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/*
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef Heap_h
#define Heap_h
#include "BlockAllocator.h"
#include "CopyVisitor.h"
#include "DFGCodeBlocks.h"
#include "GCThreadSharedData.h"
#include "HandleSet.h"
#include "HandleStack.h"
#include "JITStubRoutineSet.h"
#include "MarkedAllocator.h"
#include "MarkedBlock.h"
#include "MarkedBlockSet.h"
#include "MarkedSpace.h"
#include "Options.h"
#include "SlotVisitor.h"
#include "WeakHandleOwner.h"
#include "WriteBarrierSupport.h"
#include <wtf/CurrentTime.h>
#include <wtf/HashCountedSet.h>
#include <wtf/HashSet.h>
#define COLLECT_ON_EVERY_ALLOCATION 0
namespace JSC {
class CopiedSpace;
class CodeBlock;
class ExecutableBase;
class GCActivityCallback;
class GCAwareJITStubRoutine;
class GlobalCodeBlock;
class Heap;
class HeapRootVisitor;
class IncrementalSweeper;
class JITStubRoutine;
class JSCell;
class JSGlobalData;
class JSStack;
class JSValue;
class LiveObjectIterator;
class LLIntOffsetsExtractor;
class MarkedArgumentBuffer;
class WeakGCHandlePool;
class SlotVisitor;
typedef std::pair<JSValue, WTF::String> ValueStringPair;
typedef HashCountedSet<JSCell*> ProtectCountSet;
typedef HashCountedSet<const char*> TypeCountSet;
enum OperationInProgress { NoOperation, Allocation, Collection };
enum HeapType { SmallHeap, LargeHeap };
class Heap {
WTF_MAKE_NONCOPYABLE(Heap);
public:
friend class JIT;
friend class GCThreadSharedData;
static Heap* heap(const JSValue); // 0 for immediate values
static Heap* heap(const JSCell*);
// This constant determines how many blocks we iterate between checks of our
// deadline when calling Heap::isPagedOut. Decreasing it will cause us to detect
// overstepping our deadline more quickly, while increasing it will cause
// our scan to run faster.
static const unsigned s_timeCheckResolution = 16;
static bool isLive(const void*);
static bool isMarked(const void*);
static bool testAndSetMarked(const void*);
static void setMarked(const void*);
static bool isWriteBarrierEnabled();
static void writeBarrier(const JSCell*, JSValue);
static void writeBarrier(const JSCell*, JSCell*);
static uint8_t* addressOfCardFor(JSCell*);
Heap(JSGlobalData*, HeapType);
~Heap();
JS_EXPORT_PRIVATE void lastChanceToFinalize();
JSGlobalData* globalData() const { return m_globalData; }
MarkedSpace& objectSpace() { return m_objectSpace; }
MachineThreads& machineThreads() { return m_machineThreads; }
JS_EXPORT_PRIVATE GCActivityCallback* activityCallback();
JS_EXPORT_PRIVATE void setActivityCallback(GCActivityCallback*);
JS_EXPORT_PRIVATE void setGarbageCollectionTimerEnabled(bool);
JS_EXPORT_PRIVATE IncrementalSweeper* sweeper();
// true if an allocation or collection is in progress
inline bool isBusy();
MarkedAllocator& firstAllocatorWithoutDestructors() { return m_objectSpace.firstAllocator(); }
MarkedAllocator& allocatorForObjectWithoutDestructor(size_t bytes) { return m_objectSpace.allocatorFor(bytes); }
MarkedAllocator& allocatorForObjectWithNormalDestructor(size_t bytes) { return m_objectSpace.normalDestructorAllocatorFor(bytes); }
MarkedAllocator& allocatorForObjectWithImmortalStructureDestructor(size_t bytes) { return m_objectSpace.immortalStructureDestructorAllocatorFor(bytes); }
CopiedAllocator& storageAllocator() { return m_storageSpace.allocator(); }
CheckedBoolean tryAllocateStorage(size_t, void**);
CheckedBoolean tryReallocateStorage(void**, size_t, size_t);
typedef void (*Finalizer)(JSCell*);
JS_EXPORT_PRIVATE void addFinalizer(JSCell*, Finalizer);
void addCompiledCode(ExecutableBase*);
void notifyIsSafeToCollect() { m_isSafeToCollect = true; }
bool isSafeToCollect() const { return m_isSafeToCollect; }
JS_EXPORT_PRIVATE void collectAllGarbage();
enum SweepToggle { DoNotSweep, DoSweep };
bool shouldCollect();
void collect(SweepToggle);
void reportExtraMemoryCost(size_t cost);
JS_EXPORT_PRIVATE void reportAbandonedObjectGraph();
JS_EXPORT_PRIVATE void protect(JSValue);
JS_EXPORT_PRIVATE bool unprotect(JSValue); // True when the protect count drops to 0.
void jettisonDFGCodeBlock(PassOwnPtr<CodeBlock>);
JS_EXPORT_PRIVATE size_t size();
JS_EXPORT_PRIVATE size_t capacity();
JS_EXPORT_PRIVATE size_t objectCount();
JS_EXPORT_PRIVATE size_t globalObjectCount();
JS_EXPORT_PRIVATE size_t protectedObjectCount();
JS_EXPORT_PRIVATE size_t protectedGlobalObjectCount();
JS_EXPORT_PRIVATE PassOwnPtr<TypeCountSet> protectedObjectTypeCounts();
JS_EXPORT_PRIVATE PassOwnPtr<TypeCountSet> objectTypeCounts();
void showStatistics();
void pushTempSortVector(Vector<ValueStringPair>*);
void popTempSortVector(Vector<ValueStringPair>*);
HashSet<MarkedArgumentBuffer*>& markListSet() { if (!m_markListSet) m_markListSet = adoptPtr(new HashSet<MarkedArgumentBuffer*>); return *m_markListSet; }
template<typename Functor> typename Functor::ReturnType forEachProtectedCell(Functor&);
template<typename Functor> typename Functor::ReturnType forEachProtectedCell();
HandleSet* handleSet() { return &m_handleSet; }
HandleStack* handleStack() { return &m_handleStack; }
void getConservativeRegisterRoots(HashSet<JSCell*>& roots);
double lastGCLength() { return m_lastGCLength; }
void increaseLastGCLength(double amount) { m_lastGCLength += amount; }
JS_EXPORT_PRIVATE void deleteAllCompiledCode();
void didAllocate(size_t);
void didAbandon(size_t);
bool isPagedOut(double deadline);
void didStartVMShutdown();
#if ENABLE(JIT)
const JITStubRoutineSet& jitStubRoutines() { return m_jitStubRoutines; }
#endif
private:
friend class CodeBlock;
friend class CopiedBlock;
friend class GCAwareJITStubRoutine;
friend class JITStubRoutine;
friend class LLIntOffsetsExtractor;
friend class MarkedSpace;
friend class MarkedAllocator;
friend class MarkedBlock;
friend class CopiedSpace;
friend class CopyVisitor;
friend class SlotVisitor;
friend class IncrementalSweeper;
friend class HeapStatistics;
friend class WeakSet;
template<typename T> friend void* allocateCell(Heap&);
template<typename T> friend void* allocateCell(Heap&, size_t);
void* allocateWithImmortalStructureDestructor(size_t); // For use with special objects whose Structures never die.
void* allocateWithNormalDestructor(size_t); // For use with objects that inherit directly or indirectly from JSDestructibleObject.
void* allocateWithoutDestructor(size_t); // For use with objects without destructors.
static const size_t minExtraCost = 256;
static const size_t maxExtraCost = 1024 * 1024;
class FinalizerOwner : public WeakHandleOwner {
virtual void finalize(Handle<Unknown>, void* context);
};
JS_EXPORT_PRIVATE bool isValidAllocation(size_t);
JS_EXPORT_PRIVATE void reportExtraMemoryCostSlowCase(size_t);
void markRoots(bool fullGC);
void markProtectedObjects(HeapRootVisitor&);
void markTempSortVectors(HeapRootVisitor&);
void copyBackingStores();
void harvestWeakReferences();
void finalizeUnconditionalFinalizers();
void deleteUnmarkedCompiledCode();
void zombifyDeadObjects();
void markDeadObjects();
JSStack& stack();
BlockAllocator& blockAllocator();
const HeapType m_heapType;
const size_t m_ramSize;
const size_t m_minBytesPerCycle;
size_t m_sizeAfterLastCollect;
size_t m_bytesAllocatedLimit;
size_t m_bytesAllocated;
size_t m_bytesAbandoned;
#if defined (__LB_SHELL__) || OS(STARBOARD)
double m_lastCollectTime;
#endif
OperationInProgress m_operationInProgress;
BlockAllocator m_blockAllocator;
MarkedSpace m_objectSpace;
CopiedSpace m_storageSpace;
#if ENABLE(SIMPLE_HEAP_PROFILING)
VTableSpectrum m_destroyedTypeCounts;
#endif
ProtectCountSet m_protectedValues;
Vector<Vector<ValueStringPair>* > m_tempSortingVectors;
OwnPtr<HashSet<MarkedArgumentBuffer*> > m_markListSet;
MachineThreads m_machineThreads;
GCThreadSharedData m_sharedData;
SlotVisitor m_slotVisitor;
CopyVisitor m_copyVisitor;
HandleSet m_handleSet;
HandleStack m_handleStack;
DFGCodeBlocks m_dfgCodeBlocks;
#if ENABLE(JIT)
JITStubRoutineSet m_jitStubRoutines;
#endif
FinalizerOwner m_finalizerOwner;
bool m_isSafeToCollect;
JSGlobalData* m_globalData;
double m_lastGCLength;
double m_lastCodeDiscardTime;
DoublyLinkedList<ExecutableBase> m_compiledCode;
GCActivityCallback* m_activityCallback;
IncrementalSweeper* m_sweeper;
Vector<MarkedBlock*> m_blockSnapshot;
};
struct MarkedBlockSnapshotFunctor : public MarkedBlock::VoidFunctor {
MarkedBlockSnapshotFunctor(Vector<MarkedBlock*>& blocks)
: m_index(0)
, m_blocks(blocks)
{
}
void operator()(MarkedBlock* block) { m_blocks[m_index++] = block; }
size_t m_index;
Vector<MarkedBlock*>& m_blocks;
};
inline bool Heap::shouldCollect()
{
#if defined (__LB_SHELL__) || OS(STARBOARD)
// m_bytesAllocated is a coarse measure of how
// much has been allocated since the last collect().
// It's only incremented by certain large allocations.
// We try to collect quite frequently.
// But no more than once per minute.
if (!(m_isSafeToCollect &&
m_operationInProgress == NoOperation)) {
return false;
}
if (m_bytesAllocated >= 4096 * 1024) {
return true;
} else if (m_bytesAllocated >= 1024 * 1024 &&
(WTF::currentTime() - m_lastCollectTime > 60.0f)) {
return true;
} else {
return false;
}
#else
if (Options::gcMaxHeapSize())
return m_bytesAllocated > Options::gcMaxHeapSize() && m_isSafeToCollect && m_operationInProgress == NoOperation;
#if ENABLE(GGC)
return m_objectSpace.nurseryWaterMark() >= m_minBytesPerCycle && m_isSafeToCollect && m_operationInProgress == NoOperation;
#else
return m_bytesAllocated > m_bytesAllocatedLimit && m_isSafeToCollect && m_operationInProgress == NoOperation;
#endif
#endif
}
bool Heap::isBusy()
{
return m_operationInProgress != NoOperation;
}
inline Heap* Heap::heap(const JSCell* cell)
{
return MarkedBlock::blockFor(cell)->heap();
}
inline Heap* Heap::heap(const JSValue v)
{
if (!v.isCell())
return 0;
return heap(v.asCell());
}
inline bool Heap::isLive(const void* cell)
{
return MarkedBlock::blockFor(cell)->isLiveCell(cell);
}
inline bool Heap::isMarked(const void* cell)
{
return MarkedBlock::blockFor(cell)->isMarked(cell);
}
inline bool Heap::testAndSetMarked(const void* cell)
{
return MarkedBlock::blockFor(cell)->testAndSetMarked(cell);
}
inline void Heap::setMarked(const void* cell)
{
MarkedBlock::blockFor(cell)->setMarked(cell);
}
inline bool Heap::isWriteBarrierEnabled()
{
#if ENABLE(GGC) || ENABLE(WRITE_BARRIER_PROFILING)
return true;
#else
return false;
#endif
}
#if ENABLE(GGC)
inline uint8_t* Heap::addressOfCardFor(JSCell* cell)
{
return MarkedBlock::blockFor(cell)->addressOfCardFor(cell);
}
inline void Heap::writeBarrier(const JSCell* owner, JSCell*)
{
WriteBarrierCounters::countWriteBarrier();
MarkedBlock* block = MarkedBlock::blockFor(owner);
if (block->isMarked(owner))
block->setDirtyObject(owner);
}
inline void Heap::writeBarrier(const JSCell* owner, JSValue value)
{
if (!value)
return;
if (!value.isCell())
return;
writeBarrier(owner, value.asCell());
}
#else
inline void Heap::writeBarrier(const JSCell*, JSCell*)
{
WriteBarrierCounters::countWriteBarrier();
}
inline void Heap::writeBarrier(const JSCell*, JSValue)
{
WriteBarrierCounters::countWriteBarrier();
}
#endif
inline void Heap::reportExtraMemoryCost(size_t cost)
{
if (cost > minExtraCost)
reportExtraMemoryCostSlowCase(cost);
}
template<typename Functor> inline typename Functor::ReturnType Heap::forEachProtectedCell(Functor& functor)
{
ProtectCountSet::iterator end = m_protectedValues.end();
for (ProtectCountSet::iterator it = m_protectedValues.begin(); it != end; ++it)
functor(it->key);
m_handleSet.forEachStrongHandle(functor, m_protectedValues);
return functor.returnValue();
}
template<typename Functor> inline typename Functor::ReturnType Heap::forEachProtectedCell()
{
Functor functor;
return forEachProtectedCell(functor);
}
inline void* Heap::allocateWithNormalDestructor(size_t bytes)
{
ASSERT(isValidAllocation(bytes));
return m_objectSpace.allocateWithNormalDestructor(bytes);
}
inline void* Heap::allocateWithImmortalStructureDestructor(size_t bytes)
{
ASSERT(isValidAllocation(bytes));
return m_objectSpace.allocateWithImmortalStructureDestructor(bytes);
}
inline void* Heap::allocateWithoutDestructor(size_t bytes)
{
ASSERT(isValidAllocation(bytes));
return m_objectSpace.allocateWithoutDestructor(bytes);
}
inline CheckedBoolean Heap::tryAllocateStorage(size_t bytes, void** outPtr)
{
return m_storageSpace.tryAllocate(bytes, outPtr);
}
inline CheckedBoolean Heap::tryReallocateStorage(void** ptr, size_t oldSize, size_t newSize)
{
return m_storageSpace.tryReallocate(ptr, oldSize, newSize);
}
inline BlockAllocator& Heap::blockAllocator()
{
return m_blockAllocator;
}
} // namespace JSC
#endif // Heap_h