blob: 46600c662db238dc1106377558b2f6951d5f375f [file] [log] [blame]
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "test/unittests/test-helpers.h"
#include "include/v8.h"
#include "src/api.h"
#include "src/handles.h"
#include "src/isolate.h"
#include "src/objects-inl.h"
#include "src/objects.h"
namespace v8 {
namespace internal {
namespace test {
Handle<String> CreateSource(Isolate* isolate,
ExternalOneByteString::Resource* maybe_resource) {
static const char test_script[] = "(x) { x*x; }";
if (maybe_resource) {
return isolate->factory()
->NewExternalStringFromOneByte(maybe_resource)
.ToHandleChecked();
}
return isolate->factory()->NewStringFromAsciiChecked(test_script);
}
Handle<SharedFunctionInfo> CreateSharedFunctionInfo(
Isolate* isolate,
v8::String::ExternalOneByteStringResource* maybe_resource) {
HandleScope scope(isolate);
Handle<String> source = CreateSource(isolate, maybe_resource);
Handle<Script> script = isolate->factory()->NewScript(source);
Handle<FixedArray> infos = isolate->factory()->NewFixedArray(3);
script->set_shared_function_infos(*infos);
Handle<SharedFunctionInfo> shared = isolate->factory()->NewSharedFunctionInfo(
isolate->factory()->NewStringFromAsciiChecked("f"),
BUILTIN_CODE(isolate, CompileLazy), false);
shared->set_end_position(source->length());
shared->set_outer_scope_info(ScopeInfo::Empty(isolate));
shared->set_function_literal_id(1);
SharedFunctionInfo::SetScript(shared, script);
return scope.CloseAndEscape(shared);
}
} // namespace test
} // namespace internal
} // namespace v8