blob: b5dd02cca8fcc7d331dc2096e0f5922f1c0913cc [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// BufferNULL.cpp:
// Implements the class methods for BufferNULL.
//
#include "libANGLE/renderer/null/BufferNULL.h"
#include "common/debug.h"
#include "common/utilities.h"
#include "libANGLE/Context.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/renderer/null/ContextNULL.h"
namespace rx
{
BufferNULL::BufferNULL(const gl::BufferState &state, AllocationTrackerNULL *allocationTracker)
: BufferImpl(state), mAllocationTracker(allocationTracker)
{
ASSERT(mAllocationTracker != nullptr);
}
BufferNULL::~BufferNULL()
{
bool memoryReleaseResult = mAllocationTracker->updateMemoryAllocation(mData.size(), 0);
ASSERT(memoryReleaseResult);
}
angle::Result BufferNULL::setData(const gl::Context *context,
gl::BufferBinding target,
const void *data,
size_t size,
gl::BufferUsage usage)
{
ANGLE_CHECK_GL_ALLOC(GetImplAs<ContextNULL>(context),
mAllocationTracker->updateMemoryAllocation(mData.size(), size));
mData.resize(size, 0);
if (size > 0 && data != nullptr)
{
memcpy(mData.data(), data, size);
}
return angle::Result::Continue;
}
angle::Result BufferNULL::setSubData(const gl::Context *context,
gl::BufferBinding target,
const void *data,
size_t size,
size_t offset)
{
if (size > 0)
{
memcpy(mData.data() + offset, data, size);
}
return angle::Result::Continue;
}
angle::Result BufferNULL::copySubData(const gl::Context *context,
BufferImpl *source,
GLintptr sourceOffset,
GLintptr destOffset,
GLsizeiptr size)
{
BufferNULL *sourceNULL = GetAs<BufferNULL>(source);
if (size > 0)
{
memcpy(mData.data() + destOffset, sourceNULL->mData.data() + sourceOffset, size);
}
return angle::Result::Continue;
}
angle::Result BufferNULL::map(const gl::Context *context, GLenum access, void **mapPtr)
{
*mapPtr = mData.data();
return angle::Result::Continue;
}
angle::Result BufferNULL::mapRange(const gl::Context *context,
size_t offset,
size_t length,
GLbitfield access,
void **mapPtr)
{
*mapPtr = mData.data() + offset;
return angle::Result::Continue;
}
angle::Result BufferNULL::unmap(const gl::Context *context, GLboolean *result)
{
*result = GL_TRUE;
return angle::Result::Continue;
}
angle::Result BufferNULL::getIndexRange(const gl::Context *context,
gl::DrawElementsType type,
size_t offset,
size_t count,
bool primitiveRestartEnabled,
gl::IndexRange *outRange)
{
*outRange = gl::ComputeIndexRange(type, mData.data() + offset, count, primitiveRestartEnabled);
return angle::Result::Continue;
}
uint8_t *BufferNULL::getDataPtr()
{
return mData.data();
}
const uint8_t *BufferNULL::getDataPtr() const
{
return mData.data();
}
} // namespace rx