| // |
| // Copyright 2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Query9.cpp: Defines the rx::Query9 class which implements rx::QueryImpl. |
| |
| #include "libANGLE/renderer/d3d/d3d9/Query9.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/renderer/d3d/d3d9/Context9.h" |
| #include "libANGLE/renderer/d3d/d3d9/Renderer9.h" |
| #include "libANGLE/renderer/d3d/d3d9/renderer9_utils.h" |
| |
| #include <GLES2/gl2ext.h> |
| |
| namespace rx |
| { |
| Query9::Query9(Renderer9 *renderer, gl::QueryType type) |
| : QueryImpl(type), |
| mGetDataAttemptCount(0), |
| mResult(GL_FALSE), |
| mQueryFinished(false), |
| mRenderer(renderer), |
| mQuery(nullptr) |
| {} |
| |
| Query9::~Query9() |
| { |
| SafeRelease(mQuery); |
| } |
| |
| angle::Result Query9::begin(const gl::Context *context) |
| { |
| Context9 *context9 = GetImplAs<Context9>(context); |
| |
| D3DQUERYTYPE d3dQueryType = gl_d3d9::ConvertQueryType(getType()); |
| if (mQuery == nullptr) |
| { |
| HRESULT result = mRenderer->getDevice()->CreateQuery(d3dQueryType, &mQuery); |
| ANGLE_TRY_HR(context9, result, "Internal query creation failed"); |
| } |
| |
| if (d3dQueryType != D3DQUERYTYPE_EVENT) |
| { |
| HRESULT result = mQuery->Issue(D3DISSUE_BEGIN); |
| ASSERT(SUCCEEDED(result)); |
| ANGLE_TRY_HR(context9, result, "Failed to begin internal query"); |
| } |
| |
| return angle::Result::Continue; |
| } |
| |
| angle::Result Query9::end(const gl::Context *context) |
| { |
| Context9 *context9 = GetImplAs<Context9>(context); |
| ASSERT(mQuery); |
| |
| HRESULT result = mQuery->Issue(D3DISSUE_END); |
| ASSERT(SUCCEEDED(result)); |
| ANGLE_TRY_HR(context9, result, "Failed to end internal query"); |
| mQueryFinished = false; |
| mResult = GL_FALSE; |
| |
| return angle::Result::Continue; |
| } |
| |
| angle::Result Query9::queryCounter(const gl::Context *context) |
| { |
| ANGLE_HR_UNREACHABLE(GetImplAs<Context9>(context)); |
| } |
| |
| template <typename T> |
| angle::Result Query9::getResultBase(Context9 *context9, T *params) |
| { |
| while (!mQueryFinished) |
| { |
| ANGLE_TRY(testQuery(context9)); |
| |
| if (!mQueryFinished) |
| { |
| Sleep(0); |
| } |
| } |
| |
| ASSERT(mQueryFinished); |
| *params = static_cast<T>(mResult); |
| return angle::Result::Continue; |
| } |
| |
| angle::Result Query9::getResult(const gl::Context *context, GLint *params) |
| { |
| return getResultBase(GetImplAs<Context9>(context), params); |
| } |
| |
| angle::Result Query9::getResult(const gl::Context *context, GLuint *params) |
| { |
| return getResultBase(GetImplAs<Context9>(context), params); |
| } |
| |
| angle::Result Query9::getResult(const gl::Context *context, GLint64 *params) |
| { |
| return getResultBase(GetImplAs<Context9>(context), params); |
| } |
| |
| angle::Result Query9::getResult(const gl::Context *context, GLuint64 *params) |
| { |
| return getResultBase(GetImplAs<Context9>(context), params); |
| } |
| |
| angle::Result Query9::isResultAvailable(const gl::Context *context, bool *available) |
| { |
| ANGLE_TRY(testQuery(GetImplAs<Context9>(context))); |
| *available = mQueryFinished; |
| return angle::Result::Continue; |
| } |
| |
| angle::Result Query9::testQuery(Context9 *context9) |
| { |
| if (!mQueryFinished) |
| { |
| ASSERT(mQuery); |
| |
| HRESULT result = S_OK; |
| switch (getType()) |
| { |
| case gl::QueryType::AnySamples: |
| case gl::QueryType::AnySamplesConservative: |
| { |
| DWORD numPixels = 0; |
| result = mQuery->GetData(&numPixels, sizeof(numPixels), D3DGETDATA_FLUSH); |
| if (result == S_OK) |
| { |
| mQueryFinished = true; |
| mResult = (numPixels > 0) ? GL_TRUE : GL_FALSE; |
| } |
| break; |
| } |
| |
| case gl::QueryType::CommandsCompleted: |
| { |
| BOOL completed = FALSE; |
| result = mQuery->GetData(&completed, sizeof(completed), D3DGETDATA_FLUSH); |
| if (result == S_OK) |
| { |
| mQueryFinished = true; |
| mResult = (completed == TRUE) ? GL_TRUE : GL_FALSE; |
| } |
| break; |
| } |
| |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| |
| if (!mQueryFinished) |
| { |
| ANGLE_TRY_HR(context9, result, "Failed to test get query result"); |
| |
| mGetDataAttemptCount++; |
| bool checkDeviceLost = |
| (mGetDataAttemptCount % kPollingD3DDeviceLostCheckFrequency) == 0; |
| if (checkDeviceLost && mRenderer->testDeviceLost()) |
| { |
| ANGLE_TRY_HR(context9, D3DERR_DEVICELOST, |
| "Failed to test get query result, device is lost"); |
| } |
| } |
| } |
| |
| return angle::Result::Continue; |
| } |
| |
| } // namespace rx |