blob: 819e56ae1b64fdfff667e96c2645dd90f6c62199 [file] [log] [blame]
// Copyright 2017 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "cobalt/base/language.h"
#include <algorithm>
#include "base/basictypes.h"
#include "base/logging.h"
#include "third_party/icu/source/common/unicode/uloc.h"
namespace base {
std::string GetSystemLanguage() {
char buffer[ULOC_LANG_CAPACITY];
UErrorCode icu_result = U_ZERO_ERROR;
// Get the ISO language and country and assemble the system language.
uloc_getLanguage(NULL, buffer, arraysize(buffer), &icu_result);
if (!U_SUCCESS(icu_result)) {
DLOG(FATAL) << __FUNCTION__ << ": Unable to get language from ICU for "
<< "default locale " << uloc_getDefault() << ".";
return "en-US";
}
std::string language = buffer;
uloc_getCountry(NULL, buffer, arraysize(buffer), &icu_result);
if (U_SUCCESS(icu_result) && buffer[0]) {
language += "-";
language += buffer;
}
// We should end up with something like "en" or "en-US".
return language;
}
std::string GetSystemLanguageScript() {
char buffer[ULOC_LANG_CAPACITY];
UErrorCode icu_result = U_ZERO_ERROR;
// Combine the ISO language and script.
uloc_getLanguage(NULL, buffer, arraysize(buffer), &icu_result);
if (!U_SUCCESS(icu_result)) {
DLOG(FATAL) << __FUNCTION__ << ": Unable to get language from ICU for "
<< "default locale " << uloc_getDefault() << ".";
return "en";
}
std::string language = buffer;
uloc_getScript(NULL, buffer, arraysize(buffer), &icu_result);
if (U_SUCCESS(icu_result) && buffer[0]) {
language += "-";
language += buffer;
}
// We should end up with something like "en" or "en-Latn".
return language;
}
} // namespace base