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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SyncNULL.h:
// Defines the class interface for SyncNULL, implementing SyncImpl.
//
#ifndef LIBANGLE_RENDERER_NULL_FENCESYNCNULL_H_
#define LIBANGLE_RENDERER_NULL_FENCESYNCNULL_H_
#include "libANGLE/renderer/SyncImpl.h"
namespace rx
{
class SyncNULL : public SyncImpl
{
public:
SyncNULL();
~SyncNULL() override;
angle::Result set(const gl::Context *context, GLenum condition, GLbitfield flags) override;
angle::Result clientWait(const gl::Context *context,
GLbitfield flags,
GLuint64 timeout,
GLenum *outResult) override;
angle::Result serverWait(const gl::Context *context,
GLbitfield flags,
GLuint64 timeout) override;
angle::Result getStatus(const gl::Context *context, GLint *outResult) override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_NULL_FENCESYNCNULL_H_