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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef CONFORMANCE_TESTS_CONFORMANCE_TEST_H_
#define CONFORMANCE_TESTS_CONFORMANCE_TEST_H_
#include "gtest/gtest.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <string>
struct D3D9
{
static EGLNativeDisplayType GetNativeDisplay() { return EGL_DEFAULT_DISPLAY; }
};
struct D3D11
{
static EGLNativeDisplayType GetNativeDisplay() { return EGL_D3D11_ONLY_DISPLAY_ANGLE; }
};
#define CONFORMANCE_TESTS_ES2 2
#define CONFORMANCE_TESTS_ES3 3
#if CONFORMANCE_TESTS_TYPE == CONFORMANCE_TESTS_ES2
typedef testing::Types<D3D9, D3D11> ConformanceTestTypes;
#elif CONFORMANCE_TESTS_TYPE == CONFORMANCE_TESTS_ES3
typedef testing::Types<D3D11> ConformanceTestTypes;
#else
# error "Unknown CONFORMANCE_TESTS_TYPE"
#endif
#define DEFINE_CONFORMANCE_TEST_CLASS(name) \
template <typename T> \
class name : public ConformanceTest<T> \
{}; \
TYPED_TEST_SUITE(name, ConformanceTestTypes);
template <typename T>
class ConformanceTest : public testing::Test
{
public:
ConformanceTest() : mNativeDisplay(T::GetNativeDisplay()) {}
protected:
void run(const std::string &testPath) { RunConformanceTest(testPath, mNativeDisplay); }
private:
EGLNativeDisplayType mNativeDisplay;
};
void RunConformanceTest(const std::string &testPath, EGLNativeDisplayType nativeDisplay);
#endif // CONFORMANCE_TESTS_CONFORMANCE_TEST_H_