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// Copyright 2020 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_LOADER_IMAGE_LOTTIE_ANIMATION_DECODER_H_
#define COBALT_LOADER_IMAGE_LOTTIE_ANIMATION_DECODER_H_
#include <string>
#include "cobalt/loader/image/image_data_decoder.h"
#include "cobalt/loader/image/lottie_animation.h"
namespace cobalt {
namespace loader {
namespace image {
class LottieAnimationDecoder : public ImageDataDecoder {
public:
explicit LottieAnimationDecoder(
render_tree::ResourceProvider* resource_provider,
const base::DebuggerHooks& debugger_hooks);
// From ImageDataDecoder
std::string GetTypeString() const override {
return "LottieAnimationDecoder";
}
private:
// From ImageDataDecoder
size_t DecodeChunkInternal(const uint8* data, size_t input_byte) override;
scoped_refptr<Image> FinishInternal() override;
scoped_refptr<LottieAnimation> lottie_animation_;
};
} // namespace image
} // namespace loader
} // namespace cobalt
#endif // COBALT_LOADER_IMAGE_LOTTIE_ANIMATION_DECODER_H_