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/*
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef HandleSet_h
#define HandleSet_h
#include <wtf/BlockStack.h>
#include "Handle.h"
#include <wtf/HashCountedSet.h>
#include <wtf/SentinelLinkedList.h>
#include <wtf/SinglyLinkedList.h>
namespace JSC {
class HandleSet;
class HeapRootVisitor;
class JSGlobalData;
class JSValue;
class SlotVisitor;
class HandleSet {
public:
static HandleSet* heapFor(HandleSlot);
HandleSet(JSGlobalData*);
JSGlobalData* globalData();
HandleSlot allocate();
void deallocate(HandleSlot);
void visitStrongHandles(HeapRootVisitor&);
JS_EXPORT_PRIVATE void writeBarrier(HandleSlot, const JSValue&);
unsigned protectedGlobalObjectCount();
template<typename Functor> void forEachStrongHandle(Functor&, const HashCountedSet<JSCell*>& skipSet);
private:
class Node {
public:
Node(WTF::SentinelTag);
Node(HandleSet*);
HandleSlot slot();
HandleSet* handleSet();
void setPrev(Node*);
Node* prev();
void setNext(Node*);
Node* next();
private:
JSValue m_value;
HandleSet* m_handleSet;
Node* m_prev;
Node* m_next;
};
static HandleSlot toHandle(Node*);
static Node* toNode(HandleSlot);
JS_EXPORT_PRIVATE void grow();
#if ENABLE(GC_VALIDATION) || !ASSERT_DISABLED
bool isLiveNode(Node*);
#endif
JSGlobalData* m_globalData;
BlockStack<Node> m_blockStack;
SentinelLinkedList<Node> m_strongList;
SentinelLinkedList<Node> m_immediateList;
SinglyLinkedList<Node> m_freeList;
Node* m_nextToFinalize;
};
inline HandleSet* HandleSet::heapFor(HandleSlot handle)
{
return toNode(handle)->handleSet();
}
inline JSGlobalData* HandleSet::globalData()
{
return m_globalData;
}
inline HandleSlot HandleSet::toHandle(Node* node)
{
return reinterpret_cast<HandleSlot>(node);
}
inline HandleSet::Node* HandleSet::toNode(HandleSlot handle)
{
return reinterpret_cast<Node*>(handle);
}
inline HandleSlot HandleSet::allocate()
{
// Forbid assignment to handles during the finalization phase, since it would violate many GC invariants.
// File a bug with stack trace if you hit this.
if (m_nextToFinalize)
CRASH();
if (m_freeList.isEmpty())
grow();
Node* node = m_freeList.pop();
new (NotNull, node) Node(this);
m_immediateList.push(node);
return toHandle(node);
}
inline void HandleSet::deallocate(HandleSlot handle)
{
Node* node = toNode(handle);
if (node == m_nextToFinalize) {
ASSERT(m_nextToFinalize->next());
m_nextToFinalize = m_nextToFinalize->next();
}
SentinelLinkedList<Node>::remove(node);
m_freeList.push(node);
}
inline HandleSet::Node::Node(HandleSet* handleSet)
: m_handleSet(handleSet)
, m_prev(0)
, m_next(0)
{
}
inline HandleSet::Node::Node(WTF::SentinelTag)
: m_handleSet(0)
, m_prev(0)
, m_next(0)
{
}
inline HandleSlot HandleSet::Node::slot()
{
return &m_value;
}
inline HandleSet* HandleSet::Node::handleSet()
{
return m_handleSet;
}
inline void HandleSet::Node::setPrev(Node* prev)
{
m_prev = prev;
}
inline HandleSet::Node* HandleSet::Node::prev()
{
return m_prev;
}
inline void HandleSet::Node::setNext(Node* next)
{
m_next = next;
}
inline HandleSet::Node* HandleSet::Node::next()
{
return m_next;
}
template<typename Functor> void HandleSet::forEachStrongHandle(Functor& functor, const HashCountedSet<JSCell*>& skipSet)
{
Node* end = m_strongList.end();
for (Node* node = m_strongList.begin(); node != end; node = node->next()) {
JSValue value = *node->slot();
if (!value || !value.isCell())
continue;
if (skipSet.contains(value.asCell()))
continue;
functor(value.asCell());
}
}
}
#endif