blob: 7f1734ae84a963e427274aba0ce40dca9b2dda1c [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/dns/host_resolver_proc.h"
#include <tuple>
#include "base/check.h"
#include "base/memory/scoped_refptr.h"
#include "base/notreached.h"
#include "build/build_config.h"
#include "net/base/address_family.h"
#include "net/base/address_list.h"
#include "net/base/net_errors.h"
#include "net/dns/host_resolver_system_task.h"
#if BUILDFLAG(IS_OPENBSD)
#define AI_ADDRCONFIG 0
#endif
namespace net {
HostResolverProc* HostResolverProc::default_proc_ = nullptr;
HostResolverProc::HostResolverProc(scoped_refptr<HostResolverProc> previous,
bool allow_fallback_to_system_or_default)
: allow_fallback_to_system_(allow_fallback_to_system_or_default) {
SetPreviousProc(previous);
// Implicitly fall-back to the global default procedure.
if (!previous && allow_fallback_to_system_or_default)
SetPreviousProc(default_proc_);
}
HostResolverProc::~HostResolverProc() = default;
int HostResolverProc::Resolve(const std::string& host,
AddressFamily address_family,
HostResolverFlags host_resolver_flags,
AddressList* addrlist,
int* os_error,
handles::NetworkHandle network) {
if (network == handles::kInvalidNetworkHandle)
return Resolve(host, address_family, host_resolver_flags, addrlist,
os_error);
NOTIMPLEMENTED();
return ERR_NOT_IMPLEMENTED;
}
int HostResolverProc::ResolveUsingPrevious(
const std::string& host,
AddressFamily address_family,
HostResolverFlags host_resolver_flags,
AddressList* addrlist,
int* os_error) {
if (previous_proc_.get()) {
return previous_proc_->Resolve(
host, address_family, host_resolver_flags, addrlist, os_error);
}
// If `allow_fallback_to_system_` is false there is no final fallback. It must
// be ensured that the Procs can handle any allowed requests. If this check
// fails while using MockHostResolver or RuleBasedHostResolverProc, it means
// none of the configured rules matched a host resolution request.
CHECK(allow_fallback_to_system_);
// Final fallback is the system resolver.
return SystemHostResolverCall(host, address_family, host_resolver_flags,
addrlist, os_error);
}
void HostResolverProc::SetPreviousProc(scoped_refptr<HostResolverProc> proc) {
auto current_previous = std::move(previous_proc_);
// Now that we've guaranteed |this| is the last proc in a chain, we can
// detect potential cycles using GetLastProc().
previous_proc_ = (GetLastProc(proc.get()) == this)
? std::move(current_previous)
: std::move(proc);
}
void HostResolverProc::SetLastProc(scoped_refptr<HostResolverProc> proc) {
GetLastProc(this)->SetPreviousProc(std::move(proc));
}
// static
HostResolverProc* HostResolverProc::GetLastProc(HostResolverProc* proc) {
if (proc == nullptr)
return nullptr;
HostResolverProc* last_proc = proc;
while (last_proc->previous_proc_.get() != nullptr)
last_proc = last_proc->previous_proc_.get();
return last_proc;
}
// static
HostResolverProc* HostResolverProc::SetDefault(HostResolverProc* proc) {
HostResolverProc* old = default_proc_;
default_proc_ = proc;
return old;
}
// static
HostResolverProc* HostResolverProc::GetDefault() {
return default_proc_;
}
} // namespace net