->NewNumber(+V8_INFINITY)); |
| integers.push_back(isolate->factory()->NewNumber(-rng_->NextInt(10))); |
| integers.push_back(isolate->factory()->NewNumber(+rng_->NextInt(10))); |
| for (int i = 0; i < 10; ++i) { |
| double x = rng_->NextInt(); |
| integers.push_back(isolate->factory()->NewNumber(x)); |
| x *= rng_->NextInt(); |
| if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x)); |
| } |
| |
| Integer = Type::Range(-V8_INFINITY, +V8_INFINITY, zone); |
| |
| for (int i = 0; i < 30; ++i) { |
| types.push_back(Fuzz()); |
| } |
| } |
| |
| Handle<i::Map> object_map; |
| |
| Handle<i::Smi> smi; |
| Handle<i::HeapNumber> boxed_smi; |
| Handle<i::HeapNumber> signed32; |
| Handle<i::HeapNumber> float1; |
| Handle<i::HeapNumber> float2; |
| Handle<i::HeapNumber> float3; |
| Handle<i::JSObject> object1; |
| Handle<i::JSObject> object2; |
| Handle<i::JSArray> array; |
| Handle<i::Oddball> uninitialized; |
| |
| #define DECLARE_TYPE(name, value) Type* name; |
| PROPER_BITSET_TYPE_LIST(DECLARE_TYPE) |
| #undef DECLARE_TYPE |
| |
| Type* SignedSmall; |
| Type* UnsignedSmall; |
| |
| Type* SmiConstant; |
| Type* Signed32Constant; |
| Type* ObjectConstant1; |
| Type* ObjectConstant2; |
| Type* ArrayConstant; |
| Type* UninitializedConstant; |
| |
| Type* Integer; |
| |
| typedef std::vector<Type*> TypeVector; |
| typedef std::vector<Handle<i::Object> > ValueVector; |
| |
| TypeVector types; |
| ValueVector values; |
| ValueVector integers; // "Integer" values used for range limits. |
| |
| Type* Of(Handle<i::Object> value) { return Type::Of(value, zone_); } |
| |
| Type* NewConstant(Handle<i::Object> value) { |
| return Type::NewConstant(value, zone_); |
| } |
| |
| Type* HeapConstant(Handle<i::HeapObject> value) { |
| return Type::HeapConstant(value, zone_); |
| } |
| |
| Type* Range(double min, double max) { return Type::Range(min, max, zone_); } |
| |
| Type* Union(Type* t1, Type* t2) { return Type::Union(t1, t2, zone_); } |
| |
| Type* Intersect(Type* t1, Type* t2) { return Type::Intersect(t1, t2, zone_); } |
| |
| Type* Random() { |
| return types[rng_->NextInt(static_cast<int>(types.size()))]; |
| } |
| |
| Type* Fuzz(int depth = 4) { |
| switch (rng_->NextInt(depth == 0 ? 3 : 20)) { |
| case 0: { // bitset |
| #define COUNT_BITSET_TYPES(type, value) + 1 |
| int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES); |
| #undef COUNT_BITSET_TYPES |
| // Pick a bunch of named bitsets and return their intersection. |
| Type* result = Type::Any(); |
| for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) { |
| int j = rng_->NextInt(n); |
| #define PICK_BITSET_TYPE(type, value) \ |
| if (j-- == 0) { \ |
| Type* tmp = Type::Intersect(result, Type::type(), zone_); \ |
| if (tmp->Is(Type::None()) && i != 0) { \ |
| break; \ |
| } else { \ |
| result = tmp; \ |
| continue; \ |
| } \ |
| } |
| PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE) |
| #undef PICK_BITSET_TYPE |
| } |
| return result; |
| } |
| case 1: { // constant |
| int i = rng_->NextInt(static_cast<int>(values.size())); |
| return Type::NewConstant(values[i], zone_); |
| } |
| case 2: { // range |
| int i = rng_->NextInt(static_cast<int>(integers.size())); |
| int j = rng_->NextInt(static_cast<int>(integers.size())); |
| double min = integers[i]->Number(); |
| double max = integers[j]->Number(); |
| if (min > max) std::swap(min, max); |
| return Type::Range(min, max, zone_); |
| } |
| default: { // union |
| int n = rng_->NextInt(10); |
| Type* type = None; |
| for (int i = 0; i < n; ++i) { |
| Type* operand = Fuzz(depth - 1); |
| type = Type::Union(type, operand, zone_); |
| } |
| return type; |
| } |
| } |
| UNREACHABLE(); |
| } |
| |
| Zone* zone() { return zone_; } |
| |
| private: |
| Zone* zone_; |
| v8::base::RandomNumberGenerator* rng_; |
| }; |
| |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif |