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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_JS_INLINING_HEURISTIC_H_
#define V8_COMPILER_JS_INLINING_HEURISTIC_H_
#include "src/compiler/js-inlining.h"
namespace v8 {
namespace internal {
namespace compiler {
class JSInliningHeuristic final : public AdvancedReducer {
public:
enum Mode { kGeneralInlining, kRestrictedInlining, kStressInlining };
JSInliningHeuristic(Editor* editor, Mode mode, Zone* local_zone,
CompilationInfo* info, JSGraph* jsgraph,
SourcePositionTable* source_positions)
: AdvancedReducer(editor),
mode_(mode),
inliner_(editor, local_zone, info, jsgraph, source_positions),
candidates_(local_zone),
seen_(local_zone),
source_positions_(source_positions),
jsgraph_(jsgraph) {}
const char* reducer_name() const override { return "JSInliningHeuristic"; }
Reduction Reduce(Node* node) final;
// Processes the list of candidates gathered while the reducer was running,
// and inlines call sites that the heuristic determines to be important.
void Finalize() final;
private:
// This limit currently matches what Crankshaft does. We may want to
// re-evaluate and come up with a proper limit for TurboFan.
static const int kMaxCallPolymorphism = 4;
struct Candidate {
Handle<JSFunction> functions[kMaxCallPolymorphism];
// In the case of polymorphic inlining, this tells if each of the
// functions could be inlined.
bool can_inline_function[kMaxCallPolymorphism];
// TODO(2206): For now polymorphic inlining is treated orthogonally to
// inlining based on SharedFunctionInfo. This should be unified and the
// above array should be switched to SharedFunctionInfo instead. Currently
// we use {num_functions == 1 && functions[0].is_null()} as an indicator.
Handle<SharedFunctionInfo> shared_info;
int num_functions;
Node* node = nullptr; // The call site at which to inline.
CallFrequency frequency; // Relative frequency of this call site.
int total_size = 0;
};
// Comparator for candidates.
struct CandidateCompare {
bool operator()(const Candidate& left, const Candidate& right) const;
};
// Candidates are kept in a sorted set of unique candidates.
typedef ZoneSet<Candidate, CandidateCompare> Candidates;
// Dumps candidates to console.
void PrintCandidates();
Reduction InlineCandidate(Candidate const& candidate, bool small_function);
void CreateOrReuseDispatch(Node* node, Node* callee,
Candidate const& candidate, Node** if_successes,
Node** calls, Node** inputs, int input_count);
bool TryReuseDispatch(Node* node, Node* callee, Candidate const& candidate,
Node** if_successes, Node** calls, Node** inputs,
int input_count);
enum StateCloneMode { kCloneState, kChangeInPlace };
Node* DuplicateFrameStateAndRename(Node* frame_state, Node* from, Node* to,
StateCloneMode mode);
Node* DuplicateStateValuesAndRename(Node* state_values, Node* from, Node* to,
StateCloneMode mode);
CommonOperatorBuilder* common() const;
Graph* graph() const;
JSGraph* jsgraph() const { return jsgraph_; }
SimplifiedOperatorBuilder* simplified() const;
Mode const mode_;
JSInliner inliner_;
Candidates candidates_;
ZoneSet<NodeId> seen_;
SourcePositionTable* source_positions_;
JSGraph* const jsgraph_;
int cumulative_count_ = 0;
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_JS_INLINING_HEURISTIC_H_