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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_TCP_SOCKET_H_
#define NET_SOCKET_TCP_SOCKET_H_
#include "build/build_config.h"
#include "net/base/net_export.h"
#include "net/socket/socket_descriptor.h"
#if defined(OS_WIN)
#include "net/socket/tcp_socket_win.h"
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
#include "net/socket/tcp_socket_posix.h"
#elif defined(STARBOARD)
#include "net/socket/tcp_socket_starboard.h"
#endif
namespace net {
// TCPSocket provides a platform-independent interface for TCP sockets.
//
// It is recommended to use TCPClientSocket/TCPServerSocket instead of this
// class, unless a clear separation of client and server socket functionality is
// not suitable for your use case (e.g., a socket needs to be created and bound
// before you know whether it is a client or server socket).
#if defined(OS_WIN)
typedef TCPSocketWin TCPSocket;
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
typedef TCPSocketPosix TCPSocket;
#elif defined(STARBOARD)
typedef TCPSocketStarboard TCPSocket;
#endif
// Check if TCP FastOpen is supported by the OS.
bool IsTCPFastOpenSupported();
} // namespace net
#endif // NET_SOCKET_TCP_SOCKET_H_