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//===-- Thread.h ------------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Thread_h_
#define liblldb_Thread_h_
// C Includes
// C++ Includes
#include <memory>
#include <mutex>
#include <string>
#include <vector>
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Broadcaster.h"
#include "lldb/Core/Event.h"
#include "lldb/Core/UserSettingsController.h"
#include "lldb/Target/ExecutionContextScope.h"
#include "lldb/Target/RegisterCheckpoint.h"
#include "lldb/Target/StackFrameList.h"
#include "lldb/Utility/StructuredData.h"
#include "lldb/Utility/UserID.h"
#include "lldb/lldb-private.h"
#define LLDB_THREAD_MAX_STOP_EXC_DATA 8
namespace lldb_private {
class ThreadProperties : public Properties {
public:
ThreadProperties(bool is_global);
~ThreadProperties() override;
//------------------------------------------------------------------
/// The regular expression returned determines symbols that this
/// thread won't stop in during "step-in" operations.
///
/// @return
/// A pointer to a regular expression to compare against symbols,
/// or nullptr if all symbols are allowed.
///
//------------------------------------------------------------------
const RegularExpression *GetSymbolsToAvoidRegexp();
FileSpecList &GetLibrariesToAvoid() const;
bool GetTraceEnabledState() const;
bool GetStepInAvoidsNoDebug() const;
bool GetStepOutAvoidsNoDebug() const;
};
typedef std::shared_ptr<ThreadProperties> ThreadPropertiesSP;
class Thread : public std::enable_shared_from_this<Thread>,
public ThreadProperties,
public UserID,
public ExecutionContextScope,
public Broadcaster {
public:
//------------------------------------------------------------------
/// Broadcaster event bits definitions.
//------------------------------------------------------------------
enum {
eBroadcastBitStackChanged = (1 << 0),
eBroadcastBitThreadSuspended = (1 << 1),
eBroadcastBitThreadResumed = (1 << 2),
eBroadcastBitSelectedFrameChanged = (1 << 3),
eBroadcastBitThreadSelected = (1 << 4)
};
static ConstString &GetStaticBroadcasterClass();
ConstString &GetBroadcasterClass() const override {
return GetStaticBroadcasterClass();
}
class ThreadEventData : public EventData {
public:
ThreadEventData(const lldb::ThreadSP thread_sp);
ThreadEventData(const lldb::ThreadSP thread_sp, const StackID &stack_id);
ThreadEventData();
~ThreadEventData() override;
static const ConstString &GetFlavorString();
const ConstString &GetFlavor() const override {
return ThreadEventData::GetFlavorString();
}
void Dump(Stream *s) const override;
static const ThreadEventData *GetEventDataFromEvent(const Event *event_ptr);
static lldb::ThreadSP GetThreadFromEvent(const Event *event_ptr);
static StackID GetStackIDFromEvent(const Event *event_ptr);
static lldb::StackFrameSP GetStackFrameFromEvent(const Event *event_ptr);
lldb::ThreadSP GetThread() const { return m_thread_sp; }
StackID GetStackID() const { return m_stack_id; }
private:
lldb::ThreadSP m_thread_sp;
StackID m_stack_id;
DISALLOW_COPY_AND_ASSIGN(ThreadEventData);
};
struct ThreadStateCheckpoint {
uint32_t orig_stop_id; // Dunno if I need this yet but it is an interesting
// bit of data.
lldb::StopInfoSP stop_info_sp; // You have to restore the stop info or you
// might continue with the wrong signals.
std::vector<lldb::ThreadPlanSP> m_completed_plan_stack;
lldb::RegisterCheckpointSP
register_backup_sp; // You need to restore the registers, of course...
uint32_t current_inlined_depth;
lldb::addr_t current_inlined_pc;
};
//------------------------------------------------------------------
/// Constructor
///
/// @param [in] process
///
/// @param [in] tid
///
/// @param [in] use_invalid_index_id
/// Optional parameter, defaults to false. The only subclass that
/// is likely to set use_invalid_index_id == true is the HistoryThread
/// class. In that case, the Thread we are constructing represents
/// a thread from earlier in the program execution. We may have the
/// tid of the original thread that they represent but we don't want
/// to reuse the IndexID of that thread, or create a new one. If a
/// client wants to know the original thread's IndexID, they should use
/// Thread::GetExtendedBacktraceOriginatingIndexID().
//------------------------------------------------------------------
Thread(Process &process, lldb::tid_t tid, bool use_invalid_index_id = false);
~Thread() override;
static void SettingsInitialize();
static void SettingsTerminate();
static const ThreadPropertiesSP &GetGlobalProperties();
lldb::ProcessSP GetProcess() const { return m_process_wp.lock(); }
int GetResumeSignal() const { return m_resume_signal; }
void SetResumeSignal(int signal) { m_resume_signal = signal; }
lldb::StateType GetState() const;
void SetState(lldb::StateType state);
//------------------------------------------------------------------
/// Sets the USER resume state for this thread. If you set a thread to
/// suspended with
/// this API, it won't take part in any of the arbitration for ShouldResume,
/// and will stay
/// suspended even when other threads do get to run.
///
/// N.B. This is not the state that is used internally by thread plans to
/// implement
/// staying on one thread while stepping over a breakpoint, etc. The is the
/// TemporaryResume state, and if you are implementing some bit of strategy in
/// the stepping
/// machinery you should be using that state and not the user resume state.
///
/// If you are just preparing all threads to run, you should not override the
/// threads that are
/// marked as suspended by the debugger. In that case, pass override_suspend
/// = false. If you want
/// to force the thread to run (e.g. the "thread continue" command, or are
/// resetting the state
/// (e.g. in SBThread::Resume()), then pass true to override_suspend.
/// @return
/// The User resume state for this thread.
//------------------------------------------------------------------
void SetResumeState(lldb::StateType state, bool override_suspend = false) {
if (m_resume_state == lldb::eStateSuspended && !override_suspend)
return;
m_resume_state = state;
}
//------------------------------------------------------------------
/// Gets the USER resume state for this thread. This is not the same as what
/// this thread is going to do for any particular step, however if this thread
/// returns eStateSuspended, then the process control logic will never allow
/// this
/// thread to run.
///
/// @return
/// The User resume state for this thread.
//------------------------------------------------------------------
lldb::StateType GetResumeState() const { return m_resume_state; }
// This function is called on all the threads before "ShouldResume" and
// "WillResume" in case a thread needs to change its state before the
// ThreadList polls all the threads to figure out which ones actually will
// get to run and how.
void SetupForResume();
// Do not override this function, it is for thread plan logic only
bool ShouldResume(lldb::StateType resume_state);
// Override this to do platform specific tasks before resume.
virtual void WillResume(lldb::StateType resume_state) {}
// This clears generic thread state after a resume. If you subclass this, be
// sure to call it.
virtual void DidResume();
// This notifies the thread when a private stop occurs.
virtual void DidStop();
virtual void RefreshStateAfterStop() = 0;
void WillStop();
bool ShouldStop(Event *event_ptr);
Vote ShouldReportStop(Event *event_ptr);
Vote ShouldReportRun(Event *event_ptr);
void Flush();
// Return whether this thread matches the specification in ThreadSpec. This
// is a virtual method because at some point we may extend the thread spec
// with a platform specific dictionary of attributes, which then only the
// platform specific Thread implementation would know how to match. For now,
// this just calls through to the ThreadSpec's ThreadPassesBasicTests method.
virtual bool MatchesSpec(const ThreadSpec *spec);
lldb::StopInfoSP GetStopInfo();
lldb::StopReason GetStopReason();
bool StopInfoIsUpToDate() const;
// This sets the stop reason to a "blank" stop reason, so you can call
// functions on the thread without having the called function run with
// whatever stop reason you stopped with.
void SetStopInfoToNothing();
bool ThreadStoppedForAReason();
static const char *RunModeAsCString(lldb::RunMode mode);
static const char *StopReasonAsCString(lldb::StopReason reason);
virtual const char *GetInfo() { return nullptr; }
//------------------------------------------------------------------
/// Retrieve a dictionary of information about this thread
///
/// On Mac OS X systems there may be voucher information.
/// The top level dictionary returned will have an "activity" key and the
/// value of the activity is a dictionary. Keys in that dictionary will
/// be "name" and "id", among others.
/// There may also be "trace_messages" (an array) with each entry in that
/// array
/// being a dictionary (keys include "message" with the text of the trace
/// message).
//------------------------------------------------------------------
StructuredData::ObjectSP GetExtendedInfo() {
if (m_extended_info_fetched == false) {
m_extended_info = FetchThreadExtendedInfo();
m_extended_info_fetched = true;
}
return m_extended_info;
}
virtual const char *GetName() { return nullptr; }
virtual void SetName(const char *name) {}
//------------------------------------------------------------------
/// Whether this thread can be associated with a libdispatch queue
///
/// The Thread may know if it is associated with a libdispatch queue,
/// it may know definitively that it is NOT associated with a libdispatch
/// queue, or it may be unknown whether it is associated with a libdispatch
/// queue.
///
/// @return
/// eLazyBoolNo if this thread is definitely not associated with a
/// libdispatch queue (e.g. on a non-Darwin system where GCD aka
/// libdispatch is not available).
///
/// eLazyBoolYes this thread is associated with a libdispatch queue.
///
/// eLazyBoolCalculate this thread may be associated with a libdispatch
/// queue but the thread doesn't know one way or the other.
//------------------------------------------------------------------
virtual lldb_private::LazyBool GetAssociatedWithLibdispatchQueue() {
return eLazyBoolNo;
}
virtual void SetAssociatedWithLibdispatchQueue(
lldb_private::LazyBool associated_with_libdispatch_queue) {}
//------------------------------------------------------------------
/// Retrieve the Queue ID for the queue currently using this Thread
///
/// If this Thread is doing work on behalf of a libdispatch/GCD queue,
/// retrieve the QueueID.
///
/// This is a unique identifier for the libdispatch/GCD queue in a
/// process. Often starting at 1 for the initial system-created
/// queues and incrementing, a QueueID will not be reused for a
/// different queue during the lifetime of a process.
///
/// @return
/// A QueueID if the Thread subclass implements this, else
/// LLDB_INVALID_QUEUE_ID.
//------------------------------------------------------------------
virtual lldb::queue_id_t GetQueueID() { return LLDB_INVALID_QUEUE_ID; }
virtual void SetQueueID(lldb::queue_id_t new_val) {}
//------------------------------------------------------------------
/// Retrieve the Queue name for the queue currently using this Thread
///
/// If this Thread is doing work on behalf of a libdispatch/GCD queue,
/// retrieve the Queue name.
///
/// @return
/// The Queue name, if the Thread subclass implements this, else
/// nullptr.
//------------------------------------------------------------------
virtual const char *GetQueueName() { return nullptr; }
virtual void SetQueueName(const char *name) {}
//------------------------------------------------------------------
/// Retrieve the Queue kind for the queue currently using this Thread
///
/// If this Thread is doing work on behalf of a libdispatch/GCD queue,
/// retrieve the Queue kind - either eQueueKindSerial or
/// eQueueKindConcurrent, indicating that this queue processes work
/// items serially or concurrently.
///
/// @return
/// The Queue kind, if the Thread subclass implements this, else
/// eQueueKindUnknown.
//------------------------------------------------------------------
virtual lldb::QueueKind GetQueueKind() { return lldb::eQueueKindUnknown; }
virtual void SetQueueKind(lldb::QueueKind kind) {}
//------------------------------------------------------------------
/// Retrieve the Queue for this thread, if any.
///
/// @return
/// A QueueSP for the queue that is currently associated with this
/// thread.
/// An empty shared pointer indicates that this thread is not
/// associated with a queue, or libdispatch queues are not
/// supported on this target.
//------------------------------------------------------------------
virtual lldb::QueueSP GetQueue() { return lldb::QueueSP(); }
//------------------------------------------------------------------
/// Retrieve the address of the libdispatch_queue_t struct for queue
/// currently using this Thread
///
/// If this Thread is doing work on behalf of a libdispatch/GCD queue,
/// retrieve the address of the libdispatch_queue_t structure describing
/// the queue.
///
/// This address may be reused for different queues later in the Process
/// lifetime and should not be used to identify a queue uniquely. Use
/// the GetQueueID() call for that.
///
/// @return
/// The Queue's libdispatch_queue_t address if the Thread subclass
/// implements this, else LLDB_INVALID_ADDRESS.
//------------------------------------------------------------------
virtual lldb::addr_t GetQueueLibdispatchQueueAddress() {
return LLDB_INVALID_ADDRESS;
}
virtual void SetQueueLibdispatchQueueAddress(lldb::addr_t dispatch_queue_t) {}
//------------------------------------------------------------------
/// Whether this Thread already has all the Queue information cached or not
///
/// A Thread may be associated with a libdispatch work Queue at a given
/// public stop event. If so, the thread can satisify requests like
/// GetQueueLibdispatchQueueAddress, GetQueueKind, GetQueueName, and
/// GetQueueID
/// either from information from the remote debug stub when it is initially
/// created, or it can query the SystemRuntime for that information.
///
/// This method allows the SystemRuntime to discover if a thread has this
/// information already, instead of calling the thread to get the information
/// and having the thread call the SystemRuntime again.
//------------------------------------------------------------------
virtual bool ThreadHasQueueInformation() const { return false; }
virtual uint32_t GetStackFrameCount() {
return GetStackFrameList()->GetNumFrames();
}
virtual lldb::StackFrameSP GetStackFrameAtIndex(uint32_t idx) {
return GetStackFrameList()->GetFrameAtIndex(idx);
}
virtual lldb::StackFrameSP
GetFrameWithConcreteFrameIndex(uint32_t unwind_idx);
bool DecrementCurrentInlinedDepth() {
return GetStackFrameList()->DecrementCurrentInlinedDepth();
}
uint32_t GetCurrentInlinedDepth() {
return GetStackFrameList()->GetCurrentInlinedDepth();
}
Status ReturnFromFrameWithIndex(uint32_t frame_idx,
lldb::ValueObjectSP return_value_sp,
bool broadcast = false);
Status ReturnFromFrame(lldb::StackFrameSP frame_sp,
lldb::ValueObjectSP return_value_sp,
bool broadcast = false);
Status JumpToLine(const FileSpec &file, uint32_t line,
bool can_leave_function, std::string *warnings = nullptr);
virtual lldb::StackFrameSP GetFrameWithStackID(const StackID &stack_id) {
if (stack_id.IsValid())
return GetStackFrameList()->GetFrameWithStackID(stack_id);
return lldb::StackFrameSP();
}
uint32_t GetSelectedFrameIndex() {
return GetStackFrameList()->GetSelectedFrameIndex();
}
lldb::StackFrameSP GetSelectedFrame();
uint32_t SetSelectedFrame(lldb_private::StackFrame *frame,
bool broadcast = false);
bool SetSelectedFrameByIndex(uint32_t frame_idx, bool broadcast = false);
bool SetSelectedFrameByIndexNoisily(uint32_t frame_idx,
Stream &output_stream);
void SetDefaultFileAndLineToSelectedFrame() {
GetStackFrameList()->SetDefaultFileAndLineToSelectedFrame();
}
virtual lldb::RegisterContextSP GetRegisterContext() = 0;
virtual lldb::RegisterContextSP
CreateRegisterContextForFrame(StackFrame *frame) = 0;
virtual void ClearStackFrames();
virtual bool SetBackingThread(const lldb::ThreadSP &thread_sp) {
return false;
}
virtual lldb::ThreadSP GetBackingThread() const { return lldb::ThreadSP(); }
virtual void ClearBackingThread() {
// Subclasses can use this function if a thread is actually backed by
// another thread. This is currently used for the OperatingSystem plug-ins
// where they might have a thread that is in memory, yet its registers are
// available through the lldb_private::Thread subclass for the current
// lldb_private::Process class. Since each time the process stops the
// backing threads for memory threads can change, we need a way to clear
// the backing thread for all memory threads each time we stop.
}
// If stop_format is true, this will be the form used when we print stop
// info. If false, it will be the form we use for thread list and co.
void DumpUsingSettingsFormat(Stream &strm, uint32_t frame_idx,
bool stop_format);
bool GetDescription(Stream &s, lldb::DescriptionLevel level,
bool print_json_thread, bool print_json_stopinfo);
//------------------------------------------------------------------
/// Default implementation for stepping into.
///
/// This function is designed to be used by commands where the
/// process is publicly stopped.
///
/// @param[in] source_step
/// If true and the frame has debug info, then do a source level
/// step in, else do a single instruction step in.
///
/// @param[in] step_in_avoids_code_without_debug_info
/// If \a true, then avoid stepping into code that doesn't have
/// debug info, else step into any code regardless of whether it
/// has debug info.
///
/// @param[in] step_out_avoids_code_without_debug_info
/// If \a true, then if you step out to code with no debug info, keep
/// stepping out till you get to code with debug info.
///
/// @return
/// An error that describes anything that went wrong
//------------------------------------------------------------------
virtual Status
StepIn(bool source_step,
LazyBool step_in_avoids_code_without_debug_info = eLazyBoolCalculate,
LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
//------------------------------------------------------------------
/// Default implementation for stepping over.
///
/// This function is designed to be used by commands where the
/// process is publicly stopped.
///
/// @param[in] source_step
/// If true and the frame has debug info, then do a source level
/// step over, else do a single instruction step over.
///
/// @return
/// An error that describes anything that went wrong
//------------------------------------------------------------------
virtual Status StepOver(
bool source_step,
LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
//------------------------------------------------------------------
/// Default implementation for stepping out.
///
/// This function is designed to be used by commands where the
/// process is publicly stopped.
///
/// @return
/// An error that describes anything that went wrong
//------------------------------------------------------------------
virtual Status StepOut();
//------------------------------------------------------------------
/// Retrieves the per-thread data area.
/// Most OSs maintain a per-thread pointer (e.g. the FS register on
/// x64), which we return the value of here.
///
/// @return
/// LLDB_INVALID_ADDRESS if not supported, otherwise the thread
/// pointer value.
//------------------------------------------------------------------
virtual lldb::addr_t GetThreadPointer();
//------------------------------------------------------------------
/// Retrieves the per-module TLS block for a thread.
///
/// @param[in] module
/// The module to query TLS data for.
///
/// @param[in] tls_file_addr
/// The thread local address in module
/// @return
/// If the thread has TLS data allocated for the
/// module, the address of the TLS block. Otherwise
/// LLDB_INVALID_ADDRESS is returned.
//------------------------------------------------------------------
virtual lldb::addr_t GetThreadLocalData(const lldb::ModuleSP module,
lldb::addr_t tls_file_addr);
//------------------------------------------------------------------
/// Check whether this thread is safe to run functions
///
/// The SystemRuntime may know of certain thread states (functions in
/// process of execution, for instance) which can make it unsafe for
/// functions to be called.
///
/// @return
/// True if it is safe to call functions on this thread.
/// False if function calls should be avoided on this thread.
//------------------------------------------------------------------
virtual bool SafeToCallFunctions();
//------------------------------------------------------------------
// Thread Plan Providers:
// This section provides the basic thread plans that the Process control
// machinery uses to run the target. ThreadPlan.h provides more details on
// how this mechanism works. The thread provides accessors to a set of plans
// that perform basic operations. The idea is that particular Platform
// plugins can override these methods to provide the implementation of these
// basic operations appropriate to their environment.
//
// NB: All the QueueThreadPlanXXX providers return Shared Pointers to
// Thread plans. This is useful so that you can modify the plans after
// creation in ways specific to that plan type. Also, it is often necessary
// for ThreadPlans that utilize other ThreadPlans to implement their task to
// keep a shared pointer to the sub-plan. But besides that, the shared
// pointers should only be held onto by entities who live no longer than the
// thread containing the ThreadPlan.
// FIXME: If this becomes a problem, we can make a version that just returns a
// pointer,
// which it is clearly unsafe to hold onto, and a shared pointer version, and
// only allow ThreadPlan and Co. to use the latter. That is made more
// annoying to do because there's no elegant way to friend a method to all
// sub-classes of a given class.
//
//------------------------------------------------------------------
//------------------------------------------------------------------
/// Queues the base plan for a thread.
/// The version returned by Process does some things that are useful,
/// like handle breakpoints and signals, so if you return a plugin specific
/// one you probably want to call through to the Process one for anything
/// your plugin doesn't explicitly handle.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @return
/// A shared pointer to the newly queued thread plan, or nullptr if the
/// plan could not be queued.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP QueueFundamentalPlan(bool abort_other_plans);
//------------------------------------------------------------------
/// Queues the plan used to step one instruction from the current PC of \a
/// thread.
///
/// @param[in] step_over
/// \b true if we step over calls to functions, false if we step in.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @param[in] stop_other_threads
/// \b true if we will stop other threads while we single step this one.
///
/// @return
/// A shared pointer to the newly queued thread plan, or nullptr if the
/// plan could not be queued.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP QueueThreadPlanForStepSingleInstruction(
bool step_over, bool abort_other_plans, bool stop_other_threads);
//------------------------------------------------------------------
/// Queues the plan used to step through an address range, stepping over
/// function calls.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @param[in] type
/// Type of step to do, only eStepTypeInto and eStepTypeOver are supported
/// by this plan.
///
/// @param[in] range
/// The address range to step through.
///
/// @param[in] addr_context
/// When dealing with stepping through inlined functions the current PC is
/// not enough information to know
/// what "step" means. For instance a series of nested inline functions
/// might start at the same address.
// The \a addr_context provides the current symbol context the step
/// is supposed to be out of.
// FIXME: Currently unused.
///
/// @param[in] stop_other_threads
/// \b true if we will stop other threads while we single step this one.
///
/// @param[in] step_out_avoids_code_without_debug_info
/// If eLazyBoolYes, if the step over steps out it will continue to step
/// out till it comes to a frame with debug info.
/// If eLazyBoolCalculate, we will consult the default set in the thread.
///
/// @return
/// A shared pointer to the newly queued thread plan, or nullptr if the
/// plan could not be queued.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP QueueThreadPlanForStepOverRange(
bool abort_other_plans, const AddressRange &range,
const SymbolContext &addr_context, lldb::RunMode stop_other_threads,
LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
// Helper function that takes a LineEntry to step, insted of an AddressRange.
// This may combine multiple LineEntries of the same source line number to
// step over a longer address range in a single operation.
virtual lldb::ThreadPlanSP QueueThreadPlanForStepOverRange(
bool abort_other_plans, const LineEntry &line_entry,
const SymbolContext &addr_context, lldb::RunMode stop_other_threads,
LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
//------------------------------------------------------------------
/// Queues the plan used to step through an address range, stepping into
/// functions.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @param[in] type
/// Type of step to do, only eStepTypeInto and eStepTypeOver are supported
/// by this plan.
///
/// @param[in] range
/// The address range to step through.
///
/// @param[in] addr_context
/// When dealing with stepping through inlined functions the current PC is
/// not enough information to know
/// what "step" means. For instance a series of nested inline functions
/// might start at the same address.
// The \a addr_context provides the current symbol context the step
/// is supposed to be out of.
// FIXME: Currently unused.
///
/// @param[in] step_in_target
/// Name if function we are trying to step into. We will step out if we
/// don't land in that function.
///
/// @param[in] stop_other_threads
/// \b true if we will stop other threads while we single step this one.
///
/// @param[in] step_in_avoids_code_without_debug_info
/// If eLazyBoolYes we will step out if we step into code with no debug
/// info.
/// If eLazyBoolCalculate we will consult the default set in the thread.
///
/// @param[in] step_out_avoids_code_without_debug_info
/// If eLazyBoolYes, if the step over steps out it will continue to step
/// out till it comes to a frame with debug info.
/// If eLazyBoolCalculate, it will consult the default set in the thread.
///
/// @return
/// A shared pointer to the newly queued thread plan, or nullptr if the
/// plan could not be queued.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP QueueThreadPlanForStepInRange(
bool abort_other_plans, const AddressRange &range,
const SymbolContext &addr_context, const char *step_in_target,
lldb::RunMode stop_other_threads,
LazyBool step_in_avoids_code_without_debug_info = eLazyBoolCalculate,
LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
// Helper function that takes a LineEntry to step, insted of an AddressRange.
// This may combine multiple LineEntries of the same source line number to
// step over a longer address range in a single operation.
virtual lldb::ThreadPlanSP QueueThreadPlanForStepInRange(
bool abort_other_plans, const LineEntry &line_entry,
const SymbolContext &addr_context, const char *step_in_target,
lldb::RunMode stop_other_threads,
LazyBool step_in_avoids_code_without_debug_info = eLazyBoolCalculate,
LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
//------------------------------------------------------------------
/// Queue the plan used to step out of the function at the current PC of
/// \a thread.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @param[in] addr_context
/// When dealing with stepping through inlined functions the current PC is
/// not enough information to know
/// what "step" means. For instance a series of nested inline functions
/// might start at the same address.
// The \a addr_context provides the current symbol context the step
/// is supposed to be out of.
// FIXME: Currently unused.
///
/// @param[in] first_insn
/// \b true if this is the first instruction of a function.
///
/// @param[in] stop_other_threads
/// \b true if we will stop other threads while we single step this one.
///
/// @param[in] stop_vote
/// @param[in] run_vote
/// See standard meanings for the stop & run votes in ThreadPlan.h.
///
/// @param[in] step_out_avoids_code_without_debug_info
/// If eLazyBoolYes, if the step over steps out it will continue to step
/// out till it comes to a frame with debug info.
/// If eLazyBoolCalculate, it will consult the default set in the thread.
///
/// @return
/// A shared pointer to the newly queued thread plan, or nullptr if the
/// plan could not be queued.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP QueueThreadPlanForStepOut(
bool abort_other_plans, SymbolContext *addr_context, bool first_insn,
bool stop_other_threads,
Vote stop_vote, // = eVoteYes,
Vote run_vote, // = eVoteNoOpinion);
uint32_t frame_idx,
LazyBool step_out_avoids_code_without_debug_info = eLazyBoolCalculate);
//------------------------------------------------------------------
/// Queue the plan used to step out of the function at the current PC of
/// a thread. This version does not consult the should stop here callback,
/// and should only
/// be used by other thread plans when they need to retain control of the step
/// out.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @param[in] addr_context
/// When dealing with stepping through inlined functions the current PC is
/// not enough information to know
/// what "step" means. For instance a series of nested inline functions
/// might start at the same address.
// The \a addr_context provides the current symbol context the step
/// is supposed to be out of.
// FIXME: Currently unused.
///
/// @param[in] first_insn
/// \b true if this is the first instruction of a function.
///
/// @param[in] stop_other_threads
/// \b true if we will stop other threads while we single step this one.
///
/// @param[in] stop_vote
/// @param[in] run_vote
/// See standard meanings for the stop & run votes in ThreadPlan.h.
///
/// @param[in] continue_to_next_branch
/// Normally this will enqueue a plan that will put a breakpoint on the
/// return address and continue
/// to there. If continue_to_next_branch is true, this is an operation not
/// involving the user --
/// e.g. stepping "next" in a source line and we instruction stepped into
/// another function --
/// so instead of putting a breakpoint on the return address, advance the
/// breakpoint to the
/// end of the source line that is doing the call, or until the next flow
/// control instruction.
/// If the return value from the function call is to be retrieved /
/// displayed to the user, you must stop
/// on the return address. The return value may be stored in volatile
/// registers which are overwritten
/// before the next branch instruction.
///
/// @return
/// A shared pointer to the newly queued thread plan, or nullptr if the
/// plan could not be queued.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP QueueThreadPlanForStepOutNoShouldStop(
bool abort_other_plans, SymbolContext *addr_context, bool first_insn,
bool stop_other_threads,
Vote stop_vote, // = eVoteYes,
Vote run_vote, // = eVoteNoOpinion);
uint32_t frame_idx, bool continue_to_next_branch = false);
//------------------------------------------------------------------
/// Gets the plan used to step through the code that steps from a function
/// call site at the current PC into the actual function call.
///
///
/// @param[in] return_stack_id
/// The stack id that we will return to (by setting backstop breakpoints on
/// the return
/// address to that frame) if we fail to step through.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @param[in] stop_other_threads
/// \b true if we will stop other threads while we single step this one.
///
/// @return
/// A shared pointer to the newly queued thread plan, or nullptr if the
/// plan could not be queued.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP
QueueThreadPlanForStepThrough(StackID &return_stack_id,
bool abort_other_plans,
bool stop_other_threads);
//------------------------------------------------------------------
/// Gets the plan used to continue from the current PC.
/// This is a simple plan, mostly useful as a backstop when you are continuing
/// for some particular purpose.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @param[in] target_addr
/// The address to which we're running.
///
/// @param[in] stop_other_threads
/// \b true if we will stop other threads while we single step this one.
///
/// @return
/// A shared pointer to the newly queued thread plan, or nullptr if the
/// plan could not be queued.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP
QueueThreadPlanForRunToAddress(bool abort_other_plans, Address &target_addr,
bool stop_other_threads);
virtual lldb::ThreadPlanSP
QueueThreadPlanForStepUntil(bool abort_other_plans,
lldb::addr_t *address_list, size_t num_addresses,
bool stop_others, uint32_t frame_idx);
virtual lldb::ThreadPlanSP
QueueThreadPlanForStepScripted(bool abort_other_plans, const char *class_name,
bool stop_other_threads);
//------------------------------------------------------------------
// Thread Plan accessors:
//------------------------------------------------------------------
//------------------------------------------------------------------
/// Gets the plan which will execute next on the plan stack.
///
/// @return
/// A pointer to the next executed plan.
//------------------------------------------------------------------
ThreadPlan *GetCurrentPlan();
//------------------------------------------------------------------
/// Unwinds the thread stack for the innermost expression plan currently
/// on the thread plan stack.
///
/// @return
/// An error if the thread plan could not be unwound.
//------------------------------------------------------------------
Status UnwindInnermostExpression();
//------------------------------------------------------------------
/// Gets the outer-most plan that was popped off the plan stack in the
/// most recent stop. Useful for printing the stop reason accurately.
///
/// @return
/// A pointer to the last completed plan.
//------------------------------------------------------------------
lldb::ThreadPlanSP GetCompletedPlan();
//------------------------------------------------------------------
/// Gets the outer-most return value from the completed plans
///
/// @return
/// A ValueObjectSP, either empty if there is no return value,
/// or containing the return value.
//------------------------------------------------------------------
lldb::ValueObjectSP GetReturnValueObject();
//------------------------------------------------------------------
/// Gets the outer-most expression variable from the completed plans
///
/// @return
/// A ExpressionVariableSP, either empty if there is no
/// plan completed an expression during the current stop
/// or the expression variable that was made for the completed expression.
//------------------------------------------------------------------
lldb::ExpressionVariableSP GetExpressionVariable();
//------------------------------------------------------------------
/// Checks whether the given plan is in the completed plans for this
/// stop.
///
/// @param[in] plan
/// Pointer to the plan you're checking.
///
/// @return
/// Returns true if the input plan is in the completed plan stack,
/// false otherwise.
//------------------------------------------------------------------
bool IsThreadPlanDone(ThreadPlan *plan);
//------------------------------------------------------------------
/// Checks whether the given plan is in the discarded plans for this
/// stop.
///
/// @param[in] plan
/// Pointer to the plan you're checking.
///
/// @return
/// Returns true if the input plan is in the discarded plan stack,
/// false otherwise.
//------------------------------------------------------------------
bool WasThreadPlanDiscarded(ThreadPlan *plan);
//------------------------------------------------------------------
/// Check if we have completed plan to override breakpoint stop reason
///
/// @return
/// Returns true if completed plan stack is not empty
/// false otherwise.
//------------------------------------------------------------------
bool CompletedPlanOverridesBreakpoint();
//------------------------------------------------------------------
/// Queues a generic thread plan.
///
/// @param[in] plan_sp
/// The plan to queue.
///
/// @param[in] abort_other_plans
/// \b true if we discard the currently queued plans and replace them with
/// this one.
/// Otherwise this plan will go on the end of the plan stack.
///
/// @return
/// A pointer to the last completed plan.
//------------------------------------------------------------------
void QueueThreadPlan(lldb::ThreadPlanSP &plan_sp, bool abort_other_plans);
//------------------------------------------------------------------
/// Discards the plans queued on the plan stack of the current thread. This
/// is
/// arbitrated by the "Master" ThreadPlans, using the "OkayToDiscard" call.
// But if \a force is true, all thread plans are discarded.
//------------------------------------------------------------------
void DiscardThreadPlans(bool force);
//------------------------------------------------------------------
/// Discards the plans queued on the plan stack of the current thread up to
/// and
/// including up_to_plan_sp.
//
// @param[in] up_to_plan_sp
// Discard all plans up to and including this one.
//------------------------------------------------------------------
void DiscardThreadPlansUpToPlan(lldb::ThreadPlanSP &up_to_plan_sp);
void DiscardThreadPlansUpToPlan(ThreadPlan *up_to_plan_ptr);
//------------------------------------------------------------------
/// Discards the plans queued on the plan stack of the current thread up to
/// and
/// including the plan in that matches \a thread_index counting only
/// the non-Private plans.
///
/// @param[in] up_to_plan_sp
/// Discard all plans up to and including this user plan given by this
/// index.
///
/// @return
/// \b true if there was a thread plan with that user index, \b false
/// otherwise.
//------------------------------------------------------------------
bool DiscardUserThreadPlansUpToIndex(uint32_t thread_index);
//------------------------------------------------------------------
/// Prints the current plan stack.
///
/// @param[in] s
/// The stream to which to dump the plan stack info.
///
//------------------------------------------------------------------
void DumpThreadPlans(
Stream *s,
lldb::DescriptionLevel desc_level = lldb::eDescriptionLevelVerbose,
bool include_internal = true, bool ignore_boring = false) const;
virtual bool CheckpointThreadState(ThreadStateCheckpoint &saved_state);
virtual bool
RestoreRegisterStateFromCheckpoint(ThreadStateCheckpoint &saved_state);
virtual bool
RestoreThreadStateFromCheckpoint(ThreadStateCheckpoint &saved_state);
void EnableTracer(bool value, bool single_step);
void SetTracer(lldb::ThreadPlanTracerSP &tracer_sp);
//------------------------------------------------------------------
// Get the thread index ID. The index ID that is guaranteed to not be re-used
// by a process. They start at 1 and increase with each new thread. This
// allows easy command line access by a unique ID that is easier to type than
// the actual system thread ID.
//------------------------------------------------------------------
uint32_t GetIndexID() const;
//------------------------------------------------------------------
// Get the originating thread's index ID.
// In the case of an "extended" thread -- a thread which represents the stack
// that enqueued/spawned work that is currently executing -- we need to
// provide the IndexID of the thread that actually did this work. We don't
// want to just masquerade as that thread's IndexID by using it in our own
// IndexID because that way leads to madness - but the driver program which
// is iterating over extended threads may ask for the OriginatingThreadID to
// display that information to the user.
// Normal threads will return the same thing as GetIndexID();
//------------------------------------------------------------------
virtual uint32_t GetExtendedBacktraceOriginatingIndexID() {
return GetIndexID();
}
//------------------------------------------------------------------
// The API ID is often the same as the Thread::GetID(), but not in all cases.
// Thread::GetID() is the user visible thread ID that clients would want to
// see. The API thread ID is the thread ID that is used when sending data
// to/from the debugging protocol.
//------------------------------------------------------------------
virtual lldb::user_id_t GetProtocolID() const { return GetID(); }
//------------------------------------------------------------------
// lldb::ExecutionContextScope pure virtual functions
//------------------------------------------------------------------
lldb::TargetSP CalculateTarget() override;
lldb::ProcessSP CalculateProcess() override;
lldb::ThreadSP CalculateThread() override;
lldb::StackFrameSP CalculateStackFrame() override;
void CalculateExecutionContext(ExecutionContext &exe_ctx) override;
lldb::StackFrameSP
GetStackFrameSPForStackFramePtr(StackFrame *stack_frame_ptr);
size_t GetStatus(Stream &strm, uint32_t start_frame, uint32_t num_frames,
uint32_t num_frames_with_source, bool stop_format,
bool only_stacks = false);
size_t GetStackFrameStatus(Stream &strm, uint32_t first_frame,
uint32_t num_frames, bool show_frame_info,
uint32_t num_frames_with_source);
// We need a way to verify that even though we have a thread in a shared
// pointer that the object itself is still valid. Currently this won't be the
// case if DestroyThread() was called. DestroyThread is called when a thread
// has been removed from the Process' thread list.
bool IsValid() const { return !m_destroy_called; }
// Sets and returns a valid stop info based on the process stop ID and the
// current thread plan. If the thread stop ID does not match the process'
// stop ID, the private stop reason is not set and an invalid StopInfoSP may
// be returned.
//
// NOTE: This function must be called before the current thread plan is
// moved to the completed plan stack (in Thread::ShouldStop()).
//
// NOTE: If subclasses override this function, ensure they do not overwrite
// the m_actual_stop_info if it is valid. The stop info may be a
// "checkpointed and restored" stop info, so if it is still around it is
// right even if you have not calculated this yourself, or if it disagrees
// with what you might have calculated.
virtual lldb::StopInfoSP GetPrivateStopInfo();
//----------------------------------------------------------------------
// Ask the thread subclass to set its stop info.
//
// Thread subclasses should call Thread::SetStopInfo(...) with the reason the
// thread stopped.
//
// @return
// True if Thread::SetStopInfo(...) was called, false otherwise.
//----------------------------------------------------------------------
virtual bool CalculateStopInfo() = 0;
//----------------------------------------------------------------------
// Gets the temporary resume state for a thread.
//
// This value gets set in each thread by complex debugger logic in
// Thread::ShouldResume() and an appropriate thread resume state will get set
// in each thread every time the process is resumed prior to calling
// Process::DoResume(). The lldb_private::Process subclass should adhere to
// the thread resume state request which will be one of:
//
// eStateRunning - thread will resume when process is resumed
// eStateStepping - thread should step 1 instruction and stop when process
// is resumed
// eStateSuspended - thread should not execute any instructions when
// process is resumed
//----------------------------------------------------------------------
lldb::StateType GetTemporaryResumeState() const {
return m_temporary_resume_state;
}
void SetStopInfo(const lldb::StopInfoSP &stop_info_sp);
void ResetStopInfo();
void SetShouldReportStop(Vote vote);
//----------------------------------------------------------------------
/// Sets the extended backtrace token for this thread
///
/// Some Thread subclasses may maintain a token to help with providing
/// an extended backtrace. The SystemRuntime plugin will set/request this.
///
/// @param [in] token
//----------------------------------------------------------------------
virtual void SetExtendedBacktraceToken(uint64_t token) {}
//----------------------------------------------------------------------
/// Gets the extended backtrace token for this thread
///
/// Some Thread subclasses may maintain a token to help with providing
/// an extended backtrace. The SystemRuntime plugin will set/request this.
///
/// @return
/// The token needed by the SystemRuntime to create an extended backtrace.
/// LLDB_INVALID_ADDRESS is returned if no token is available.
//----------------------------------------------------------------------
virtual uint64_t GetExtendedBacktraceToken() { return LLDB_INVALID_ADDRESS; }
protected:
friend class ThreadPlan;
friend class ThreadList;
friend class ThreadEventData;
friend class StackFrameList;
friend class StackFrame;
friend class OperatingSystem;
// This is necessary to make sure thread assets get destroyed while the
// thread is still in good shape to call virtual thread methods. This must
// be called by classes that derive from Thread in their destructor.
virtual void DestroyThread();
void PushPlan(lldb::ThreadPlanSP &plan_sp);
void PopPlan();
void DiscardPlan();
ThreadPlan *GetPreviousPlan(ThreadPlan *plan);
typedef std::vector<lldb::ThreadPlanSP> plan_stack;
virtual lldb_private::Unwind *GetUnwinder();
// Check to see whether the thread is still at the last breakpoint hit that
// stopped it.
virtual bool IsStillAtLastBreakpointHit();
// Some threads are threads that are made up by OperatingSystem plugins that
// are threads that exist and are context switched out into memory. The
// OperatingSystem plug-in need a ways to know if a thread is "real" or made
// up.
virtual bool IsOperatingSystemPluginThread() const { return false; }
// Subclasses that have a way to get an extended info dictionary for this
// thread should fill
virtual lldb_private::StructuredData::ObjectSP FetchThreadExtendedInfo() {
return StructuredData::ObjectSP();
}
lldb::StackFrameListSP GetStackFrameList();
void SetTemporaryResumeState(lldb::StateType new_state) {
m_temporary_resume_state = new_state;
}
void FunctionOptimizationWarning(lldb_private::StackFrame *frame);
//------------------------------------------------------------------
// Classes that inherit from Process can see and modify these
//------------------------------------------------------------------
lldb::ProcessWP m_process_wp; ///< The process that owns this thread.
lldb::StopInfoSP m_stop_info_sp; ///< The private stop reason for this thread
uint32_t m_stop_info_stop_id; // This is the stop id for which the StopInfo is
// valid. Can use this so you know that
// the thread's m_stop_info_sp is current and you don't have to fetch it
// again
uint32_t m_stop_info_override_stop_id; // The stop ID containing the last time
// the stop info was checked against
// the stop info override
const uint32_t m_index_id; ///< A unique 1 based index assigned to each thread
///for easy UI/command line access.
lldb::RegisterContextSP m_reg_context_sp; ///< The register context for this
///thread's current register state.
lldb::StateType m_state; ///< The state of our process.
mutable std::recursive_mutex
m_state_mutex; ///< Multithreaded protection for m_state.
plan_stack m_plan_stack; ///< The stack of plans this thread is executing.
plan_stack m_completed_plan_stack; ///< Plans that have been completed by this
///stop. They get deleted when the thread
///resumes.
plan_stack m_discarded_plan_stack; ///< Plans that have been discarded by this
///stop. They get deleted when the thread
///resumes.
mutable std::recursive_mutex
m_frame_mutex; ///< Multithreaded protection for m_state.
lldb::StackFrameListSP m_curr_frames_sp; ///< The stack frames that get lazily
///populated after a thread stops.
lldb::StackFrameListSP m_prev_frames_sp; ///< The previous stack frames from
///the last time this thread stopped.
int m_resume_signal; ///< The signal that should be used when continuing this
///thread.
lldb::StateType m_resume_state; ///< This state is used to force a thread to
///be suspended from outside the ThreadPlan
///logic.
lldb::StateType m_temporary_resume_state; ///< This state records what the
///thread was told to do by the
///thread plan logic for the current
///resume.
/// It gets set in Thread::ShouldResume.
std::unique_ptr<lldb_private::Unwind> m_unwinder_ap;
bool m_destroy_called; // This is used internally to make sure derived Thread
// classes call DestroyThread.
LazyBool m_override_should_notify;
private:
bool m_extended_info_fetched; // Have we tried to retrieve the m_extended_info
// for this thread?
StructuredData::ObjectSP m_extended_info; // The extended info for this thread
private:
bool PlanIsBasePlan(ThreadPlan *plan_ptr);
void BroadcastSelectedFrameChange(StackID &new_frame_id);
DISALLOW_COPY_AND_ASSIGN(Thread);
};
} // namespace lldb_private
#endif // liblldb_Thread_h_