blob: 3fa203d572d8e56efd90913dba09e1c60f8bcafe [file] [log] [blame]
//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_TRANSLATORGLSL_H_
#define COMPILER_TRANSLATOR_TRANSLATORGLSL_H_
#include "compiler/translator/Compiler.h"
namespace sh
{
class TranslatorGLSL : public TCompiler
{
public:
TranslatorGLSL(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output);
protected:
void initBuiltInFunctionEmulator(BuiltInFunctionEmulator *emu,
ShCompileOptions compileOptions) override;
ANGLE_NO_DISCARD bool translate(TIntermBlock *root,
ShCompileOptions compileOptions,
PerformanceDiagnostics *perfDiagnostics) override;
bool shouldFlattenPragmaStdglInvariantAll() override;
bool shouldCollectVariables(ShCompileOptions compileOptions) override;
private:
void writeVersion(TIntermNode *root);
void writeExtensionBehavior(TIntermNode *root, ShCompileOptions compileOptions);
void conditionallyOutputInvariantDeclaration(const char *builtinVaryingName);
};
} // namespace sh
#endif // COMPILER_TRANSLATOR_TRANSLATORGLSL_H_