| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
| * vim: set ts=8 sts=4 et sw=4 tw=99: |
| * This Source Code Form is subject to the terms of the Mozilla Public |
| * License, v. 2.0. If a copy of the MPL was not distributed with this |
| * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
| |
| #ifndef jit_shared_BaselineCompiler_shared_h |
| #define jit_shared_BaselineCompiler_shared_h |
| |
| #include "jscntxt.h" |
| #include "jit/BaselineFrameInfo.h" |
| #include "jit/IonSpewer.h" |
| #include "jit/BaselineIC.h" |
| #include "jit/IonInstrumentation.h" |
| #include "jit/IonMacroAssembler.h" |
| |
| namespace js { |
| namespace jit { |
| |
| class BaselineCompilerShared |
| { |
| protected: |
| JSContext *cx; |
| RootedScript script; |
| jsbytecode *pc; |
| MacroAssembler masm; |
| bool ionCompileable_; |
| bool ionOSRCompileable_; |
| bool debugMode_; |
| |
| BytecodeAnalysis analysis_; |
| FrameInfo frame; |
| |
| FallbackICStubSpace stubSpace_; |
| js::Vector<ICEntry, 16, SystemAllocPolicy> icEntries_; |
| |
| // Stores the native code offset for a bytecode pc. |
| struct PCMappingEntry |
| { |
| uint32_t pcOffset; |
| uint32_t nativeOffset; |
| PCMappingSlotInfo slotInfo; |
| |
| // If set, insert a PCMappingIndexEntry before encoding the |
| // current entry. |
| bool addIndexEntry; |
| |
| void fixupNativeOffset(MacroAssembler &masm) { |
| CodeOffsetLabel offset(nativeOffset); |
| offset.fixup(&masm); |
| JS_ASSERT(offset.offset() <= UINT32_MAX); |
| nativeOffset = (uint32_t) offset.offset(); |
| } |
| }; |
| |
| js::Vector<PCMappingEntry, 16, SystemAllocPolicy> pcMappingEntries_; |
| |
| // Labels for the 'movWithPatch' for loading IC entry pointers in |
| // the generated IC-calling code in the main jitcode. These need |
| // to be patched with the actual icEntry offsets after the BaselineScript |
| // has been allocated. |
| struct ICLoadLabel { |
| size_t icEntry; |
| CodeOffsetLabel label; |
| }; |
| js::Vector<ICLoadLabel, 16, SystemAllocPolicy> icLoadLabels_; |
| |
| uint32_t pushedBeforeCall_; |
| mozilla::DebugOnly<bool> inCall_; |
| |
| CodeOffsetLabel spsPushToggleOffset_; |
| |
| BaselineCompilerShared(JSContext *cx, HandleScript script); |
| |
| ICEntry *allocateICEntry(ICStub *stub, bool isForOp) { |
| if (!stub) |
| return NULL; |
| |
| // Create the entry and add it to the vector. |
| if (!icEntries_.append(ICEntry((uint32_t) (pc - script->code), isForOp))) |
| return NULL; |
| ICEntry &vecEntry = icEntries_[icEntries_.length() - 1]; |
| |
| // Set the first stub for the IC entry to the fallback stub |
| vecEntry.setFirstStub(stub); |
| |
| // Return pointer to the IC entry |
| return &vecEntry; |
| } |
| |
| bool addICLoadLabel(CodeOffsetLabel label) { |
| JS_ASSERT(!icEntries_.empty()); |
| ICLoadLabel loadLabel; |
| loadLabel.label = label; |
| loadLabel.icEntry = icEntries_.length() - 1; |
| return icLoadLabels_.append(loadLabel); |
| } |
| |
| JSFunction *function() const { |
| return script->function(); |
| } |
| |
| PCMappingSlotInfo getStackTopSlotInfo() { |
| JS_ASSERT(frame.numUnsyncedSlots() <= 2); |
| switch (frame.numUnsyncedSlots()) { |
| case 0: |
| return PCMappingSlotInfo::MakeSlotInfo(); |
| case 1: |
| return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1))); |
| case 2: |
| default: |
| return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)), |
| PCMappingSlotInfo::ToSlotLocation(frame.peek(-2))); |
| } |
| } |
| |
| template <typename T> |
| void pushArg(const T& t) { |
| masm.Push(t); |
| } |
| void prepareVMCall() { |
| pushedBeforeCall_ = masm.framePushed(); |
| inCall_ = true; |
| |
| // Ensure everything is synced. |
| frame.syncStack(0); |
| |
| // Save the frame pointer. |
| masm.Push(BaselineFrameReg); |
| } |
| |
| bool callVM(const VMFunction &fun); |
| |
| public: |
| BytecodeAnalysis &analysis() { |
| return analysis_; |
| } |
| }; |
| |
| } // namespace jit |
| } // namespace js |
| |
| #endif /* jit_shared_BaselineCompiler_shared_h */ |