blob: 4e94be2564de543824f0788c955e478ef37e6fef [file] [log] [blame]
/* Copyright (c) 2015-2019 The Khronos Group Inc.
* Copyright (c) 2015-2019 Valve Corporation
* Copyright (c) 2015-2019 LunarG, Inc.
* Copyright (C) 2015-2019 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Courtney Goeltzenleuchter <courtneygo@google.com>
* Author: Tobin Ehlis <tobine@google.com>
* Author: Chris Forbes <chrisf@ijw.co.nz>
* Author: Mark Lobodzinski <mark@lunarg.com>
* Author: Dave Houlton <daveh@lunarg.com>
*/
#pragma once
#include "core_validation_error_enums.h"
#include "core_validation_types.h"
#include "descriptor_sets.h"
#include "vk_layer_logging.h"
#include "vulkan/vk_layer.h"
#include "vk_typemap_helper.h"
#include "vk_layer_data.h"
#include <atomic>
#include <functional>
#include <memory>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <list>
#include <deque>
#include <map>
enum SyncScope {
kSyncScopeInternal,
kSyncScopeExternalTemporary,
kSyncScopeExternalPermanent,
};
enum FENCE_STATUS { FENCE_UNSIGNALED, FENCE_INFLIGHT, FENCE_RETIRED };
class FENCE_STATE : public BASE_NODE {
public:
VkFence fence;
VkFenceCreateInfo createInfo;
std::pair<VkQueue, uint64_t> signaler;
FENCE_STATUS state;
SyncScope scope;
// Default constructor
FENCE_STATE() : state(FENCE_UNSIGNALED), scope(kSyncScopeInternal) {}
};
class SEMAPHORE_STATE : public BASE_NODE {
public:
std::pair<VkQueue, uint64_t> signaler;
bool signaled;
SyncScope scope;
VkSemaphoreTypeKHR type;
uint64_t payload;
};
class EVENT_STATE : public BASE_NODE {
public:
int write_in_use;
VkPipelineStageFlags stageMask;
};
class QUEUE_STATE {
public:
VkQueue queue;
uint32_t queueFamilyIndex;
uint64_t seq;
std::deque<CB_SUBMISSION> submissions;
};
class QUERY_POOL_STATE : public BASE_NODE {
public:
VkQueryPoolCreateInfo createInfo;
VkQueryPool pool;
bool has_perf_scope_command_buffer = false;
bool has_perf_scope_render_pass = false;
uint32_t n_performance_passes = 0;
};
class QUEUE_FAMILY_PERF_COUNTERS {
public:
std::vector<VkPerformanceCounterKHR> counters;
};
struct PHYSICAL_DEVICE_STATE {
// Track the call state and array sizes for various query functions
CALL_STATE vkGetPhysicalDeviceQueueFamilyPropertiesState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceLayerPropertiesState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceExtensionPropertiesState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceFeaturesState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceSurfaceCapabilitiesKHRState = UNCALLED;
bool vkGetPhysicalDeviceSurfaceCapabilitiesKHR_called = false;
CALL_STATE vkGetPhysicalDeviceSurfacePresentModesKHRState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceSurfaceFormatsKHRState = UNCALLED;
CALL_STATE vkGetPhysicalDeviceDisplayPlanePropertiesKHRState = UNCALLED;
bool vkGetPhysicalDeviceDisplayPlanePropertiesKHR_called = false;
safe_VkPhysicalDeviceFeatures2 features2 = {};
VkPhysicalDevice phys_device = VK_NULL_HANDLE;
uint32_t queue_family_known_count = 1; // spec implies one QF must always be supported
std::vector<VkQueueFamilyProperties> queue_family_properties;
VkSurfaceCapabilitiesKHR surfaceCapabilities = {};
std::vector<VkPresentModeKHR> present_modes;
std::vector<VkSurfaceFormatKHR> surface_formats;
uint32_t display_plane_property_count = 0;
// Map of queue family index to QUEUE_FAMILY_PERF_COUNTERS
std::unordered_map<uint32_t, std::unique_ptr<QUEUE_FAMILY_PERF_COUNTERS>> perf_counters;
};
// This structure is used to save data across the CreateGraphicsPipelines down-chain API call
struct create_graphics_pipeline_api_state {
std::vector<safe_VkGraphicsPipelineCreateInfo> gpu_create_infos;
std::vector<std::shared_ptr<PIPELINE_STATE>> pipe_state;
const VkGraphicsPipelineCreateInfo* pCreateInfos;
};
// This structure is used to save data across the CreateComputePipelines down-chain API call
struct create_compute_pipeline_api_state {
std::vector<safe_VkComputePipelineCreateInfo> gpu_create_infos;
std::vector<std::shared_ptr<PIPELINE_STATE>> pipe_state;
const VkComputePipelineCreateInfo* pCreateInfos;
};
// This structure is used to save data across the CreateRayTracingPipelinesNV down-chain API call.
struct create_ray_tracing_pipeline_api_state {
std::vector<safe_VkRayTracingPipelineCreateInfoNV> gpu_create_infos;
std::vector<std::shared_ptr<PIPELINE_STATE>> pipe_state;
const VkRayTracingPipelineCreateInfoNV* pCreateInfos;
};
// This structure is used modify parameters for the CreatePipelineLayout down-chain API call
struct create_pipeline_layout_api_state {
std::vector<VkDescriptorSetLayout> new_layouts;
VkPipelineLayoutCreateInfo modified_create_info;
};
// This structure is used modify parameters for the CreateBuffer down-chain API call
struct create_buffer_api_state {
VkBufferCreateInfo modified_create_info;
};
// This structure is used modify and pass parameters for the CreateShaderModule down-chain API call
struct create_shader_module_api_state {
uint32_t unique_shader_id;
VkShaderModuleCreateInfo instrumented_create_info;
std::vector<unsigned int> instrumented_pgm;
};
struct GpuQueue {
VkPhysicalDevice gpu;
uint32_t queue_family_index;
};
struct SubresourceRangeErrorCodes {
const char *base_mip_err, *mip_count_err, *base_layer_err, *layer_count_err;
};
inline bool operator==(GpuQueue const& lhs, GpuQueue const& rhs) {
return (lhs.gpu == rhs.gpu && lhs.queue_family_index == rhs.queue_family_index);
}
namespace std {
template <>
struct hash<GpuQueue> {
size_t operator()(GpuQueue gq) const throw() {
return hash<uint64_t>()((uint64_t)(gq.gpu)) ^ hash<uint32_t>()(gq.queue_family_index);
}
};
} // namespace std
struct SURFACE_STATE : public BASE_NODE {
VkSurfaceKHR surface = VK_NULL_HANDLE;
SWAPCHAIN_NODE* swapchain = nullptr;
std::unordered_map<GpuQueue, bool> gpu_queue_support;
SURFACE_STATE() {}
SURFACE_STATE(VkSurfaceKHR surface) : surface(surface) {}
};
struct SubpassLayout {
uint32_t index;
VkImageLayout layout;
};
using std::unordered_map;
#define VALSTATETRACK_MAP_AND_TRAITS_IMPL(handle_type, state_type, map_member, instance_scope) \
template <typename Dummy> \
struct AccessorStateHandle<state_type, Dummy> { \
using StateType = state_type; \
using HandleType = handle_type; \
}; \
AccessorTraitsTypes<state_type>::MapType map_member; \
template <typename Dummy> \
struct AccessorTraits<state_type, Dummy> : AccessorTraitsTypes<state_type> { \
static const bool kInstanceScope = instance_scope; \
static MapType ValidationStateTracker::*Map() { return &ValidationStateTracker::map_member; } \
};
#define VALSTATETRACK_MAP_AND_TRAITS(handle_type, state_type, map_member) \
VALSTATETRACK_MAP_AND_TRAITS_IMPL(handle_type, state_type, map_member, false)
#define VALSTATETRACK_MAP_AND_TRAITS_INSTANCE_SCOPE(handle_type, state_type, map_member) \
VALSTATETRACK_MAP_AND_TRAITS_IMPL(handle_type, state_type, map_member, true)
// A special memory handle used to flag object as unbound from memory
static const VkDeviceMemory MEMORY_UNBOUND = VkDeviceMemory(~((uint64_t)(0)) - 1);
static std::shared_ptr<cvdescriptorset::DescriptorSetLayout const> GetDslFromPipelineLayout(
PIPELINE_LAYOUT_STATE const* layout_data, uint32_t set) {
std::shared_ptr<cvdescriptorset::DescriptorSetLayout const> dsl = nullptr;
if (layout_data && (set < layout_data->set_layouts.size())) {
dsl = layout_data->set_layouts[set];
}
return dsl;
}
struct SHADER_MODULE_STATE;
class ValidationStateTracker : public ValidationObject {
public:
// TODO -- move to private
// TODO -- make consistent with traits approach below.
unordered_map<VkQueue, QUEUE_STATE> queueMap;
unordered_map<VkEvent, EVENT_STATE> eventMap;
std::unordered_set<VkQueue> queues; // All queues under given device
QueryMap queryToStateMap;
QueryPassMap queryPassToStateMap;
unordered_map<VkSamplerYcbcrConversion, uint64_t> ycbcr_conversion_ahb_fmt_map;
// Traits for State function resolution. Specializations defined in the macro.
// NOTE: The Dummy argument allows for *partial* specialization at class scope, as full specialization at class scope
// isn't supported until C++17. Since the Dummy has a default all instantiations of the template can ignore it, but all
// specializations of the template must list it (and not give it a default).
template <typename StateType, typename Dummy = int>
struct AccessorStateHandle {};
template <typename StateType, typename Dummy = int>
struct AccessorTraits {};
template <typename StateType_>
struct AccessorTraitsTypes {
using StateType = StateType_;
using HandleType = typename AccessorStateHandle<StateType>::HandleType;
using ReturnType = StateType*;
using SharedType = std::shared_ptr<StateType>;
using ConstSharedType = std::shared_ptr<const StateType>;
using MappedType = std::shared_ptr<StateType>;
using MapType = unordered_map<HandleType, MappedType>;
};
VALSTATETRACK_MAP_AND_TRAITS(VkRenderPass, RENDER_PASS_STATE, renderPassMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDescriptorSetLayout, cvdescriptorset::DescriptorSetLayout, descriptorSetLayoutMap)
VALSTATETRACK_MAP_AND_TRAITS(VkSampler, SAMPLER_STATE, samplerMap)
VALSTATETRACK_MAP_AND_TRAITS(VkImageView, IMAGE_VIEW_STATE, imageViewMap)
VALSTATETRACK_MAP_AND_TRAITS(VkImage, IMAGE_STATE, imageMap)
VALSTATETRACK_MAP_AND_TRAITS(VkBufferView, BUFFER_VIEW_STATE, bufferViewMap)
VALSTATETRACK_MAP_AND_TRAITS(VkBuffer, BUFFER_STATE, bufferMap)
VALSTATETRACK_MAP_AND_TRAITS(VkPipeline, PIPELINE_STATE, pipelineMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDeviceMemory, DEVICE_MEMORY_STATE, memObjMap)
VALSTATETRACK_MAP_AND_TRAITS(VkFramebuffer, FRAMEBUFFER_STATE, frameBufferMap)
VALSTATETRACK_MAP_AND_TRAITS(VkShaderModule, SHADER_MODULE_STATE, shaderModuleMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDescriptorUpdateTemplateKHR, TEMPLATE_STATE, desc_template_map)
VALSTATETRACK_MAP_AND_TRAITS(VkSwapchainKHR, SWAPCHAIN_NODE, swapchainMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDescriptorPool, DESCRIPTOR_POOL_STATE, descriptorPoolMap)
VALSTATETRACK_MAP_AND_TRAITS(VkDescriptorSet, cvdescriptorset::DescriptorSet, setMap)
VALSTATETRACK_MAP_AND_TRAITS(VkCommandBuffer, CMD_BUFFER_STATE, commandBufferMap)
VALSTATETRACK_MAP_AND_TRAITS(VkCommandPool, COMMAND_POOL_STATE, commandPoolMap)
VALSTATETRACK_MAP_AND_TRAITS(VkPipelineLayout, PIPELINE_LAYOUT_STATE, pipelineLayoutMap)
VALSTATETRACK_MAP_AND_TRAITS(VkFence, FENCE_STATE, fenceMap)
VALSTATETRACK_MAP_AND_TRAITS(VkQueryPool, QUERY_POOL_STATE, queryPoolMap)
VALSTATETRACK_MAP_AND_TRAITS(VkSemaphore, SEMAPHORE_STATE, semaphoreMap)
VALSTATETRACK_MAP_AND_TRAITS(VkAccelerationStructureNV, ACCELERATION_STRUCTURE_STATE, accelerationStructureMap)
VALSTATETRACK_MAP_AND_TRAITS_INSTANCE_SCOPE(VkSurfaceKHR, SURFACE_STATE, surface_map)
void AddAliasingImage(IMAGE_STATE* image_state);
void RemoveAliasingImage(IMAGE_STATE* image_state);
void RemoveAliasingImages(const std::unordered_set<VkImage>& bound_images);
public:
template <typename State>
typename AccessorTraits<State>::ReturnType Get(typename AccessorTraits<State>::HandleType handle) {
using Traits = AccessorTraits<State>;
auto map_member = Traits::Map();
const typename Traits::MapType& map =
(Traits::kInstanceScope && (this->*map_member).size() == 0) ? instance_state->*map_member : this->*map_member;
const auto found_it = map.find(handle);
if (found_it == map.end()) {
return nullptr;
}
return found_it->second.get();
};
template <typename State>
const typename AccessorTraits<State>::ReturnType Get(typename AccessorTraits<State>::HandleType handle) const {
using Traits = AccessorTraits<State>;
auto map_member = Traits::Map();
const typename Traits::MapType& map =
(Traits::kInstanceScope && (this->*map_member).size() == 0) ? instance_state->*map_member : this->*map_member;
const auto found_it = map.find(handle);
if (found_it == map.cend()) {
return nullptr;
}
return found_it->second.get();
};
template <typename State>
typename AccessorTraits<State>::SharedType GetShared(typename AccessorTraits<State>::HandleType handle) {
using Traits = AccessorTraits<State>;
auto map_member = Traits::Map();
const typename Traits::MapType& map =
(Traits::kInstanceScope && (this->*map_member).size() == 0) ? instance_state->*map_member : this->*map_member;
const auto found_it = map.find(handle);
if (found_it == map.end()) {
return nullptr;
}
return found_it->second;
};
template <typename State>
typename AccessorTraits<State>::ConstSharedType GetShared(typename AccessorTraits<State>::HandleType handle) const {
using Traits = AccessorTraits<State>;
auto map_member = Traits::Map();
const typename Traits::MapType& map =
(Traits::kInstanceScope && (this->*map_member).size() == 0) ? instance_state->*map_member : this->*map_member;
const auto found_it = map.find(handle);
if (found_it == map.cend()) {
return nullptr;
}
return found_it->second;
};
// Accessors for the VALSTATE... maps
std::shared_ptr<const cvdescriptorset::DescriptorSetLayout> GetDescriptorSetLayoutShared(VkDescriptorSetLayout dsLayout) const {
return GetShared<cvdescriptorset::DescriptorSetLayout>(dsLayout);
}
std::shared_ptr<cvdescriptorset::DescriptorSetLayout> GetDescriptorSetLayoutShared(VkDescriptorSetLayout dsLayout) {
return GetShared<cvdescriptorset::DescriptorSetLayout>(dsLayout);
}
std::shared_ptr<const RENDER_PASS_STATE> GetRenderPassShared(VkRenderPass renderpass) const {
return GetShared<RENDER_PASS_STATE>(renderpass);
}
std::shared_ptr<RENDER_PASS_STATE> GetRenderPassShared(VkRenderPass renderpass) {
return GetShared<RENDER_PASS_STATE>(renderpass);
}
const RENDER_PASS_STATE* GetRenderPassState(VkRenderPass renderpass) const { return Get<RENDER_PASS_STATE>(renderpass); }
RENDER_PASS_STATE* GetRenderPassState(VkRenderPass renderpass) { return Get<RENDER_PASS_STATE>(renderpass); }
std::shared_ptr<const SAMPLER_STATE> GetSamplerShared(VkSampler sampler) const { return GetShared<SAMPLER_STATE>(sampler); }
std::shared_ptr<SAMPLER_STATE> GetSamplerShared(VkSampler sampler) { return GetShared<SAMPLER_STATE>(sampler); }
const SAMPLER_STATE* GetSamplerState(VkSampler sampler) const { return Get<SAMPLER_STATE>(sampler); }
SAMPLER_STATE* GetSamplerState(VkSampler sampler) { return Get<SAMPLER_STATE>(sampler); }
std::shared_ptr<const IMAGE_VIEW_STATE> GetImageViewShared(VkImageView image_view) const {
return GetShared<IMAGE_VIEW_STATE>(image_view);
}
std::shared_ptr<IMAGE_VIEW_STATE> GetImageViewShared(VkImageView image_view) { return GetShared<IMAGE_VIEW_STATE>(image_view); }
const IMAGE_VIEW_STATE* GetImageViewState(VkImageView image_view) const { return Get<IMAGE_VIEW_STATE>(image_view); }
IMAGE_VIEW_STATE* GetImageViewState(VkImageView image_view) { return Get<IMAGE_VIEW_STATE>(image_view); }
std::shared_ptr<const IMAGE_STATE> GetImageShared(VkImage image) const { return GetShared<IMAGE_STATE>(image); }
std::shared_ptr<IMAGE_STATE> GetImageShared(VkImage image) { return GetShared<IMAGE_STATE>(image); }
const IMAGE_STATE* GetImageState(VkImage image) const { return Get<IMAGE_STATE>(image); }
IMAGE_STATE* GetImageState(VkImage image) { return Get<IMAGE_STATE>(image); }
std::shared_ptr<const BUFFER_VIEW_STATE> GetBufferViewShared(VkBufferView buffer_view) const {
return GetShared<BUFFER_VIEW_STATE>(buffer_view);
}
std::shared_ptr<BUFFER_VIEW_STATE> GetBufferViewShared(VkBufferView buffer_view) {
return GetShared<BUFFER_VIEW_STATE>(buffer_view);
}
const BUFFER_VIEW_STATE* GetBufferViewState(VkBufferView buffer_view) const { return Get<BUFFER_VIEW_STATE>(buffer_view); }
BUFFER_VIEW_STATE* GetBufferViewState(VkBufferView buffer_view) { return Get<BUFFER_VIEW_STATE>(buffer_view); }
std::shared_ptr<const BUFFER_STATE> GetBufferShared(VkBuffer buffer) const { return GetShared<BUFFER_STATE>(buffer); }
std::shared_ptr<BUFFER_STATE> GetBufferShared(VkBuffer buffer) { return GetShared<BUFFER_STATE>(buffer); }
const BUFFER_STATE* GetBufferState(VkBuffer buffer) const { return Get<BUFFER_STATE>(buffer); }
BUFFER_STATE* GetBufferState(VkBuffer buffer) { return Get<BUFFER_STATE>(buffer); }
const PIPELINE_STATE* GetPipelineState(VkPipeline pipeline) const { return Get<PIPELINE_STATE>(pipeline); }
PIPELINE_STATE* GetPipelineState(VkPipeline pipeline) { return Get<PIPELINE_STATE>(pipeline); }
const DEVICE_MEMORY_STATE* GetDevMemState(VkDeviceMemory mem) const { return Get<DEVICE_MEMORY_STATE>(mem); }
DEVICE_MEMORY_STATE* GetDevMemState(VkDeviceMemory mem) { return Get<DEVICE_MEMORY_STATE>(mem); }
const FRAMEBUFFER_STATE* GetFramebufferState(VkFramebuffer framebuffer) const { return Get<FRAMEBUFFER_STATE>(framebuffer); }
FRAMEBUFFER_STATE* GetFramebufferState(VkFramebuffer framebuffer) { return Get<FRAMEBUFFER_STATE>(framebuffer); }
const SHADER_MODULE_STATE* GetShaderModuleState(VkShaderModule module) const { return Get<SHADER_MODULE_STATE>(module); }
SHADER_MODULE_STATE* GetShaderModuleState(VkShaderModule module) { return Get<SHADER_MODULE_STATE>(module); }
const TEMPLATE_STATE* GetDescriptorTemplateState(VkDescriptorUpdateTemplateKHR descriptor_update_template) const {
return Get<TEMPLATE_STATE>(descriptor_update_template);
}
TEMPLATE_STATE* GetDescriptorTemplateState(VkDescriptorUpdateTemplateKHR descriptor_update_template) {
return Get<TEMPLATE_STATE>(descriptor_update_template);
}
const SWAPCHAIN_NODE* GetSwapchainState(VkSwapchainKHR swapchain) const { return Get<SWAPCHAIN_NODE>(swapchain); }
SWAPCHAIN_NODE* GetSwapchainState(VkSwapchainKHR swapchain) { return Get<SWAPCHAIN_NODE>(swapchain); }
const DESCRIPTOR_POOL_STATE* GetDescriptorPoolState(const VkDescriptorPool pool) const {
return Get<DESCRIPTOR_POOL_STATE>(pool);
}
DESCRIPTOR_POOL_STATE* GetDescriptorPoolState(const VkDescriptorPool pool) { return Get<DESCRIPTOR_POOL_STATE>(pool); }
const cvdescriptorset::DescriptorSet* GetSetNode(VkDescriptorSet set) const { return Get<cvdescriptorset::DescriptorSet>(set); }
cvdescriptorset::DescriptorSet* GetSetNode(VkDescriptorSet set) { return Get<cvdescriptorset::DescriptorSet>(set); }
const CMD_BUFFER_STATE* GetCBState(const VkCommandBuffer cb) const { return Get<CMD_BUFFER_STATE>(cb); }
CMD_BUFFER_STATE* GetCBState(const VkCommandBuffer cb) { return Get<CMD_BUFFER_STATE>(cb); }
std::shared_ptr<const COMMAND_POOL_STATE> GetCommandPoolShared(VkCommandPool pool) const {
return GetShared<COMMAND_POOL_STATE>(pool);
}
std::shared_ptr<COMMAND_POOL_STATE> GetCommandPoolShared(VkCommandPool pool) { return GetShared<COMMAND_POOL_STATE>(pool); }
const COMMAND_POOL_STATE* GetCommandPoolState(VkCommandPool pool) const { return Get<COMMAND_POOL_STATE>(pool); }
COMMAND_POOL_STATE* GetCommandPoolState(VkCommandPool pool) { return Get<COMMAND_POOL_STATE>(pool); }
std::shared_ptr<const PIPELINE_LAYOUT_STATE> GetPipelineLayoutShared(VkPipelineLayout pipeLayout) const {
return GetShared<PIPELINE_LAYOUT_STATE>(pipeLayout);
}
std::shared_ptr<PIPELINE_LAYOUT_STATE> GetPipelineLayoutShared(VkPipelineLayout pipeLayout) {
return GetShared<PIPELINE_LAYOUT_STATE>(pipeLayout);
}
const PIPELINE_LAYOUT_STATE* GetPipelineLayout(VkPipelineLayout pipeLayout) const {
return Get<PIPELINE_LAYOUT_STATE>(pipeLayout);
}
PIPELINE_LAYOUT_STATE* GetPipelineLayout(VkPipelineLayout pipeLayout) { return Get<PIPELINE_LAYOUT_STATE>(pipeLayout); }
const FENCE_STATE* GetFenceState(VkFence fence) const { return Get<FENCE_STATE>(fence); }
FENCE_STATE* GetFenceState(VkFence fence) { return Get<FENCE_STATE>(fence); }
const QUERY_POOL_STATE* GetQueryPoolState(VkQueryPool query_pool) const { return Get<QUERY_POOL_STATE>(query_pool); }
QUERY_POOL_STATE* GetQueryPoolState(VkQueryPool query_pool) { return Get<QUERY_POOL_STATE>(query_pool); }
const SEMAPHORE_STATE* GetSemaphoreState(VkSemaphore semaphore) const { return Get<SEMAPHORE_STATE>(semaphore); }
SEMAPHORE_STATE* GetSemaphoreState(VkSemaphore semaphore) { return Get<SEMAPHORE_STATE>(semaphore); }
const ACCELERATION_STRUCTURE_STATE* GetAccelerationStructureState(VkAccelerationStructureNV as) const {
return Get<ACCELERATION_STRUCTURE_STATE>(as);
}
ACCELERATION_STRUCTURE_STATE* GetAccelerationStructureState(VkAccelerationStructureNV as) {
return Get<ACCELERATION_STRUCTURE_STATE>(as);
}
const SURFACE_STATE* GetSurfaceState(VkSurfaceKHR surface) const { return Get<SURFACE_STATE>(surface); }
SURFACE_STATE* GetSurfaceState(VkSurfaceKHR surface) { return Get<SURFACE_STATE>(surface); }
// Class Declarations for helper functions
IMAGE_VIEW_STATE* GetAttachmentImageViewState(FRAMEBUFFER_STATE* framebuffer, uint32_t index);
const IMAGE_VIEW_STATE* GetAttachmentImageViewState(const FRAMEBUFFER_STATE* framebuffer, uint32_t index) const;
const EVENT_STATE* GetEventState(VkEvent event) const;
EVENT_STATE* GetEventState(VkEvent event);
const QUEUE_STATE* GetQueueState(VkQueue queue) const;
QUEUE_STATE* GetQueueState(VkQueue queue);
const BINDABLE* GetObjectMemBinding(const VulkanTypedHandle& typed_handle) const;
BINDABLE* GetObjectMemBinding(const VulkanTypedHandle& typed_handle);
// Used for instance versions of this object
unordered_map<VkPhysicalDevice, PHYSICAL_DEVICE_STATE> physical_device_map;
// Link to the device's physical-device data
PHYSICAL_DEVICE_STATE* physical_device_state;
// Link for derived device objects back to their parent instance object
ValidationStateTracker* instance_state;
const PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState(VkPhysicalDevice phys) const;
PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState(VkPhysicalDevice phys);
PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState();
const PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState() const;
using CommandBufferResetCallback = std::function<void(VkCommandBuffer)>;
std::unique_ptr<CommandBufferResetCallback> command_buffer_reset_callback;
template <typename Fn>
void SetCommandBufferResetCallback(Fn&& fn) {
command_buffer_reset_callback.reset(new CommandBufferResetCallback(std::forward<Fn>(fn)));
}
using SetImageViewInitialLayoutCallback = std::function<void(CMD_BUFFER_STATE*, const IMAGE_VIEW_STATE&, VkImageLayout)>;
std::unique_ptr<SetImageViewInitialLayoutCallback> set_image_view_initial_layout_callback;
template <typename Fn>
void SetSetImageViewInitialLayoutCallback(Fn&& fn) {
set_image_view_initial_layout_callback.reset(new SetImageViewInitialLayoutCallback(std::forward<Fn>(fn)));
}
void CallSetImageViewInitialLayoutCallback(CMD_BUFFER_STATE* cb_node, const IMAGE_VIEW_STATE& iv_state, VkImageLayout layout) {
if (set_image_view_initial_layout_callback) {
(*set_image_view_initial_layout_callback)(cb_node, iv_state, layout);
}
}
// State update functions
// Gets/Enumerations
void PostCallRecordEnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties,
VkResult result);
void PostCallRecordEnumeratePhysicalDeviceGroupsKHR(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties,
VkResult result);
void PostCallRecordEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount,
VkPhysicalDevice* pPhysicalDevices, VkResult result);
void PostCallRecordEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR(
VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, uint32_t* pCounterCount, VkPerformanceCounterKHR* pCounters,
VkPerformanceCounterDescriptionKHR* pCounterDescriptions, VkResult result);
void PostCallRecordGetAccelerationStructureMemoryRequirementsNV(VkDevice device,
const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo,
VkMemoryRequirements2KHR* pMemoryRequirements);
void PostCallRecordGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
void PostCallRecordGetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2KHR* pInfo,
VkMemoryRequirements2KHR* pMemoryRequirements);
void PostCallRecordGetBufferMemoryRequirements2KHR(VkDevice device, const VkBufferMemoryRequirementsInfo2KHR* pInfo,
VkMemoryRequirements2KHR* pMemoryRequirements);
void PostCallRecordGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
void PostCallRecordGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
void PostCallRecordGetFenceFdKHR(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd, VkResult result);
void PostCallRecordGetFenceStatus(VkDevice device, VkFence fence, VkResult result);
#ifdef VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordGetFenceWin32HandleKHR(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle, VkResult result);
#endif // VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
void PostCallRecordGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
void PostCallRecordGetImageMemoryRequirements2KHR(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo,
VkMemoryRequirements2* pMemoryRequirements);
void PostCallRecordGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
void PostCallRecordGetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2KHR* pInfo,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements);
void PostCallRecordGetImageSparseMemoryRequirements2KHR(VkDevice device, const VkImageSparseMemoryRequirementsInfo2KHR* pInfo,
uint32_t* pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements);
void PostCallRecordGetPhysicalDeviceDisplayPlanePropertiesKHR(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
VkDisplayPlanePropertiesKHR* pProperties, VkResult result);
void PostCallRecordGetPhysicalDeviceDisplayPlaneProperties2KHR(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
VkDisplayPlaneProperties2KHR* pProperties, VkResult result);
void PostCallRecordGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
void PostCallRecordGetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
void PostCallRecordGetPhysicalDeviceFeatures2KHR(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties* pQueueFamilyProperties);
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
void PostCallRecordGetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
void PostCallRecordGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
VkSurfaceCapabilitiesKHR* pSurfaceCapabilities, VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceCapabilities2KHR(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
VkSurfaceCapabilities2KHR* pSurfaceCapabilities, VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceCapabilities2EXT(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
VkSurfaceCapabilities2EXT* pSurfaceCapabilities, VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats,
VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceFormats2KHR(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats,
VkResult result);
void PostCallRecordGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes,
VkResult result);
void PostCallRecordGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex,
VkSurfaceKHR surface, VkBool32* pSupported, VkResult result);
void PostCallRecordGetSemaphoreFdKHR(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd, VkResult result);
#ifdef VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordGetSemaphoreWin32HandleKHR(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo,
HANDLE* pHandle, VkResult result);
#endif // VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount,
VkImage* pSwapchainImages, VkResult result);
void PostCallRecordImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo, VkResult result);
#ifdef VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordImportFenceWin32HandleKHR(VkDevice device,
const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo,
VkResult result);
#endif // VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordImportSemaphoreFdKHR(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo,
VkResult result);
#ifdef VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordImportSemaphoreWin32HandleKHR(VkDevice device,
const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo,
VkResult result);
#endif // VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordSignalSemaphoreKHR(VkDevice device, const VkSemaphoreSignalInfoKHR* pSignalInfo, VkResult result);
// Create/Destroy/Bind
void PostCallRecordBindAccelerationStructureMemoryNV(VkDevice device, uint32_t bindInfoCount,
const VkBindAccelerationStructureMemoryInfoNV* pBindInfos,
VkResult result);
void PostCallRecordBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset,
VkResult result);
void PostCallRecordBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos,
VkResult result);
void PostCallRecordBindBufferMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos,
VkResult result);
void PostCallRecordBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset,
VkResult result);
void PostCallRecordBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos,
VkResult result);
void PostCallRecordBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos,
VkResult result);
void PostCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDevice* pDevice, VkResult result);
void PreCallRecordDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateAccelerationStructureNV(VkDevice device, const VkAccelerationStructureCreateInfoNV* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkAccelerationStructureNV* pAccelerationStructure, VkResult result);
void PreCallRecordDestroyAccelerationStructureNV(VkDevice device, VkAccelerationStructureNV accelerationStructure,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkBuffer* pBuffer, VkResult result);
void PreCallRecordDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkBufferView* pView, VkResult result);
void PreCallRecordDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool, VkResult result);
void PreCallRecordDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateDisplayPlaneSurfaceKHR(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface,
VkResult result);
void PostCallRecordCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkEvent* pEvent, VkResult result);
void PreCallRecordDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool,
VkResult result);
void PreCallRecordDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout,
VkResult result);
void PostCallRecordResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags, VkResult result);
void PostCallRecordResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags, VkResult result);
bool PreCallValidateCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
void* pipe_state) const;
void PostCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkComputePipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* pipe_state);
void PostCallRecordResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags,
VkResult result);
bool PreCallValidateAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo,
VkDescriptorSet* pDescriptorSets, void* ads_state_data) const;
void PreCallRecordDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate, VkResult result);
void PostCallRecordCreateDescriptorUpdateTemplateKHR(VkDevice device,
const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate, VkResult result);
void PreCallRecordDestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
const VkAllocationCallbacks* pAllocator);
void PreCallRecordDestroyDescriptorUpdateTemplateKHR(VkDevice device, VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkFence* pFence, VkResult result);
void PreCallRecordDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
void PostCallRecordResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkResult result);
void PostCallRecordCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer, VkResult result);
void PreCallRecordDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
bool PreCallValidateCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
void* cgpl_state) const;
void PostCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* cgpl_state);
void PostCallRecordCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator,
VkImage* pImage, VkResult result);
void PreCallRecordDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkImageView* pView, VkResult result);
void PreCallRecordDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
void PreCallRecordDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout,
VkResult result);
void PreCallRecordDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool, VkResult result);
void PreCallRecordDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
void PostCallRecordResetQueryPoolEXT(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
bool PreCallValidateCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines,
void* pipe_state) const;
void PostCallRecordCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result,
void* pipe_state);
void PostCallRecordCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, VkResult result);
void PostCallRecordCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, VkResult result);
void PreCallRecordDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSampler* pSampler, VkResult result);
void PreCallRecordDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion, VkResult result);
void PostCallRecordDestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSamplerYcbcrConversionKHR(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSamplerYcbcrConversion* pYcbcrConversion, VkResult result);
void PostCallRecordDestroySamplerYcbcrConversionKHR(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion,
const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore, VkResult result);
void PreCallRecordDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, VkResult result,
void* csm_state);
void PreCallRecordDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
void PreCallRecordDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
void PostCallRecordCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount,
const VkSwapchainCreateInfoKHR* pCreateInfos,
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains,
VkResult result);
void PostCallRecordCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain, VkResult result);
void PreCallRecordDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
// CommandBuffer/Queue Control
void PreCallRecordBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
void PostCallRecordDeviceWaitIdle(VkDevice device, VkResult result);
void PostCallRecordEndCommandBuffer(VkCommandBuffer commandBuffer, VkResult result);
void PostCallRecordQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence,
VkResult result);
void PostCallRecordQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo, VkResult result);
void PostCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence,
VkResult result);
void PostCallRecordQueueWaitIdle(VkQueue queue, VkResult result);
void PreCallRecordSetEvent(VkDevice device, VkEvent event);
void PostCallRecordWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll,
uint64_t timeout, VkResult result);
void PostCallRecordAcquireProfilingLockKHR(VkDevice device, const VkAcquireProfilingLockInfoKHR* pInfo, VkResult result);
bool PreCallValidateReleaseProfilingLockKHR(VkDevice device) const;
void PostCallRecordReleaseProfilingLockKHR(VkDevice device);
// Allocate/Free
void PostCallRecordAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pCreateInfo,
VkCommandBuffer* pCommandBuffer, VkResult result);
void PostCallRecordAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo,
VkDescriptorSet* pDescriptorSets, VkResult result, void* ads_state);
void PostCallRecordAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo,
const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory, VkResult result);
void PreCallRecordFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount,
const VkCommandBuffer* pCommandBuffers);
void PreCallRecordFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count,
const VkDescriptorSet* pDescriptorSets);
void PreCallRecordFreeMemory(VkDevice device, VkDeviceMemory mem, const VkAllocationCallbacks* pAllocator);
void PreCallRecordUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount,
const VkCopyDescriptorSet* pDescriptorCopies);
void PreCallRecordUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
void PreCallRecordUpdateDescriptorSetWithTemplateKHR(VkDevice device, VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData);
// Memory mapping
void PostCallRecordMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkFlags flags,
void** ppData, VkResult result);
void PreCallRecordUnmapMemory(VkDevice device, VkDeviceMemory mem);
// Recorded Commands
void PreCallRecordCmdBeginDebugUtilsLabelEXT(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
void PostCallRecordCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags);
void PostCallRecordCmdBeginQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query,
VkQueryControlFlags flags, uint32_t index);
void PreCallRecordCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
VkSubpassContents contents);
void PreCallRecordCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassBeginInfoKHR* pSubpassBeginInfo);
void PreCallRecordCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount,
const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount,
const uint32_t* pDynamicOffsets);
void PreCallRecordCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkIndexType indexType);
void PreCallRecordCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
void PreCallRecordCmdBindShadingRateImageNV(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout);
void PreCallRecordCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
void PreCallRecordCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions,
VkFilter filter);
void PostCallRecordCmdBuildAccelerationStructureNV(VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV* pInfo,
VkBuffer instanceData, VkDeviceSize instanceOffset, VkBool32 update,
VkAccelerationStructureNV dst, VkAccelerationStructureNV src,
VkBuffer scratch, VkDeviceSize scratchOffset);
void PreCallRecordCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearColorValue* pColor, uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
void PreCallRecordCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount,
const VkImageSubresourceRange* pRanges);
void PostCallRecordCmdCopyAccelerationStructureNV(VkCommandBuffer commandBuffer, VkAccelerationStructureNV dst,
VkAccelerationStructureNV src, VkCopyAccelerationStructureModeNV mode);
void PreCallRecordCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount,
const VkBufferCopy* pRegions);
void PreCallRecordCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
void PreCallRecordCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
void PreCallRecordCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
void PostCallRecordCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride,
VkQueryResultFlags flags);
void PostCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
void PostCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
void PostCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex,
uint32_t firstInstance);
void PostCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
void PostCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride);
void PostCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride);
void PreCallRecordCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
void PreCallRecordCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
void PreCallRecordCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride);
void PreCallRecordCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride);
void PreCallRecordCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask);
void PostCallRecordCmdEndDebugUtilsLabelEXT(VkCommandBuffer commandBuffer);
void PostCallRecordCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot);
void PostCallRecordCmdEndQueryIndexedEXT(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, uint32_t index);
void PostCallRecordCmdEndRenderPass(VkCommandBuffer commandBuffer);
void PostCallRecordCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo);
void PreCallRecordCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount,
const VkCommandBuffer* pCommandBuffers);
void PreCallRecordCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size,
uint32_t data);
void PreCallRecordCmdInsertDebugUtilsLabelEXT(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
void PostCallRecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
void PostCallRecordCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo,
const VkSubpassEndInfoKHR* pSubpassEndInfo);
void PreCallRecordCmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites);
void PreCallRecordCmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
VkPipelineLayout layout, uint32_t set, const void* pData);
void PostCallRecordCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags,
uint32_t offset, uint32_t size, const void* pValues);
void PreCallRecordCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
void PostCallRecordCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery,
uint32_t queryCount);
void PreCallRecordCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout,
VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount,
const VkImageResolve* pRegions);
void PreCallRecordCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]);
void PreCallRecordCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp,
float depthBiasSlopeFactor);
void PreCallRecordCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
void PreCallRecordCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
void PreCallRecordCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor,
uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors);
void PreCallRecordCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth);
void PreCallRecordCmdSetLineStippleEXT(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor, uint16_t lineStipplePattern);
void PreCallRecordCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount,
const VkRect2D* pScissors);
void PreCallRecordCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
void PreCallRecordCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
void PreCallRecordCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
void PreCallRecordCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
const VkViewport* pViewports);
void PreCallRecordCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount,
const VkShadingRatePaletteNV* pShadingRatePalettes);
void PostCallRecordCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
VkDeviceSize dataSize, const void* pData);
void PreCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents,
VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask,
uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
void PostCallRecordCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage,
VkQueryPool queryPool, uint32_t slot);
void PreCallRecordCmdSetViewportWScalingNV(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
const VkViewportWScalingNV* pViewportWScalings);
// WSI
void PostCallRecordAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore,
VkFence fence, uint32_t* pImageIndex, VkResult result);
void PostCallRecordAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex,
VkResult result);
#ifdef VK_USE_PLATFORM_ANDROID_KHR
void PostCallRecordCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_ANDROID_KHR
#ifdef VK_USE_PLATFORM_IOS_MVK
void PostCallRecordCreateIOSSurfaceMVK(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_IOS_MVK
#ifdef VK_USE_PLATFORM_MACOS_MVK
void PostCallRecordCreateMacOSSurfaceMVK(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_MACOS_MVK
#ifdef VK_USE_PLATFORM_WIN32_KHR
void PostCallRecordCreateWin32SurfaceKHR(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_WIN32_KHR
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
void PostCallRecordCreateWaylandSurfaceKHR(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_XCB_KHR
void PostCallRecordCreateXcbSurfaceKHR(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_XCB_KHR
#ifdef VK_USE_PLATFORM_XLIB_KHR
void PostCallRecordCreateXlibSurfaceKHR(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result);
#endif // VK_USE_PLATFORM_XLIB_KHR
// State Utilty functions
bool AddCommandBufferMem(small_unordered_map<CMD_BUFFER_STATE*, int, 8>& cb_bindings, VkDeviceMemory obj,
CMD_BUFFER_STATE* cb_node);
bool AddCommandBufferBinding(small_unordered_map<CMD_BUFFER_STATE*, int, 8>& cb_bindings, const VulkanTypedHandle& obj,
CMD_BUFFER_STATE* cb_node);
void AddCommandBufferBindingAccelerationStructure(CMD_BUFFER_STATE*, ACCELERATION_STRUCTURE_STATE*);
void AddCommandBufferBindingBuffer(CMD_BUFFER_STATE*, BUFFER_STATE*);
void AddCommandBufferBindingBufferView(CMD_BUFFER_STATE*, BUFFER_VIEW_STATE*);
void AddCommandBufferBindingImage(CMD_BUFFER_STATE*, IMAGE_STATE*);
void AddCommandBufferBindingImageView(CMD_BUFFER_STATE*, IMAGE_VIEW_STATE*);
void AddCommandBufferBindingSampler(CMD_BUFFER_STATE*, SAMPLER_STATE*);
void AddMemObjInfo(void* object, const VkDeviceMemory mem, const VkMemoryAllocateInfo* pAllocateInfo);
void AddFramebufferBinding(CMD_BUFFER_STATE* cb_state, FRAMEBUFFER_STATE* fb_state);
void ClearMemoryObjectBindings(const VulkanTypedHandle& typed_handle);
void ClearMemoryObjectBinding(const VulkanTypedHandle& typed_handle, VkDeviceMemory mem);
void DecrementBoundResources(CMD_BUFFER_STATE const* cb_node);
void DeleteDescriptorSetPools();
void FreeCommandBufferStates(COMMAND_POOL_STATE* pool_state, const uint32_t command_buffer_count,
const VkCommandBuffer* command_buffers);
void FreeDescriptorSet(cvdescriptorset::DescriptorSet* descriptor_set);
BASE_NODE* GetStateStructPtrFromObject(const VulkanTypedHandle& object_struct);
void IncrementBoundObjects(CMD_BUFFER_STATE const* cb_node);
void IncrementResources(CMD_BUFFER_STATE* cb_node);
void InsertAccelerationStructureMemoryRange(VkAccelerationStructureNV as, DEVICE_MEMORY_STATE* mem_info,
VkDeviceSize mem_offset, const VkMemoryRequirements& mem_reqs);
void InsertBufferMemoryRange(VkBuffer buffer, DEVICE_MEMORY_STATE* mem_info, VkDeviceSize mem_offset,
const VkMemoryRequirements& mem_reqs);
void InsertImageMemoryRange(VkImage image, DEVICE_MEMORY_STATE* mem_info, VkDeviceSize mem_offset,
VkMemoryRequirements mem_reqs, bool is_linear);
void InsertMemoryRange(const VulkanTypedHandle& typed_handle, DEVICE_MEMORY_STATE* mem_info, VkDeviceSize memoryOffset,
VkMemoryRequirements memRequirements, bool is_linear);
void InvalidateCommandBuffers(small_unordered_map<CMD_BUFFER_STATE*, int, 8>& cb_nodes, const VulkanTypedHandle& obj,
bool unlink = true);
void InvalidateLinkedCommandBuffers(std::unordered_set<CMD_BUFFER_STATE*>& cb_nodes, const VulkanTypedHandle& obj);
void PerformAllocateDescriptorSets(const VkDescriptorSetAllocateInfo*, const VkDescriptorSet*,
const cvdescriptorset::AllocateDescriptorSetsData*);
void PerformUpdateDescriptorSetsWithTemplateKHR(VkDescriptorSet descriptorSet, const TEMPLATE_STATE* template_state,
const void* pData);
void RecordAcquireNextImageState(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore,
VkFence fence, uint32_t* pImageIndex);
void RecordCmdBeginQuery(CMD_BUFFER_STATE* cb_state, const QueryObject& query_obj);
void RecordCmdEndQuery(CMD_BUFFER_STATE* cb_state, const QueryObject& query_obj);
void RecordCmdEndRenderPassState(VkCommandBuffer commandBuffer);
void RecordCmdBeginRenderPassState(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassContents contents);
void RecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
void RecordCmdPushDescriptorSetState(CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout,
uint32_t set, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet* pDescriptorWrites);
void RecordCreateImageANDROID(const VkImageCreateInfo* create_info, IMAGE_STATE* is_node);
void RecordCreateRenderPassState(RenderPassCreateVersion rp_version, std::shared_ptr<RENDER_PASS_STATE>& render_pass,
VkRenderPass* pRenderPass);
void RecordCreateSamplerYcbcrConversionState(const VkSamplerYcbcrConversionCreateInfo* create_info,
VkSamplerYcbcrConversion ycbcr_conversion);
void RecordCreateSamplerYcbcrConversionANDROID(const VkSamplerYcbcrConversionCreateInfo* create_info,
VkSamplerYcbcrConversion ycbcr_conversion);
void RecordCreateSwapchainState(VkResult result, const VkSwapchainCreateInfoKHR* pCreateInfo, VkSwapchainKHR* pSwapchain,
SURFACE_STATE* surface_state, SWAPCHAIN_NODE* old_swapchain_state);
void RecordDestroySamplerYcbcrConversionANDROID(VkSamplerYcbcrConversion ycbcr_conversion);
void RecordEnumeratePhysicalDeviceGroupsState(uint32_t* pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties);
void RecordEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCounters(VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex, uint32_t* pCounterCount,
VkPerformanceCounterKHR* pCounters);
void RecordGetBufferMemoryRequirementsState(VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
void RecordGetDeviceQueueState(uint32_t queue_family_index, VkQueue queue);
void RecordGetExternalFenceState(VkFence fence, VkExternalFenceHandleTypeFlagBitsKHR handle_type);
void RecordGetImageMemoryRequiementsState(VkImage image, VkMemoryRequirements* pMemoryRequirements);
void RecordImportSemaphoreState(VkSemaphore semaphore, VkExternalSemaphoreHandleTypeFlagBitsKHR handle_type,
VkSemaphoreImportFlagsKHR flags);
void RecordGetPhysicalDeviceDisplayPlanePropertiesState(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
void* pProperties);
void RecordGetExternalSemaphoreState(VkSemaphore semaphore, VkExternalSemaphoreHandleTypeFlagBitsKHR handle_type);
void RecordImportFenceState(VkFence fence, VkExternalFenceHandleTypeFlagBitsKHR handle_type, VkFenceImportFlagsKHR flags);
void RecordUpdateDescriptorSetWithTemplateState(VkDescriptorSet descriptorSet,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData);
void RecordCreateDescriptorUpdateTemplateState(const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate);
void RecordMappedMemory(VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, void** ppData);
void RecordPipelineShaderStage(const VkPipelineShaderStageCreateInfo* pStage, PIPELINE_STATE* pipeline,
PIPELINE_STATE::StageState* stage_state) const;
void RecordRenderPassDAG(RenderPassCreateVersion rp_version, const VkRenderPassCreateInfo2KHR* pCreateInfo,
RENDER_PASS_STATE* render_pass);
void RecordVulkanSurface(VkSurfaceKHR* pSurface);
void RemoveAccelerationStructureMemoryRange(VkAccelerationStructureNV as, DEVICE_MEMORY_STATE* mem_info);
void RemoveCommandBufferBinding(const VulkanTypedHandle& object, CMD_BUFFER_STATE* cb_node);
void RemoveBufferMemoryRange(VkBuffer buffer, DEVICE_MEMORY_STATE* mem_info);
void RemoveImageMemoryRange(VkImage image, DEVICE_MEMORY_STATE* mem_info);
void ResetCommandBufferState(const VkCommandBuffer cb);
void RetireFence(VkFence fence);
void RetireWorkOnQueue(QUEUE_STATE* pQueue, uint64_t seq);
static bool SetEventStageMask(VkEvent event, VkPipelineStageFlags stageMask, EventToStageMap* localEventToStageMap);
void ResetCommandBufferPushConstantDataIfIncompatible(CMD_BUFFER_STATE* cb_state, VkPipelineLayout layout);
void SetMemBinding(VkDeviceMemory mem, BINDABLE* mem_binding, VkDeviceSize memory_offset,
const VulkanTypedHandle& typed_handle);
static bool SetQueryState(QueryObject object, QueryState value, QueryMap* localQueryToStateMap);
static bool SetQueryStateMulti(VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, QueryState value,
QueryMap* localQueryToStateMap);
QueryState GetQueryState(const QueryMap* localQueryToStateMap, VkQueryPool queryPool, uint32_t queryIndex) const;
bool SetSparseMemBinding(MEM_BINDING binding, const VulkanTypedHandle& typed_handle);
void UpdateBindBufferMemoryState(VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset);
void UpdateBindImageMemoryState(const VkBindImageMemoryInfo& bindInfo);
void UpdateLastBoundDescriptorSets(CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint pipeline_bind_point,
const PIPELINE_LAYOUT_STATE* pipeline_layout, uint32_t first_set, uint32_t set_count,
const VkDescriptorSet* pDescriptorSets, cvdescriptorset::DescriptorSet* push_descriptor_set,
uint32_t dynamic_offset_count, const uint32_t* p_dynamic_offsets);
void UpdateStateCmdDrawDispatchType(CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint bind_point);
void UpdateStateCmdDrawType(CMD_BUFFER_STATE* cb_state, VkPipelineBindPoint bind_point);
void UpdateDrawState(CMD_BUFFER_STATE* cb_state, const VkPipelineBindPoint bind_point);
void UpdateAllocateDescriptorSetsData(const VkDescriptorSetAllocateInfo*, cvdescriptorset::AllocateDescriptorSetsData*) const;
DeviceFeatures enabled_features = {};
// Device specific data
VkPhysicalDeviceMemoryProperties phys_dev_mem_props = {};
VkPhysicalDeviceProperties phys_dev_props = {};
uint32_t physical_device_count;
// Device extension properties -- storing properties gathered from VkPhysicalDeviceProperties2KHR::pNext chain
struct DeviceExtensionProperties {
uint32_t max_push_descriptors; // from VkPhysicalDevicePushDescriptorPropertiesKHR::maxPushDescriptors
VkPhysicalDeviceDescriptorIndexingPropertiesEXT descriptor_indexing_props;
VkPhysicalDeviceShadingRateImagePropertiesNV shading_rate_image_props;
VkPhysicalDeviceMeshShaderPropertiesNV mesh_shader_props;
VkPhysicalDeviceInlineUniformBlockPropertiesEXT inline_uniform_block_props;
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT vtx_attrib_divisor_props;
VkPhysicalDeviceDepthStencilResolvePropertiesKHR depth_stencil_resolve_props;
VkPhysicalDeviceCooperativeMatrixPropertiesNV cooperative_matrix_props;
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback_props;
VkPhysicalDeviceSubgroupProperties subgroup_props;
VkPhysicalDeviceFloatControlsPropertiesKHR float_controls_props;
VkPhysicalDeviceRayTracingPropertiesNV ray_tracing_props;
VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT texel_buffer_alignment_props;
VkPhysicalDeviceFragmentDensityMapPropertiesEXT fragment_density_map_props;
VkPhysicalDevicePerformanceQueryPropertiesKHR performance_query_props;
VkPhysicalDeviceTimelineSemaphorePropertiesKHR timeline_semaphore_props;
};
DeviceExtensionProperties phys_dev_ext_props = {};
std::vector<VkCooperativeMatrixPropertiesNV> cooperative_matrix_properties;
// Map for queue family index to queue count
unordered_map<uint32_t, uint32_t> queue_family_index_map;
bool performance_lock_acquired = false;
template <typename ExtProp>
void GetPhysicalDeviceExtProperties(VkPhysicalDevice gpu, ExtEnabled enabled, ExtProp* ext_prop) {
assert(ext_prop);
if (enabled) {
*ext_prop = lvl_init_struct<ExtProp>();
auto prop2 = lvl_init_struct<VkPhysicalDeviceProperties2KHR>(ext_prop);
DispatchGetPhysicalDeviceProperties2KHR(gpu, &prop2);
}
}
};