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/*
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2011 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef MarkedBlock_h
#define MarkedBlock_h
#include "BlockAllocator.h"
#include "CardSet.h"
#include "HeapBlock.h"
#include "WeakSet.h"
#include <wtf/Bitmap.h>
#include <wtf/DataLog.h>
#include <wtf/DoublyLinkedList.h>
#include <wtf/HashFunctions.h>
#include <wtf/PageAllocationAligned.h>
#include <wtf/StdLibExtras.h>
#include <wtf/Vector.h>
// Set to log state transitions of blocks.
#define HEAP_LOG_BLOCK_STATE_TRANSITIONS 0
#if HEAP_LOG_BLOCK_STATE_TRANSITIONS
#define HEAP_LOG_BLOCK_STATE_TRANSITION(block) do { \
dataLogF( \
"%s:%d %s: block %s = %p, %d\n", \
__FILE__, __LINE__, __FUNCTION__, \
#block, (block), (block)->m_state); \
} while (false)
#else
#define HEAP_LOG_BLOCK_STATE_TRANSITION(block) ((void)0)
#endif
namespace JSC {
class Heap;
class JSCell;
class MarkedAllocator;
typedef uintptr_t Bits;
static const size_t MB = 1024 * 1024;
bool isZapped(const JSCell*);
// A marked block is a page-aligned container for heap-allocated objects.
// Objects are allocated within cells of the marked block. For a given
// marked block, all cells have the same size. Objects smaller than the
// cell size may be allocated in the marked block, in which case the
// allocation suffers from internal fragmentation: wasted space whose
// size is equal to the difference between the cell size and the object
// size.
class MarkedBlock : public HeapBlock<MarkedBlock> {
public:
// Ensure natural alignment for native types whilst recognizing that the smallest
// object the heap will commonly allocate is four words.
static const size_t atomSize = 4 * sizeof(void*);
static const size_t atomShift = 5;
static const size_t blockSize = 64 * KB;
static const size_t blockMask = ~(blockSize - 1); // blockSize must be a power of two.
static const size_t atomsPerBlock = blockSize / atomSize; // ~0.4% overhead
static const size_t atomMask = atomsPerBlock - 1;
static const int cardShift = 8; // This is log2 of bytes per card.
static const size_t bytesPerCard = 1 << cardShift;
static const int cardCount = blockSize / bytesPerCard;
static const int cardMask = cardCount - 1;
struct FreeCell {
FreeCell* next;
};
struct FreeList {
FreeCell* head;
size_t bytes;
FreeList();
FreeList(FreeCell*, size_t);
};
struct VoidFunctor {
typedef void ReturnType;
void returnValue() { }
};
class CountFunctor {
public:
typedef size_t ReturnType;
CountFunctor() : m_count(0) { }
void count(size_t count) { m_count += count; }
ReturnType returnValue() { return m_count; }
private:
ReturnType m_count;
};
enum DestructorType { None, ImmortalStructure, Normal };
static MarkedBlock* create(DeadBlock*, MarkedAllocator*, size_t cellSize, DestructorType);
static bool isAtomAligned(const void*);
static MarkedBlock* blockFor(const void*);
static size_t firstAtom();
void lastChanceToFinalize();
MarkedAllocator* allocator() const;
Heap* heap() const;
JSGlobalData* globalData() const;
WeakSet& weakSet();
enum SweepMode { SweepOnly, SweepToFreeList };
FreeList sweep(SweepMode = SweepOnly);
void shrink();
void visitWeakSet(HeapRootVisitor&);
void reapWeakSet();
// While allocating from a free list, MarkedBlock temporarily has bogus
// cell liveness data. To restore accurate cell liveness data, call one
// of these functions:
void didConsumeFreeList(); // Call this once you've allocated all the items in the free list.
void canonicalizeCellLivenessData(const FreeList&);
void clearMarks();
size_t markCount();
bool isEmpty();
size_t cellSize();
DestructorType destructorType();
size_t size();
size_t capacity();
bool isMarked(const void*);
bool testAndSetMarked(const void*);
bool isLive(const JSCell*);
bool isLiveCell(const void*);
void setMarked(const void*);
void clearMarked(const void*);
bool isNewlyAllocated(const void*);
void setNewlyAllocated(const void*);
void clearNewlyAllocated(const void*);
bool needsSweeping();
#if ENABLE(GGC)
void setDirtyObject(const void* atom)
{
ASSERT(MarkedBlock::blockFor(atom) == this);
m_cards.markCardForAtom(atom);
}
uint8_t* addressOfCardFor(const void* atom)
{
ASSERT(MarkedBlock::blockFor(atom) == this);
return &m_cards.cardForAtom(atom);
}
static inline size_t offsetOfCards()
{
return OBJECT_OFFSETOF(MarkedBlock, m_cards);
}
static inline size_t offsetOfMarks()
{
return OBJECT_OFFSETOF(MarkedBlock, m_marks);
}
typedef Vector<JSCell*, 32> DirtyCellVector;
inline void gatherDirtyCells(DirtyCellVector&);
template <int size> inline void gatherDirtyCellsWithSize(DirtyCellVector&);
#endif
template <typename Functor> void forEachCell(Functor&);
template <typename Functor> void forEachLiveCell(Functor&);
template <typename Functor> void forEachDeadCell(Functor&);
private:
static const size_t atomAlignmentMask = atomSize - 1; // atomSize must be a power of two.
enum BlockState { New, FreeListed, Allocated, Marked };
template<DestructorType> FreeList sweepHelper(SweepMode = SweepOnly);
typedef char Atom[atomSize];
MarkedBlock(Region*, MarkedAllocator*, size_t cellSize, DestructorType);
Atom* atoms();
size_t atomNumber(const void*);
void callDestructor(JSCell*);
template<BlockState, SweepMode, DestructorType> FreeList specializedSweep();
#if ENABLE(GGC)
CardSet<bytesPerCard, blockSize> m_cards;
#endif
size_t m_atomsPerCell;
size_t m_endAtom; // This is a fuzzy end. Always test for < m_endAtom.
#if ENABLE(PARALLEL_GC)
WTF::Bitmap<atomsPerBlock, WTF::BitmapAtomic> m_marks;
#else
WTF::Bitmap<atomsPerBlock, WTF::BitmapNotAtomic> m_marks;
#endif
OwnPtr<WTF::Bitmap<atomsPerBlock> > m_newlyAllocated;
DestructorType m_destructorType;
MarkedAllocator* m_allocator;
BlockState m_state;
WeakSet m_weakSet;
};
inline MarkedBlock::FreeList::FreeList()
: head(0)
, bytes(0)
{
}
inline MarkedBlock::FreeList::FreeList(FreeCell* head, size_t bytes)
: head(head)
, bytes(bytes)
{
}
inline size_t MarkedBlock::firstAtom()
{
return WTF::roundUpToMultipleOf<atomSize>(sizeof(MarkedBlock)) / atomSize;
}
inline MarkedBlock::Atom* MarkedBlock::atoms()
{
return reinterpret_cast<Atom*>(this);
}
inline bool MarkedBlock::isAtomAligned(const void* p)
{
return !(reinterpret_cast<Bits>(p) & atomAlignmentMask);
}
inline MarkedBlock* MarkedBlock::blockFor(const void* p)
{
return reinterpret_cast<MarkedBlock*>(reinterpret_cast<Bits>(p) & blockMask);
}
inline void MarkedBlock::lastChanceToFinalize()
{
m_weakSet.lastChanceToFinalize();
clearMarks();
sweep();
}
inline MarkedAllocator* MarkedBlock::allocator() const
{
return m_allocator;
}
inline Heap* MarkedBlock::heap() const
{
return m_weakSet.heap();
}
inline JSGlobalData* MarkedBlock::globalData() const
{
return m_weakSet.globalData();
}
inline WeakSet& MarkedBlock::weakSet()
{
return m_weakSet;
}
inline void MarkedBlock::shrink()
{
m_weakSet.shrink();
}
inline void MarkedBlock::visitWeakSet(HeapRootVisitor& heapRootVisitor)
{
m_weakSet.visit(heapRootVisitor);
}
inline void MarkedBlock::reapWeakSet()
{
m_weakSet.reap();
}
inline void MarkedBlock::didConsumeFreeList()
{
HEAP_LOG_BLOCK_STATE_TRANSITION(this);
ASSERT(m_state == FreeListed);
m_state = Allocated;
}
inline void MarkedBlock::clearMarks()
{
HEAP_LOG_BLOCK_STATE_TRANSITION(this);
ASSERT(m_state != New && m_state != FreeListed);
m_marks.clearAll();
m_newlyAllocated.clear();
// This will become true at the end of the mark phase. We set it now to
// avoid an extra pass to do so later.
m_state = Marked;
}
inline size_t MarkedBlock::markCount()
{
return m_marks.count();
}
inline bool MarkedBlock::isEmpty()
{
return m_marks.isEmpty() && m_weakSet.isEmpty() && (!m_newlyAllocated || m_newlyAllocated->isEmpty());
}
inline size_t MarkedBlock::cellSize()
{
return m_atomsPerCell * atomSize;
}
inline MarkedBlock::DestructorType MarkedBlock::destructorType()
{
return m_destructorType;
}
inline size_t MarkedBlock::size()
{
return markCount() * cellSize();
}
inline size_t MarkedBlock::capacity()
{
return region()->blockSize();
}
inline size_t MarkedBlock::atomNumber(const void* p)
{
return (reinterpret_cast<Bits>(p) - reinterpret_cast<Bits>(this)) / atomSize;
}
inline bool MarkedBlock::isMarked(const void* p)
{
return m_marks.get(atomNumber(p));
}
inline bool MarkedBlock::testAndSetMarked(const void* p)
{
return m_marks.concurrentTestAndSet(atomNumber(p));
}
inline void MarkedBlock::setMarked(const void* p)
{
m_marks.set(atomNumber(p));
}
inline void MarkedBlock::clearMarked(const void* p)
{
ASSERT(m_marks.get(atomNumber(p)));
m_marks.clear(atomNumber(p));
}
inline bool MarkedBlock::isNewlyAllocated(const void* p)
{
return m_newlyAllocated->get(atomNumber(p));
}
inline void MarkedBlock::setNewlyAllocated(const void* p)
{
m_newlyAllocated->set(atomNumber(p));
}
inline void MarkedBlock::clearNewlyAllocated(const void* p)
{
m_newlyAllocated->clear(atomNumber(p));
}
inline bool MarkedBlock::isLive(const JSCell* cell)
{
switch (m_state) {
case Allocated:
return true;
case Marked:
return m_marks.get(atomNumber(cell)) || (m_newlyAllocated && isNewlyAllocated(cell));
case New:
case FreeListed:
ASSERT_NOT_REACHED();
return false;
}
ASSERT_NOT_REACHED();
return false;
}
inline bool MarkedBlock::isLiveCell(const void* p)
{
ASSERT(MarkedBlock::isAtomAligned(p));
size_t atomNumber = this->atomNumber(p);
size_t firstAtom = this->firstAtom();
if (atomNumber < firstAtom) // Filters pointers into MarkedBlock metadata.
return false;
if ((atomNumber - firstAtom) % m_atomsPerCell) // Filters pointers into cell middles.
return false;
if (atomNumber >= m_endAtom) // Filters pointers into invalid cells out of the range.
return false;
return isLive(static_cast<const JSCell*>(p));
}
template <typename Functor> inline void MarkedBlock::forEachCell(Functor& functor)
{
for (size_t i = firstAtom(); i < m_endAtom; i += m_atomsPerCell) {
JSCell* cell = reinterpret_cast_ptr<JSCell*>(&atoms()[i]);
functor(cell);
}
}
template <typename Functor> inline void MarkedBlock::forEachLiveCell(Functor& functor)
{
for (size_t i = firstAtom(); i < m_endAtom; i += m_atomsPerCell) {
JSCell* cell = reinterpret_cast_ptr<JSCell*>(&atoms()[i]);
if (!isLive(cell))
continue;
functor(cell);
}
}
template <typename Functor> inline void MarkedBlock::forEachDeadCell(Functor& functor)
{
for (size_t i = firstAtom(); i < m_endAtom; i += m_atomsPerCell) {
JSCell* cell = reinterpret_cast_ptr<JSCell*>(&atoms()[i]);
if (isLive(cell))
continue;
functor(cell);
}
}
inline bool MarkedBlock::needsSweeping()
{
return m_state == Marked;
}
#if ENABLE(GGC)
template <int _cellSize> void MarkedBlock::gatherDirtyCellsWithSize(DirtyCellVector& dirtyCells)
{
if (m_cards.testAndClear(0)) {
char* ptr = reinterpret_cast<char*>(&atoms()[firstAtom()]);
const char* end = reinterpret_cast<char*>(this) + bytesPerCard;
while (ptr < end) {
JSCell* cell = reinterpret_cast<JSCell*>(ptr);
if (isMarked(cell))
dirtyCells.append(cell);
ptr += _cellSize;
}
}
const size_t cellOffset = firstAtom() * atomSize % _cellSize;
for (size_t i = 1; i < m_cards.cardCount; i++) {
if (!m_cards.testAndClear(i))
continue;
char* ptr = reinterpret_cast<char*>(this) + i * bytesPerCard + cellOffset;
char* end = reinterpret_cast<char*>(this) + (i + 1) * bytesPerCard;
while (ptr < end) {
JSCell* cell = reinterpret_cast<JSCell*>(ptr);
if (isMarked(cell))
dirtyCells.append(cell);
ptr += _cellSize;
}
}
}
void MarkedBlock::gatherDirtyCells(DirtyCellVector& dirtyCells)
{
COMPILE_ASSERT((int)m_cards.cardCount == (int)cardCount, MarkedBlockCardCountsMatch);
ASSERT(m_state != New && m_state != FreeListed);
// This is an optimisation to avoid having to walk the set of marked
// blocks twice during GC.
m_state = Marked;
if (isEmpty())
return;
size_t cellSize = this->cellSize();
if (cellSize == 32) {
gatherDirtyCellsWithSize<32>(dirtyCells);
return;
}
if (cellSize == 64) {
gatherDirtyCellsWithSize<64>(dirtyCells);
return;
}
const size_t firstCellOffset = firstAtom() * atomSize % cellSize;
if (m_cards.testAndClear(0)) {
char* ptr = reinterpret_cast<char*>(this) + firstAtom() * atomSize;
char* end = reinterpret_cast<char*>(this) + bytesPerCard;
while (ptr < end) {
JSCell* cell = reinterpret_cast<JSCell*>(ptr);
if (isMarked(cell))
dirtyCells.append(cell);
ptr += cellSize;
}
}
for (size_t i = 1; i < m_cards.cardCount; i++) {
if (!m_cards.testAndClear(i))
continue;
char* ptr = reinterpret_cast<char*>(this) + firstCellOffset + cellSize * ((i * bytesPerCard + cellSize - 1 - firstCellOffset) / cellSize);
char* end = reinterpret_cast<char*>(this) + std::min((i + 1) * bytesPerCard, m_endAtom * atomSize);
while (ptr < end) {
JSCell* cell = reinterpret_cast<JSCell*>(ptr);
if (isMarked(cell))
dirtyCells.append(cell);
ptr += cellSize;
}
}
}
#endif
} // namespace JSC
namespace WTF {
struct MarkedBlockHash : PtrHash<JSC::MarkedBlock*> {
static unsigned hash(JSC::MarkedBlock* const& key)
{
// Aligned VM regions tend to be monotonically increasing integers,
// which is a great hash function, but we have to remove the low bits,
// since they're always zero, which is a terrible hash function!
return reinterpret_cast<JSC::Bits>(key) / JSC::MarkedBlock::blockSize;
}
};
template<> struct DefaultHash<JSC::MarkedBlock*> {
typedef MarkedBlockHash Hash;
};
} // namespace WTF
#endif // MarkedBlock_h