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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlCaps_DEFINED
#define GrMtlCaps_DEFINED
#include "include/private/SkTDArray.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/mtl/GrMtlStencilAttachment.h"
#import <Metal/Metal.h>
class GrShaderCaps;
/**
* Stores some capabilities of a Mtl backend.
*/
class GrMtlCaps : public GrCaps {
public:
typedef GrMtlStencilAttachment::Format StencilFormat;
GrMtlCaps(const GrContextOptions& contextOptions, id<MTLDevice> device,
MTLFeatureSet featureSet);
bool isFormatSRGB(const GrBackendFormat&) const override;
bool isFormatCompressed(const GrBackendFormat&,
SkImage::CompressionType* compressionType = nullptr) const override;
bool isFormatTexturableAndUploadable(GrColorType, const GrBackendFormat&) const override;
bool isFormatTexturable(const GrBackendFormat&) const override;
bool isFormatTexturable(MTLPixelFormat) const;
bool isFormatCopyable(const GrBackendFormat&) const override { return true; }
bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
int sampleCount = 1) const override;
bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const override;
bool isFormatRenderable(MTLPixelFormat, int sampleCount) const;
int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const override;
int getRenderTargetSampleCount(int requestedCount, MTLPixelFormat) const;
int maxRenderTargetSampleCount(const GrBackendFormat&) const override;
int maxRenderTargetSampleCount(MTLPixelFormat) const;
size_t bytesPerPixel(const GrBackendFormat&) const override;
size_t bytesPerPixel(MTLPixelFormat) const;
SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType,
const GrBackendFormat& surfaceFormat,
GrColorType srcColorType) const override;
SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const override {
return SurfaceReadPixelsSupport::kSupported;
}
/**
* Returns both a supported and most prefered stencil format to use in draws.
*/
const StencilFormat& preferredStencilFormat() const {
return fPreferredStencilFormat;
}
bool canCopyAsBlit(MTLPixelFormat dstFormat, int dstSampleCount, MTLPixelFormat srcFormat,
int srcSampleCount, const SkIRect& srcRect, const SkIPoint& dstPoint,
bool areDstSrcSameObj) const;
bool canCopyAsResolve(GrSurface* dst, int dstSampleCount, GrSurface* src, int srcSampleCount,
const SkIRect& srcRect, const SkIPoint& dstPoint) const;
GrColorType getYUVAColorTypeFromBackendFormat(const GrBackendFormat&,
bool isAlphaChannel) const override;
GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const override;
MTLPixelFormat getFormatFromColorType(GrColorType colorType) const {
int idx = static_cast<int>(colorType);
return fColorTypeToFormatTable[idx];
}
GrSwizzle getTextureSwizzle(const GrBackendFormat&, GrColorType) const override;
GrSwizzle getOutputSwizzle(const GrBackendFormat&, GrColorType) const override;
#if GR_TEST_UTILS
std::vector<TestFormatColorTypeCombination> getTestingCombinations() const override;
#endif
private:
void initFeatureSet(MTLFeatureSet featureSet);
void initStencilFormat(const id<MTLDevice> device);
void initGrCaps(const id<MTLDevice> device);
void initShaderCaps();
void initFormatTable();
bool onSurfaceSupportsWritePixels(const GrSurface*) const override;
bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
const SkIRect& srcRect, const SkIPoint& dstPoint) const override;
GrBackendFormat onGetDefaultBackendFormat(GrColorType, GrRenderable) const override;
GrPixelConfig onGetConfigFromBackendFormat(const GrBackendFormat&, GrColorType) const override;
bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const override;
SupportedRead onSupportedReadPixelsColorType(GrColorType, const GrBackendFormat&,
GrColorType) const override;
// ColorTypeInfo for a specific format
struct ColorTypeInfo {
GrColorType fColorType = GrColorType::kUnknown;
enum {
kUploadData_Flag = 0x1,
// Does Ganesh itself support rendering to this colorType & format pair. Renderability
// still additionally depends on if the format itself is renderable.
kRenderable_Flag = 0x2,
};
uint32_t fFlags = 0;
GrSwizzle fTextureSwizzle;
GrSwizzle fOutputSwizzle;
};
struct FormatInfo {
uint32_t colorTypeFlags(GrColorType colorType) const {
for (int i = 0; i < fColorTypeInfoCount; ++i) {
if (fColorTypeInfos[i].fColorType == colorType) {
return fColorTypeInfos[i].fFlags;
}
}
return 0;
}
enum {
kTexturable_Flag = 0x1,
kRenderable_Flag = 0x2, // Color attachment and blendable
kMSAA_Flag = 0x4,
kResolve_Flag = 0x8,
};
static const uint16_t kAllFlags = kTexturable_Flag | kRenderable_Flag |
kMSAA_Flag | kResolve_Flag;
uint16_t fFlags = 0;
// This value is only valid for regular formats. Compressed formats will be 0.
size_t fBytesPerPixel = 0;
std::unique_ptr<ColorTypeInfo[]> fColorTypeInfos;
int fColorTypeInfoCount = 0;
};
#ifdef SK_BUILD_FOR_IOS
static constexpr size_t kNumMtlFormats = 17;
#else
static constexpr size_t kNumMtlFormats = 14;
#endif
static size_t GetFormatIndex(MTLPixelFormat);
FormatInfo fFormatTable[kNumMtlFormats];
const FormatInfo& getFormatInfo(const MTLPixelFormat pixelFormat) const {
size_t index = GetFormatIndex(pixelFormat);
return fFormatTable[index];
}
MTLPixelFormat fColorTypeToFormatTable[kGrColorTypeCnt];
void setColorType(GrColorType, std::initializer_list<MTLPixelFormat> formats);
enum class Platform {
kMac,
kIOS
};
bool isMac() { return Platform::kMac == fPlatform; }
bool isIOS() { return Platform::kIOS == fPlatform; }
Platform fPlatform;
int fFamilyGroup;
int fVersion;
SkTDArray<int> fSampleCounts;
StencilFormat fPreferredStencilFormat;
typedef GrCaps INHERITED;
};
#endif