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<!doctype html>
<html>
<head>
<title>SVG test</title>
<meta name="viewport" content="width=device-width">
<link rel="stylesheet" type="text/css" href="pointerevent_styles.css">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="pointerevent_support.js"></script>
<style>
#target0 {
height: 350px;
width: 300px;
overflow-y: auto;
background: black;
padding: 100px;
position: relative;
}
</style>
</head>
<body onload="run()">
<h2>Pointer Events touch-action attribute support</h2>
<h4 id="desc">Test Description: Try to scroll black element DOWN moving your touch outside of the red border. Wait for description update.</h4>
<p>Note: this test is for touch only</p>
<div id="target0">
<svg width="555" height="555" style="touch-action: none; border: 4px double red;">
<circle cx="305" cy="305" r="250" stroke="green" stroke-width="4" fill="yellow" />
Sorry, your browser does not support inline SVG.
</svg>
</div>
<br>
<input type="button" id="btnComplete" value="Complete test">
<script type='text/javascript'>
var detected_pointertypes = {};
var xScrollIsReceived = false;
var yScrollIsReceived = false;
var xScr0, yScr0, xScr1, yScr1;
var scrollReturnInterval = 1000;
var isFirstPart = true;
setup({ explicit_timeout: true });
add_completion_callback(showPointerTypes);
function run() {
var target0 = document.getElementById("target0");
var btnComplete = document.getElementById("btnComplete");
var test_touchaction_div = async_test("touch-action attribute test out of SVG");
var test_touchaction_svg = async_test("touch-action attribute test in SVG");
xScr0 = target0.scrollLeft;
yScr0 = target0.scrollTop;
on_event(btnComplete, 'click', function(event) {
test_touchaction_svg.step(function() {
assert_equals(target0.scrollLeft, 0, "SVG scroll x offset should be 0 in the end of the test");
assert_equals(target0.scrollTop, 0, "SVG scroll y offset should be 0 in the end of the test");
});
test_touchaction_svg.done();
updateDescriptionComplete();
});
on_event(btnComplete, 'pointerdown', function(event) {
detected_pointertypes[event.pointerType] = true;
});
on_event(target0, 'scroll', function(event) {
if(isFirstPart) {
xScr1 = target0.scrollLeft;
yScr1 = target0.scrollTop;
if(xScr1 != xScr0) {
xScrollIsReceived = true;
}
if(yScr1 != yScr0) {
test_touchaction_div.step(function () {
yScrollIsReceived = true;
assert_true(true, "y-scroll received.");
});
updateDescriptionSecondStepSVG();
}
if(xScrollIsReceived && yScrollIsReceived) {
test_touchaction_div.done();
updateDescriptionThirdStepSVG();
setTimeout(function() {
isFirstPart = false;
}, 2 * scrollReturnInterval);
}
}
});
}
function updateDescriptionSecondStepSVG() {
window.setTimeout(function() {
objectScroller(target0, 'up', 0);}
, scrollReturnInterval);
document.getElementById('desc').innerHTML = "Test Description: Try to scroll element RIGHT moving your touch outside of the red border";
}
function updateDescriptionThirdStepSVG() {
window.setTimeout(function() {
objectScroller(target0, 'left', 0);}
, scrollReturnInterval);
document.getElementById('desc').innerHTML = "Test Description: Try to scroll element DOWN then RIGHT starting your touch inside of the circle. Tap Complete button under the rectangle when done";
}
function objectScroller(target, direction, value) {
if (direction == 'up') {
target.scrollTop = 0;
} else if (direction == 'left') {
target.scrollLeft = 0;
}
}
</script>
<h1>touch-action: none</h1>
<div id="complete-notice">
<p>The following pointer types were detected: <span id="pointertype-log"></span>.</p>
</div>
<div id="log"></div>
</body>
</html>