| // Copyright 2019 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <fuzzer/FuzzedDataProvider.h> |
| #include <algorithm> |
| #include <vector> |
| |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "ui/gfx/color_analysis.h" |
| #include "ui/gfx/color_utils.h" |
| |
| extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { |
| FuzzedDataProvider provider(data, size); |
| |
| // Limit width and height for performance. |
| int width = provider.ConsumeIntegralInRange<int>(1, 100); |
| int height = provider.ConsumeIntegralInRange<int>(1, 100); |
| SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); |
| size_t expected_size = info.computeMinByteSize(); |
| |
| const double lower_bound_hue = provider.ConsumeFloatingPointInRange(0.0, 1.0); |
| const double upper_bound_hue = provider.ConsumeFloatingPointInRange( |
| lower_bound_hue, lower_bound_hue + 1); |
| const double s1 = provider.ConsumeFloatingPointInRange(0.0, 1.0); |
| const double s2 = provider.ConsumeFloatingPointInRange(0.0, 1.0); |
| const double l1 = provider.ConsumeFloatingPointInRange(0.0, 1.0); |
| const double l2 = provider.ConsumeFloatingPointInRange(0.0, 1.0); |
| color_utils::HSL upper_bound = {upper_bound_hue, std::max(s1, s2), |
| std::max(l1, l2)}; |
| color_utils::HSL lower_bound = {lower_bound_hue, std::min(s1, s2), |
| std::min(l1, l2)}; |
| |
| bool find_closest = provider.ConsumeBool(); |
| |
| // Ensure that we have enough data for this image. |
| std::vector<uint8_t> image_data = |
| provider.ConsumeBytes<uint8_t>(expected_size); |
| if (image_data.size() < expected_size) |
| return 0; |
| |
| SkBitmap bitmap; |
| bitmap.installPixels(info, image_data.data(), info.minRowBytes()); |
| |
| color_utils::CalculateKMeanColorOfBitmap( |
| bitmap, provider.ConsumeIntegralInRange<int>(-1, height + 2), lower_bound, |
| upper_bound, find_closest); |
| |
| return 0; |
| } |