| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| var typedArrayConstructors = [ |
| Uint8Array, |
| Int8Array, |
| Uint16Array, |
| Int16Array, |
| Uint32Array, |
| Int32Array, |
| Uint8ClampedArray, |
| Float32Array, |
| Float64Array |
| ]; |
| |
| var descriptor = { get: function() { throw new Error("accessed length"); } }; |
| |
| for (var constructor of typedArrayConstructors) { |
| var differentConstructor = |
| constructor === Uint8Array ? Int8Array : Uint8Array; |
| var target = new constructor(16); |
| Object.defineProperty(target, "length", descriptor); |
| |
| var sameBuffer = new differentConstructor(target.buffer, 0, 2); |
| Object.defineProperty(sameBuffer, "length", descriptor); |
| target.set(sameBuffer); |
| |
| var differentBuffer = new differentConstructor(16); |
| Object.defineProperty(differentBuffer, "length", descriptor); |
| target.set(differentBuffer); |
| |
| var array = [0, 1, 2]; |
| target.set(array); |
| } |