blob: 76cf7564faebc9dcd04188d503fefa8091d0a53b [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayVk.cpp:
// Implements the class methods for DisplayVk.
//
#include "libANGLE/renderer/vulkan/DisplayVk.h"
#include "common/debug.h"
#include "libANGLE/Context.h"
#include "libANGLE/Display.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include "libANGLE/renderer/vulkan/ImageVk.h"
#include "libANGLE/renderer/vulkan/RendererVk.h"
#include "libANGLE/renderer/vulkan/SurfaceVk.h"
#include "libANGLE/renderer/vulkan/SyncVk.h"
#include "libANGLE/trace.h"
namespace rx
{
DisplayVk::DisplayVk(const egl::DisplayState &state)
: DisplayImpl(state), vk::Context(new RendererVk()), mScratchBuffer(1000u)
{}
DisplayVk::~DisplayVk()
{
delete mRenderer;
}
egl::Error DisplayVk::initialize(egl::Display *display)
{
ASSERT(mRenderer != nullptr && display != nullptr);
angle::Result result = mRenderer->initialize(this, display, getWSIExtension(), getWSILayer());
ANGLE_TRY(angle::ToEGL(result, this, EGL_NOT_INITIALIZED));
return egl::NoError();
}
void DisplayVk::terminate()
{
ASSERT(mRenderer);
mRenderer->onDestroy(this);
}
egl::Error DisplayVk::makeCurrent(egl::Surface * /*drawSurface*/,
egl::Surface * /*readSurface*/,
gl::Context * /*context*/)
{
return egl::NoError();
}
bool DisplayVk::testDeviceLost()
{
return mRenderer->isDeviceLost();
}
egl::Error DisplayVk::restoreLostDevice(const egl::Display *display)
{
// A vulkan device cannot be restored, the entire renderer would have to be re-created along
// with any other EGL objects that reference it.
return egl::EglBadDisplay();
}
std::string DisplayVk::getVendorString() const
{
std::string vendorString = "Google Inc.";
if (mRenderer)
{
vendorString += " " + mRenderer->getVendorString();
}
return vendorString;
}
DeviceImpl *DisplayVk::createDevice()
{
UNIMPLEMENTED();
return nullptr;
}
egl::Error DisplayVk::waitClient(const gl::Context *context)
{
ANGLE_TRACE_EVENT0("gpu.angle", "DisplayVk::waitClient");
ContextVk *contextVk = vk::GetImpl(context);
return angle::ToEGL(contextVk->finishImpl(), this, EGL_BAD_ACCESS);
}
egl::Error DisplayVk::waitNative(const gl::Context *context, EGLint engine)
{
UNIMPLEMENTED();
return egl::EglBadAccess();
}
SurfaceImpl *DisplayVk::createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs)
{
return createWindowSurfaceVk(state, window);
}
SurfaceImpl *DisplayVk::createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs)
{
ASSERT(mRenderer);
return new OffscreenSurfaceVk(state);
}
SurfaceImpl *DisplayVk::createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs)
{
UNIMPLEMENTED();
return static_cast<SurfaceImpl *>(0);
}
SurfaceImpl *DisplayVk::createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs)
{
UNIMPLEMENTED();
return static_cast<SurfaceImpl *>(0);
}
ImageImpl *DisplayVk::createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs)
{
return new ImageVk(state, context);
}
rx::ContextImpl *DisplayVk::createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs)
{
return new ContextVk(state, errorSet, mRenderer);
}
StreamProducerImpl *DisplayVk::createStreamProducerD3DTexture(
egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs)
{
UNIMPLEMENTED();
return static_cast<StreamProducerImpl *>(0);
}
EGLSyncImpl *DisplayVk::createSync(const egl::AttributeMap &attribs)
{
return new EGLSyncVk(attribs);
}
gl::Version DisplayVk::getMaxSupportedESVersion() const
{
return mRenderer->getMaxSupportedESVersion();
}
gl::Version DisplayVk::getMaxConformantESVersion() const
{
return mRenderer->getMaxConformantESVersion();
}
void DisplayVk::generateExtensions(egl::DisplayExtensions *outExtensions) const
{
outExtensions->createContextRobustness = true;
outExtensions->surfaceOrientation = true;
outExtensions->displayTextureShareGroup = true;
outExtensions->robustResourceInitialization = true;
// The Vulkan implementation will always say that EGL_KHR_swap_buffers_with_damage is supported.
// When the Vulkan driver supports VK_KHR_incremental_present, it will use it. Otherwise, it
// will ignore the hint and do a regular swap.
outExtensions->swapBuffersWithDamage = true;
outExtensions->fenceSync = true;
outExtensions->waitSync = true;
outExtensions->image = true;
outExtensions->imageBase = true;
outExtensions->imagePixmap = false; // ANGLE does not support pixmaps
outExtensions->glTexture2DImage = true;
outExtensions->glTextureCubemapImage = true;
outExtensions->glTexture3DImage = false;
outExtensions->glRenderbufferImage = true;
outExtensions->imageNativeBuffer =
getRenderer()->getFeatures().supportsAndroidHardwareBuffer.enabled;
outExtensions->surfacelessContext = true;
outExtensions->noConfigContext = true;
#if defined(ANGLE_PLATFORM_GGP)
outExtensions->ggpStreamDescriptor = true;
outExtensions->swapWithFrameToken = true;
#endif // defined(ANGLE_PLATFORM_GGP)
}
void DisplayVk::generateCaps(egl::Caps *outCaps) const
{
outCaps->textureNPOT = true;
}
const char *DisplayVk::getWSILayer() const
{
return nullptr;
}
bool DisplayVk::getScratchBuffer(size_t requstedSizeBytes,
angle::MemoryBuffer **scratchBufferOut) const
{
return mScratchBuffer.get(requstedSizeBytes, scratchBufferOut);
}
void DisplayVk::handleError(VkResult result,
const char *file,
const char *function,
unsigned int line)
{
ASSERT(result != VK_SUCCESS);
std::stringstream errorStream;
errorStream << "Internal Vulkan error: " << VulkanResultString(result) << ", in " << file
<< ", " << function << ":" << line << ".";
mStoredErrorString = errorStream.str();
if (result == VK_ERROR_DEVICE_LOST)
{
WARN() << mStoredErrorString;
mRenderer->notifyDeviceLost();
}
}
// TODO(jmadill): Remove this. http://anglebug.com/3041
egl::Error DisplayVk::getEGLError(EGLint errorCode)
{
return egl::Error(errorCode, 0, std::move(mStoredErrorString));
}
void DisplayVk::populateFeatureList(angle::FeatureList *features)
{
mRenderer->getFeatures().populateFeatureList(features);
}
} // namespace rx