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* Copyright 2018 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef GrFillRectOp_DEFINED
#define GrFillRectOp_DEFINED
#include "include/private/GrTypesPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
class GrDrawOp;
class GrPaint;
class GrQuad;
class GrRecordingContext;
struct GrUserStencilSettings;
class SkMatrix;
struct SkRect;
* A set of factory functions for drawing filled rectangles either coverage-antialiased, or
* non-antialiased. The non-antialiased ops can be used with MSAA. As with other GrDrawOp factories,
* the GrPaint is only consumed by these methods if a valid op is returned. If null is returned then
* the paint is unmodified and may still be used.
namespace GrFillRectOp {
std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
GrPaint&& paint,
GrAAType aaType,
GrQuadAAFlags aaFlags,
const GrQuad& deviceQuad,
const GrQuad& localQuad,
const GrUserStencilSettings* stencil = nullptr);
// Utility function to create a non-AA rect transformed by view. This is used commonly enough in
// testing and GMs that manage ops without going through GrRTC that it's worth the convenience.
std::unique_ptr<GrDrawOp> MakeNonAARect(GrRecordingContext* context,
GrPaint&& paint,
const SkMatrix& view,
const SkRect& rect,
const GrUserStencilSettings* stencil = nullptr);
// Bulk API for drawing quads with a single op
// TODO(michaelludwig) - remove if the bulk API is not useful for SkiaRenderer
std::unique_ptr<GrDrawOp> MakeSet(GrRecordingContext* context,
GrPaint&& paint,
GrAAType aaType,
const SkMatrix& viewMatrix,
const GrRenderTargetContext::QuadSetEntry quads[],
int quadCount,
const GrUserStencilSettings* stencil = nullptr);
} // namespace GrFillRectOp
#endif // GrFillRectOp_DEFINED