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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_SNAPSHOT_OBJECT_DESERIALIZER_H_
#define V8_SNAPSHOT_OBJECT_DESERIALIZER_H_
#include "src/snapshot/deserializer.h"
namespace v8 {
namespace internal {
class SerializedCodeData;
class SharedFunctionInfo;
class WasmCompiledModule;
// Deserializes the object graph rooted at a given object.
class ObjectDeserializer final : public Deserializer<> {
public:
static MaybeHandle<SharedFunctionInfo> DeserializeSharedFunctionInfo(
Isolate* isolate, const SerializedCodeData* data, Handle<String> source);
static MaybeHandle<WasmCompiledModule> DeserializeWasmCompiledModule(
Isolate* isolate, const SerializedCodeData* data,
Vector<const byte> wire_bytes);
private:
explicit ObjectDeserializer(const SerializedCodeData* data)
: Deserializer(data, true) {}
// Deserialize an object graph. Fail gracefully.
MaybeHandle<HeapObject> Deserialize(Isolate* isolate);
void FlushICacheForNewCodeObjectsAndRecordEmbeddedObjects();
void CommitPostProcessedObjects();
};
} // namespace internal
} // namespace v8
#endif // V8_SNAPSHOT_OBJECT_DESERIALIZER_H_