blob: fd17cc93a5db164eaed9742da1fd1ca1cbeb7796 [file] [log] [blame]
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml.
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_gl_3_2_autogen.cpp:
// Defines the GL 3.2 entry points.
#include "libGL/entry_points_gl_3_2_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/Context.inl.h"
#include "libANGLE/entry_points_utils.h"
#include "libANGLE/gl_enum_utils.h"
#include "libANGLE/validationEGL.h"
#include "libANGLE/validationES.h"
#include "libANGLE/validationES1.h"
#include "libANGLE/validationES2.h"
#include "libANGLE/validationES3.h"
#include "libANGLE/validationES31.h"
#include "libANGLE/validationES32.h"
#include "libANGLE/validationESEXT.h"
#include "libANGLE/validationGL32_autogen.h"
#include "libGLESv2/global_state.h"
namespace gl
{
GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
Context *context = GetValidGlobalContext();
EVENT("glClientWaitSync",
"context = %d, GLsync sync = 0x%016" PRIxPTR
", GLbitfield flags = %s, GLuint64 timeout = %llu",
CID(context), (uintptr_t)sync,
GLbitfieldToString(GLenumGroup::SyncObjectMask, flags).c_str(),
static_cast<unsigned long long>(timeout));
GLenum returnValue;
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() || ValidateClientWaitSync(context, sync, flags, timeout));
if (isCallValid)
{
returnValue = context->clientWaitSync(sync, flags, timeout);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::ClientWaitSync, GLenum>();
}
ANGLE_CAPTURE(ClientWaitSync, isCallValid, context, sync, flags, timeout, returnValue);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::ClientWaitSync, GLenum>();
}
return returnValue;
}
void GL_APIENTRY DeleteSync(GLsync sync)
{
Context *context = GetValidGlobalContext();
EVENT("glDeleteSync", "context = %d, GLsync sync = 0x%016" PRIxPTR "", CID(context),
(uintptr_t)sync);
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() || ValidateDeleteSync(context, sync));
if (isCallValid)
{
context->deleteSync(sync);
}
ANGLE_CAPTURE(DeleteSync, isCallValid, context, sync);
}
}
void GL_APIENTRY DrawElementsBaseVertex(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLint basevertex)
{
Context *context = GetValidGlobalContext();
EVENT("glDrawElementsBaseVertex",
"context = %d, GLenum mode = %s, GLsizei count = %d, GLenum type = %s, const void "
"*indices = 0x%016" PRIxPTR ", GLint basevertex = %d",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count,
GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, basevertex);
if (context)
{
PrimitiveMode modePacked = FromGL<PrimitiveMode>(mode);
DrawElementsType typePacked = FromGL<DrawElementsType>(type);
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() ||
ValidateDrawElementsBaseVertex(context, modePacked, count, typePacked,
indices, basevertex));
if (isCallValid)
{
context->drawElementsBaseVertex(modePacked, count, typePacked, indices, basevertex);
}
ANGLE_CAPTURE(DrawElementsBaseVertex, isCallValid, context, modePacked, count, typePacked,
indices, basevertex);
}
}
void GL_APIENTRY DrawElementsInstancedBaseVertex(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLsizei instancecount,
GLint basevertex)
{
Context *context = GetValidGlobalContext();
EVENT("glDrawElementsInstancedBaseVertex",
"context = %d, GLenum mode = %s, GLsizei count = %d, GLenum type = %s, const void "
"*indices = 0x%016" PRIxPTR ", GLsizei instancecount = %d, GLint basevertex = %d",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count,
GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, instancecount,
basevertex);
if (context)
{
PrimitiveMode modePacked = FromGL<PrimitiveMode>(mode);
DrawElementsType typePacked = FromGL<DrawElementsType>(type);
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() || ValidateDrawElementsInstancedBaseVertex(
context, modePacked, count, typePacked,
indices, instancecount, basevertex));
if (isCallValid)
{
context->drawElementsInstancedBaseVertex(modePacked, count, typePacked, indices,
instancecount, basevertex);
}
ANGLE_CAPTURE(DrawElementsInstancedBaseVertex, isCallValid, context, modePacked, count,
typePacked, indices, instancecount, basevertex);
}
}
void GL_APIENTRY DrawRangeElementsBaseVertex(GLenum mode,
GLuint start,
GLuint end,
GLsizei count,
GLenum type,
const void *indices,
GLint basevertex)
{
Context *context = GetValidGlobalContext();
EVENT("glDrawRangeElementsBaseVertex",
"context = %d, GLenum mode = %s, GLuint start = %u, GLuint end = %u, GLsizei count = %d, "
"GLenum type = %s, const void *indices = 0x%016" PRIxPTR ", GLint basevertex = %d",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), start, end, count,
GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, basevertex);
if (context)
{
PrimitiveMode modePacked = FromGL<PrimitiveMode>(mode);
DrawElementsType typePacked = FromGL<DrawElementsType>(type);
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() || ValidateDrawRangeElementsBaseVertex(
context, modePacked, start, end, count,
typePacked, indices, basevertex));
if (isCallValid)
{
context->drawRangeElementsBaseVertex(modePacked, start, end, count, typePacked, indices,
basevertex);
}
ANGLE_CAPTURE(DrawRangeElementsBaseVertex, isCallValid, context, modePacked, start, end,
count, typePacked, indices, basevertex);
}
}
GLsync GL_APIENTRY FenceSync(GLenum condition, GLbitfield flags)
{
Context *context = GetValidGlobalContext();
EVENT("glFenceSync", "context = %d, GLenum condition = %s, GLbitfield flags = %s", CID(context),
GLenumToString(GLenumGroup::SyncCondition, condition),
GLbitfieldToString(GLenumGroup::DefaultGroup, flags).c_str());
GLsync returnValue;
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() || ValidateFenceSync(context, condition, flags));
if (isCallValid)
{
returnValue = context->fenceSync(condition, flags);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::FenceSync, GLsync>();
}
ANGLE_CAPTURE(FenceSync, isCallValid, context, condition, flags, returnValue);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::FenceSync, GLsync>();
}
return returnValue;
}
void GL_APIENTRY FramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
{
Context *context = GetValidGlobalContext();
EVENT("glFramebufferTexture",
"context = %d, GLenum target = %s, GLenum attachment = %s, GLuint texture = %u, GLint "
"level = %d",
CID(context), GLenumToString(GLenumGroup::FramebufferTarget, target),
GLenumToString(GLenumGroup::FramebufferAttachment, attachment), texture, level);
if (context)
{
TextureID texturePacked = FromGL<TextureID>(texture);
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() ||
ValidateFramebufferTexture(context, target, attachment, texturePacked, level));
if (isCallValid)
{
context->framebufferTexture(target, attachment, texturePacked, level);
}
ANGLE_CAPTURE(FramebufferTexture, isCallValid, context, target, attachment, texturePacked,
level);
}
}
void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
{
Context *context = GetValidGlobalContext();
EVENT("glGetBufferParameteri64v",
"context = %d, GLenum target = %s, GLenum pname = %s, GLint64 *params = 0x%016" PRIxPTR
"",
CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target),
GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params);
if (context)
{
BufferBinding targetPacked = FromGL<BufferBinding>(target);
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() ||
ValidateGetBufferParameteri64v(context, targetPacked, pname, params));
if (isCallValid)
{
context->getBufferParameteri64v(targetPacked, pname, params);
}
ANGLE_CAPTURE(GetBufferParameteri64v, isCallValid, context, targetPacked, pname, params);
}
}
void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64 *data)
{
Context *context = GetValidGlobalContext();
EVENT("glGetInteger64i_v",
"context = %d, GLenum target = %s, GLuint index = %u, GLint64 *data = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::TypeEnum, target), index, (uintptr_t)data);
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() || ValidateGetInteger64i_v(context, target, index, data));
if (isCallValid)
{
context->getInteger64i_v(target, index, data);
}
ANGLE_CAPTURE(GetInteger64i_v, isCallValid, context, target, index, data);
}
}
void GL_APIENTRY GetInteger64v(GLenum pname, GLint64 *data)
{
Context *context = GetValidGlobalContext();
EVENT("glGetInteger64v", "context = %d, GLenum pname = %s, GLint64 *data = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::GetPName, pname), (uintptr_t)data);
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() || ValidateGetInteger64v(context, pname, data));
if (isCallValid)
{
context->getInteger64v(pname, data);
}
ANGLE_CAPTURE(GetInteger64v, isCallValid, context, pname, data);
}
}
void GL_APIENTRY GetMultisamplefv(GLenum pname, GLuint index, GLfloat *val)
{
Context *context = GetValidGlobalContext();
EVENT("glGetMultisamplefv",
"context = %d, GLenum pname = %s, GLuint index = %u, GLfloat *val = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), index, (uintptr_t)val);
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() || ValidateGetMultisamplefv(context, pname, index, val));
if (isCallValid)
{
context->getMultisamplefv(pname, index, val);
}
ANGLE_CAPTURE(GetMultisamplefv, isCallValid, context, pname, index, val);
}
}
void GL_APIENTRY
GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
{
Context *context = GetGlobalContext();
EVENT("glGetSynciv",
"context = %d, GLsync sync = 0x%016" PRIxPTR
", GLenum pname = %s, GLsizei bufSize = %d, GLsizei *length = 0x%016" PRIxPTR
", GLint *values = 0x%016" PRIxPTR "",
CID(context), (uintptr_t)sync, GLenumToString(GLenumGroup::SyncParameterName, pname),
bufSize, (uintptr_t)length, (uintptr_t)values);
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() ||
ValidateGetSynciv(context, sync, pname, bufSize, length, values));
if (isCallValid)
{
context->getSynciv(sync, pname, bufSize, length, values);
}
ANGLE_CAPTURE(GetSynciv, isCallValid, context, sync, pname, bufSize, length, values);
}
}
GLboolean GL_APIENTRY IsSync(GLsync sync)
{
Context *context = GetValidGlobalContext();
EVENT("glIsSync", "context = %d, GLsync sync = 0x%016" PRIxPTR "", CID(context),
(uintptr_t)sync);
GLboolean returnValue;
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() || ValidateIsSync(context, sync));
if (isCallValid)
{
returnValue = context->isSync(sync);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::IsSync, GLboolean>();
}
ANGLE_CAPTURE(IsSync, isCallValid, context, sync, returnValue);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::IsSync, GLboolean>();
}
return returnValue;
}
void GL_APIENTRY MultiDrawElementsBaseVertex(GLenum mode,
const GLsizei *count,
GLenum type,
const void *const *indices,
GLsizei drawcount,
const GLint *basevertex)
{
Context *context = GetValidGlobalContext();
EVENT("glMultiDrawElementsBaseVertex",
"context = %d, GLenum mode = %s, const GLsizei *count = 0x%016" PRIxPTR
", GLenum type = %s, const void *const*indices = 0x%016" PRIxPTR
", GLsizei drawcount = %d, const GLint *basevertex = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)count,
GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, drawcount,
(uintptr_t)basevertex);
if (context)
{
PrimitiveMode modePacked = FromGL<PrimitiveMode>(mode);
DrawElementsType typePacked = FromGL<DrawElementsType>(type);
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() || ValidateMultiDrawElementsBaseVertex(
context, modePacked, count, typePacked,
indices, drawcount, basevertex));
if (isCallValid)
{
context->multiDrawElementsBaseVertex(modePacked, count, typePacked, indices, drawcount,
basevertex);
}
ANGLE_CAPTURE(MultiDrawElementsBaseVertex, isCallValid, context, modePacked, count,
typePacked, indices, drawcount, basevertex);
}
}
void GL_APIENTRY ProvokingVertex(GLenum mode)
{
Context *context = GetValidGlobalContext();
EVENT("glProvokingVertex", "context = %d, GLenum mode = %s", CID(context),
GLenumToString(GLenumGroup::VertexProvokingMode, mode));
if (context)
{
ProvokingVertexConvention modePacked = FromGL<ProvokingVertexConvention>(mode);
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() || ValidateProvokingVertex(context, modePacked));
if (isCallValid)
{
context->provokingVertex(modePacked);
}
ANGLE_CAPTURE(ProvokingVertex, isCallValid, context, modePacked);
}
}
void GL_APIENTRY SampleMaski(GLuint maskNumber, GLbitfield mask)
{
Context *context = GetValidGlobalContext();
EVENT("glSampleMaski", "context = %d, GLuint maskNumber = %u, GLbitfield mask = %s",
CID(context), maskNumber, GLbitfieldToString(GLenumGroup::DefaultGroup, mask).c_str());
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() || ValidateSampleMaski(context, maskNumber, mask));
if (isCallValid)
{
context->sampleMaski(maskNumber, mask);
}
ANGLE_CAPTURE(SampleMaski, isCallValid, context, maskNumber, mask);
}
}
void GL_APIENTRY TexImage2DMultisample(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations)
{
Context *context = GetValidGlobalContext();
EVENT("glTexImage2DMultisample",
"context = %d, GLenum target = %s, GLsizei samples = %d, GLenum internalformat = %s, "
"GLsizei width = %d, GLsizei height = %d, GLboolean fixedsamplelocations = %s",
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), samples,
GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height,
GLbooleanToString(fixedsamplelocations));
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() ||
ValidateTexImage2DMultisample(context, target, samples, internalformat,
width, height, fixedsamplelocations));
if (isCallValid)
{
context->texImage2DMultisample(target, samples, internalformat, width, height,
fixedsamplelocations);
}
ANGLE_CAPTURE(TexImage2DMultisample, isCallValid, context, target, samples, internalformat,
width, height, fixedsamplelocations);
}
}
void GL_APIENTRY TexImage3DMultisample(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedsamplelocations)
{
Context *context = GetValidGlobalContext();
EVENT("glTexImage3DMultisample",
"context = %d, GLenum target = %s, GLsizei samples = %d, GLenum internalformat = %s, "
"GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLboolean "
"fixedsamplelocations = %s",
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), samples,
GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth,
GLbooleanToString(fixedsamplelocations));
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() ||
ValidateTexImage3DMultisample(context, target, samples, internalformat, width, height,
depth, fixedsamplelocations));
if (isCallValid)
{
context->texImage3DMultisample(target, samples, internalformat, width, height, depth,
fixedsamplelocations);
}
ANGLE_CAPTURE(TexImage3DMultisample, isCallValid, context, target, samples, internalformat,
width, height, depth, fixedsamplelocations);
}
}
void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
Context *context = GetValidGlobalContext();
EVENT("glWaitSync",
"context = %d, GLsync sync = 0x%016" PRIxPTR
", GLbitfield flags = %s, GLuint64 timeout = %llu",
CID(context), (uintptr_t)sync,
GLbitfieldToString(GLenumGroup::DefaultGroup, flags).c_str(),
static_cast<unsigned long long>(timeout));
if (context)
{
std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() || ValidateWaitSync(context, sync, flags, timeout));
if (isCallValid)
{
context->waitSync(sync, flags, timeout);
}
ANGLE_CAPTURE(WaitSync, isCallValid, context, sync, flags, timeout);
}
}
} // namespace gl