| // Copyright 2017 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/common/socket.h" |
| |
| // WinSock includes need to be in particular order |
| // clang-format off |
| #include <winsock2.h> |
| #include <mswsock.h> |
| // clang-format on |
| |
| #include "starboard/common/log.h" |
| #include "starboard/shared/win32/set_non_blocking_internal.h" |
| #include "starboard/shared/win32/socket_internal.h" |
| |
| namespace sbwin32 = starboard::shared::win32; |
| |
| SbSocket SbSocketCreate(SbSocketAddressType address_type, |
| SbSocketProtocol protocol) { |
| int socket_domain; |
| switch (address_type) { |
| case kSbSocketAddressTypeIpv4: |
| socket_domain = AF_INET; |
| break; |
| case kSbSocketAddressTypeIpv6: |
| socket_domain = AF_INET6; |
| break; |
| default: |
| SB_NOTREACHED(); |
| return kSbSocketInvalid; |
| } |
| |
| int socket_type; |
| int socket_protocol; |
| switch (protocol) { |
| case kSbSocketProtocolTcp: |
| socket_type = SOCK_STREAM; |
| socket_protocol = IPPROTO_TCP; |
| break; |
| case kSbSocketProtocolUdp: |
| socket_type = SOCK_DGRAM; |
| socket_protocol = IPPROTO_UDP; |
| break; |
| default: |
| SB_NOTREACHED(); |
| return kSbSocketInvalid; |
| } |
| |
| // WSASocket with dwFlags=0, instead of socket() creates sockets that do not |
| // support overlapped IO. |
| SOCKET socket_handle = |
| WSASocketW(socket_domain, socket_type, socket_protocol, nullptr, 0, 0); |
| if (socket_handle == INVALID_SOCKET) { |
| return kSbSocketInvalid; |
| } |
| |
| // From |
| // https://msdn.microsoft.com/en-us/library/windows/desktop/cc136103(v=vs.85).aspx: |
| // "When the TargetOsVersion member is set to a value for Windows Vista or |
| // later, reductions to the TCP receive buffer size on this socket using the |
| // SO_RCVBUF socket option are allowed even after a TCP connection has been |
| // establishment." |
| // "When the TargetOsVersion member is set to a value for Windows Vista or |
| // later, receive window auto-tuning is enabled and the TCP window scale |
| // factor is reduced to 2 from the default value of 8." |
| |
| // The main impetus for this change: |
| |
| // "The WsaBehaviorAutoTuning option is needed on Windows Vista for some |
| // Internet gateway devices and firewalls that do not correctly support data |
| // flows for TCP connections that use the WSopt extension and a windows scale |
| // factor. On Windows Vista, a receiver by default negotiates a window scale |
| // factor of 8 for a maximum true window size of 16,776,960 bytes. When data |
| // begins to flow on a fast link, Windows initially starts with a 64 Kilobyte |
| // true window size by setting the Window field of the TCP header to 256 and |
| // setting the window scale factor to 8 in the TCP options (256*2^8=64KB). |
| // Some Internet gateway devices and firewalls ignore the window scale factor |
| // and only look at the advertised Window field in the TCP header specified as |
| // 256, and drop incoming packets for the connection that contain more than |
| // 256 bytes of TCP data. To support TCP receive window scaling, a gateway |
| // device or firewall must monitor the TCP handshake and track the negotiated |
| // window scale factor as part of the TCP connection data. Also some |
| // applications and TCP stack implementations on other platforms ignore the |
| // TCP WSopt extension and the window scaling factor. So the remote host |
| // sending the data may send data at the rate advertised in the Window field |
| // of the TCP header (256 bytes). This can result in data being received very |
| // slowly by the receiver." |
| |
| if (protocol == kSbSocketProtocolTcp) { |
| WSA_COMPATIBILITY_MODE compatibility_mode = {WsaBehaviorAll, NTDDI_VISTA}; |
| |
| DWORD kZero = 0; |
| int return_value = WSAIoctl( |
| socket_handle, SIO_SET_COMPATIBILITY_MODE, &compatibility_mode, |
| sizeof(WSA_COMPATIBILITY_MODE), nullptr, 0, &kZero, nullptr, nullptr); |
| if (return_value == SOCKET_ERROR) { |
| closesocket(socket_handle); |
| return kSbSocketInvalid; |
| } |
| } |
| |
| // All Starboard sockets are non-blocking, so let's ensure it. |
| if (!sbwin32::SetNonBlocking(socket_handle)) { |
| // Something went wrong, we'll clean up and return failure. |
| closesocket(socket_handle); |
| return kSbSocketInvalid; |
| } |
| |
| return new SbSocketPrivate(address_type, protocol, socket_handle, |
| SbSocketPrivate::BindTarget::kUnbound); |
| } |