blob: 128d622cd47b1d20ce1b47a7d1813be0df1723f9 [file] [log] [blame]
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "libANGLE/renderer/gl/MemoryObjectGL.h"
#include "libANGLE/Context.h"
#include "libANGLE/renderer/gl/ContextGL.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
#include "libANGLE/renderer/gl/renderergl_utils.h"
namespace rx
{
MemoryObjectGL::MemoryObjectGL(GLuint memoryObject) : mMemoryObject(memoryObject)
{
ASSERT(mMemoryObject != 0);
}
MemoryObjectGL::~MemoryObjectGL()
{
ASSERT(mMemoryObject == 0);
}
void MemoryObjectGL::onDestroy(const gl::Context *context)
{
const FunctionsGL *functions = GetFunctionsGL(context);
functions->deleteMemoryObjectsEXT(1, &mMemoryObject);
mMemoryObject = 0;
}
angle::Result MemoryObjectGL::importFd(gl::Context *context,
GLuint64 size,
gl::HandleType handleType,
GLint fd)
{
const FunctionsGL *functions = GetFunctionsGL(context);
functions->importMemoryFdEXT(mMemoryObject, size, ToGLenum(handleType), fd);
return angle::Result::Continue;
}
GLuint MemoryObjectGL::getMemoryObjectID() const
{
return mMemoryObject;
}
} // namespace rx