|  | // Copyright Joyent, Inc. and other Node contributors. | 
|  | // | 
|  | // Permission is hereby granted, free of charge, to any person obtaining a | 
|  | // copy of this software and associated documentation files (the | 
|  | // "Software"), to deal in the Software without restriction, including | 
|  | // without limitation the rights to use, copy, modify, merge, publish, | 
|  | // distribute, sublicense, and/or sell copies of the Software, and to permit | 
|  | // persons to whom the Software is furnished to do so, subject to the | 
|  | // following conditions: | 
|  | // | 
|  | // The above copyright notice and this permission notice shall be included | 
|  | // in all copies or substantial portions of the Software. | 
|  | // | 
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
|  | // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | 
|  | // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | 
|  | // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | 
|  | // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | 
|  | // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | 
|  | // USE OR OTHER DEALINGS IN THE SOFTWARE. | 
|  | // A bit simpler than readable streams. | 
|  | // Implement an async ._write(chunk, encoding, cb), and it'll handle all | 
|  | // the drain event emission and buffering. | 
|  | 'use strict'; | 
|  |  | 
|  | module.exports = Writable; | 
|  | /* <replacement> */ | 
|  |  | 
|  | function WriteReq(chunk, encoding, cb) { | 
|  | this.chunk = chunk; | 
|  | this.encoding = encoding; | 
|  | this.callback = cb; | 
|  | this.next = null; | 
|  | } // It seems a linked list but it is not | 
|  | // there will be only 2 of these for each stream | 
|  |  | 
|  |  | 
|  | function CorkedRequest(state) { | 
|  | var _this = this; | 
|  |  | 
|  | this.next = null; | 
|  | this.entry = null; | 
|  |  | 
|  | this.finish = function () { | 
|  | onCorkedFinish(_this, state); | 
|  | }; | 
|  | } | 
|  | /* </replacement> */ | 
|  |  | 
|  | /*<replacement>*/ | 
|  |  | 
|  |  | 
|  | var Duplex; | 
|  | /*</replacement>*/ | 
|  |  | 
|  | Writable.WritableState = WritableState; | 
|  | /*<replacement>*/ | 
|  |  | 
|  | var internalUtil = { | 
|  | deprecate: require('util-deprecate') | 
|  | }; | 
|  | /*</replacement>*/ | 
|  |  | 
|  | /*<replacement>*/ | 
|  |  | 
|  | var Stream = require('./internal/streams/stream'); | 
|  | /*</replacement>*/ | 
|  |  | 
|  |  | 
|  | var Buffer = require('buffer').Buffer; | 
|  |  | 
|  | var OurUint8Array = global.Uint8Array || function () {}; | 
|  |  | 
|  | function _uint8ArrayToBuffer(chunk) { | 
|  | return Buffer.from(chunk); | 
|  | } | 
|  |  | 
|  | function _isUint8Array(obj) { | 
|  | return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; | 
|  | } | 
|  |  | 
|  | var destroyImpl = require('./internal/streams/destroy'); | 
|  |  | 
|  | var _require = require('./internal/streams/state'), | 
|  | getHighWaterMark = _require.getHighWaterMark; | 
|  |  | 
|  | var _require$codes = require('../errors').codes, | 
|  | ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE, | 
|  | ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, | 
|  | ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK, | 
|  | ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE, | 
|  | ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED, | 
|  | ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES, | 
|  | ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END, | 
|  | ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING; | 
|  |  | 
|  | require('inherits')(Writable, Stream); | 
|  |  | 
|  | function nop() {} | 
|  |  | 
|  | function WritableState(options, stream, isDuplex) { | 
|  | Duplex = Duplex || require('./_stream_duplex'); | 
|  | options = options || {}; // Duplex streams are both readable and writable, but share | 
|  | // the same options object. | 
|  | // However, some cases require setting options to different | 
|  | // values for the readable and the writable sides of the duplex stream, | 
|  | // e.g. options.readableObjectMode vs. options.writableObjectMode, etc. | 
|  |  | 
|  | if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream | 
|  | // contains buffers or objects. | 
|  |  | 
|  | this.objectMode = !!options.objectMode; | 
|  | if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false | 
|  | // Note: 0 is a valid value, means that we always return false if | 
|  | // the entire buffer is not flushed immediately on write() | 
|  |  | 
|  | this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called | 
|  |  | 
|  | this.finalCalled = false; // drain event flag. | 
|  |  | 
|  | this.needDrain = false; // at the start of calling end() | 
|  |  | 
|  | this.ending = false; // when end() has been called, and returned | 
|  |  | 
|  | this.ended = false; // when 'finish' is emitted | 
|  |  | 
|  | this.finished = false; // has it been destroyed | 
|  |  | 
|  | this.destroyed = false; // should we decode strings into buffers before passing to _write? | 
|  | // this is here so that some node-core streams can optimize string | 
|  | // handling at a lower level. | 
|  |  | 
|  | var noDecode = options.decodeStrings === false; | 
|  | this.decodeStrings = !noDecode; // Crypto is kind of old and crusty.  Historically, its default string | 
|  | // encoding is 'binary' so we have to make this configurable. | 
|  | // Everything else in the universe uses 'utf8', though. | 
|  |  | 
|  | this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement | 
|  | // of how much we're waiting to get pushed to some underlying | 
|  | // socket or file. | 
|  |  | 
|  | this.length = 0; // a flag to see when we're in the middle of a write. | 
|  |  | 
|  | this.writing = false; // when true all writes will be buffered until .uncork() call | 
|  |  | 
|  | this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, | 
|  | // or on a later tick.  We set this to true at first, because any | 
|  | // actions that shouldn't happen until "later" should generally also | 
|  | // not happen before the first write call. | 
|  |  | 
|  | this.sync = true; // a flag to know if we're processing previously buffered items, which | 
|  | // may call the _write() callback in the same tick, so that we don't | 
|  | // end up in an overlapped onwrite situation. | 
|  |  | 
|  | this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) | 
|  |  | 
|  | this.onwrite = function (er) { | 
|  | onwrite(stream, er); | 
|  | }; // the callback that the user supplies to write(chunk,encoding,cb) | 
|  |  | 
|  |  | 
|  | this.writecb = null; // the amount that is being written when _write is called. | 
|  |  | 
|  | this.writelen = 0; | 
|  | this.bufferedRequest = null; | 
|  | this.lastBufferedRequest = null; // number of pending user-supplied write callbacks | 
|  | // this must be 0 before 'finish' can be emitted | 
|  |  | 
|  | this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs | 
|  | // This is relevant for synchronous Transform streams | 
|  |  | 
|  | this.prefinished = false; // True if the error was already emitted and should not be thrown again | 
|  |  | 
|  | this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true. | 
|  |  | 
|  | this.emitClose = options.emitClose !== false; // count buffered requests | 
|  |  | 
|  | this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always | 
|  | // one allocated and free to use, and we maintain at most two | 
|  |  | 
|  | this.corkedRequestsFree = new CorkedRequest(this); | 
|  | } | 
|  |  | 
|  | WritableState.prototype.getBuffer = function getBuffer() { | 
|  | var current = this.bufferedRequest; | 
|  | var out = []; | 
|  |  | 
|  | while (current) { | 
|  | out.push(current); | 
|  | current = current.next; | 
|  | } | 
|  |  | 
|  | return out; | 
|  | }; | 
|  |  | 
|  | (function () { | 
|  | try { | 
|  | Object.defineProperty(WritableState.prototype, 'buffer', { | 
|  | get: internalUtil.deprecate(function writableStateBufferGetter() { | 
|  | return this.getBuffer(); | 
|  | }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') | 
|  | }); | 
|  | } catch (_) {} | 
|  | })(); // Test _writableState for inheritance to account for Duplex streams, | 
|  | // whose prototype chain only points to Readable. | 
|  |  | 
|  |  | 
|  | var realHasInstance; | 
|  |  | 
|  | if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { | 
|  | realHasInstance = Function.prototype[Symbol.hasInstance]; | 
|  | Object.defineProperty(Writable, Symbol.hasInstance, { | 
|  | value: function value(object) { | 
|  | if (realHasInstance.call(this, object)) return true; | 
|  | if (this !== Writable) return false; | 
|  | return object && object._writableState instanceof WritableState; | 
|  | } | 
|  | }); | 
|  | } else { | 
|  | realHasInstance = function realHasInstance(object) { | 
|  | return object instanceof this; | 
|  | }; | 
|  | } | 
|  |  | 
|  | function Writable(options) { | 
|  | Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too. | 
|  | // `realHasInstance` is necessary because using plain `instanceof` | 
|  | // would return false, as no `_writableState` property is attached. | 
|  | // Trying to use the custom `instanceof` for Writable here will also break the | 
|  | // Node.js LazyTransform implementation, which has a non-trivial getter for | 
|  | // `_writableState` that would lead to infinite recursion. | 
|  | // Checking for a Stream.Duplex instance is faster here instead of inside | 
|  | // the WritableState constructor, at least with V8 6.5 | 
|  |  | 
|  | var isDuplex = this instanceof Duplex; | 
|  | if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options); | 
|  | this._writableState = new WritableState(options, this, isDuplex); // legacy. | 
|  |  | 
|  | this.writable = true; | 
|  |  | 
|  | if (options) { | 
|  | if (typeof options.write === 'function') this._write = options.write; | 
|  | if (typeof options.writev === 'function') this._writev = options.writev; | 
|  | if (typeof options.destroy === 'function') this._destroy = options.destroy; | 
|  | if (typeof options.final === 'function') this._final = options.final; | 
|  | } | 
|  |  | 
|  | Stream.call(this); | 
|  | } // Otherwise people can pipe Writable streams, which is just wrong. | 
|  |  | 
|  |  | 
|  | Writable.prototype.pipe = function () { | 
|  | this.emit('error', new ERR_STREAM_CANNOT_PIPE()); | 
|  | }; | 
|  |  | 
|  | function writeAfterEnd(stream, cb) { | 
|  | var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb | 
|  |  | 
|  | stream.emit('error', er); | 
|  | process.nextTick(cb, er); | 
|  | } // Checks that a user-supplied chunk is valid, especially for the particular | 
|  | // mode the stream is in. Currently this means that `null` is never accepted | 
|  | // and undefined/non-string values are only allowed in object mode. | 
|  |  | 
|  |  | 
|  | function validChunk(stream, state, chunk, cb) { | 
|  | var er; | 
|  |  | 
|  | if (chunk === null) { | 
|  | er = new ERR_STREAM_NULL_VALUES(); | 
|  | } else if (typeof chunk !== 'string' && !state.objectMode) { | 
|  | er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk); | 
|  | } | 
|  |  | 
|  | if (er) { | 
|  | stream.emit('error', er); | 
|  | process.nextTick(cb, er); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | Writable.prototype.write = function (chunk, encoding, cb) { | 
|  | var state = this._writableState; | 
|  | var ret = false; | 
|  |  | 
|  | var isBuf = !state.objectMode && _isUint8Array(chunk); | 
|  |  | 
|  | if (isBuf && !Buffer.isBuffer(chunk)) { | 
|  | chunk = _uint8ArrayToBuffer(chunk); | 
|  | } | 
|  |  | 
|  | if (typeof encoding === 'function') { | 
|  | cb = encoding; | 
|  | encoding = null; | 
|  | } | 
|  |  | 
|  | if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; | 
|  | if (typeof cb !== 'function') cb = nop; | 
|  | if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { | 
|  | state.pendingcb++; | 
|  | ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); | 
|  | } | 
|  | return ret; | 
|  | }; | 
|  |  | 
|  | Writable.prototype.cork = function () { | 
|  | this._writableState.corked++; | 
|  | }; | 
|  |  | 
|  | Writable.prototype.uncork = function () { | 
|  | var state = this._writableState; | 
|  |  | 
|  | if (state.corked) { | 
|  | state.corked--; | 
|  | if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); | 
|  | } | 
|  | }; | 
|  |  | 
|  | Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { | 
|  | // node::ParseEncoding() requires lower case. | 
|  | if (typeof encoding === 'string') encoding = encoding.toLowerCase(); | 
|  | if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding); | 
|  | this._writableState.defaultEncoding = encoding; | 
|  | return this; | 
|  | }; | 
|  |  | 
|  | Object.defineProperty(Writable.prototype, 'writableBuffer', { | 
|  | // making it explicit this property is not enumerable | 
|  | // because otherwise some prototype manipulation in | 
|  | // userland will fail | 
|  | enumerable: false, | 
|  | get: function get() { | 
|  | return this._writableState && this._writableState.getBuffer(); | 
|  | } | 
|  | }); | 
|  |  | 
|  | function decodeChunk(state, chunk, encoding) { | 
|  | if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { | 
|  | chunk = Buffer.from(chunk, encoding); | 
|  | } | 
|  |  | 
|  | return chunk; | 
|  | } | 
|  |  | 
|  | Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { | 
|  | // making it explicit this property is not enumerable | 
|  | // because otherwise some prototype manipulation in | 
|  | // userland will fail | 
|  | enumerable: false, | 
|  | get: function get() { | 
|  | return this._writableState.highWaterMark; | 
|  | } | 
|  | }); // if we're already writing something, then just put this | 
|  | // in the queue, and wait our turn.  Otherwise, call _write | 
|  | // If we return false, then we need a drain event, so set that flag. | 
|  |  | 
|  | function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { | 
|  | if (!isBuf) { | 
|  | var newChunk = decodeChunk(state, chunk, encoding); | 
|  |  | 
|  | if (chunk !== newChunk) { | 
|  | isBuf = true; | 
|  | encoding = 'buffer'; | 
|  | chunk = newChunk; | 
|  | } | 
|  | } | 
|  |  | 
|  | var len = state.objectMode ? 1 : chunk.length; | 
|  | state.length += len; | 
|  | var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. | 
|  |  | 
|  | if (!ret) state.needDrain = true; | 
|  |  | 
|  | if (state.writing || state.corked) { | 
|  | var last = state.lastBufferedRequest; | 
|  | state.lastBufferedRequest = { | 
|  | chunk: chunk, | 
|  | encoding: encoding, | 
|  | isBuf: isBuf, | 
|  | callback: cb, | 
|  | next: null | 
|  | }; | 
|  |  | 
|  | if (last) { | 
|  | last.next = state.lastBufferedRequest; | 
|  | } else { | 
|  | state.bufferedRequest = state.lastBufferedRequest; | 
|  | } | 
|  |  | 
|  | state.bufferedRequestCount += 1; | 
|  | } else { | 
|  | doWrite(stream, state, false, len, chunk, encoding, cb); | 
|  | } | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | function doWrite(stream, state, writev, len, chunk, encoding, cb) { | 
|  | state.writelen = len; | 
|  | state.writecb = cb; | 
|  | state.writing = true; | 
|  | state.sync = true; | 
|  | if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); | 
|  | state.sync = false; | 
|  | } | 
|  |  | 
|  | function onwriteError(stream, state, sync, er, cb) { | 
|  | --state.pendingcb; | 
|  |  | 
|  | if (sync) { | 
|  | // defer the callback if we are being called synchronously | 
|  | // to avoid piling up things on the stack | 
|  | process.nextTick(cb, er); // this can emit finish, and it will always happen | 
|  | // after error | 
|  |  | 
|  | process.nextTick(finishMaybe, stream, state); | 
|  | stream._writableState.errorEmitted = true; | 
|  | stream.emit('error', er); | 
|  | } else { | 
|  | // the caller expect this to happen before if | 
|  | // it is async | 
|  | cb(er); | 
|  | stream._writableState.errorEmitted = true; | 
|  | stream.emit('error', er); // this can emit finish, but finish must | 
|  | // always follow error | 
|  |  | 
|  | finishMaybe(stream, state); | 
|  | } | 
|  | } | 
|  |  | 
|  | function onwriteStateUpdate(state) { | 
|  | state.writing = false; | 
|  | state.writecb = null; | 
|  | state.length -= state.writelen; | 
|  | state.writelen = 0; | 
|  | } | 
|  |  | 
|  | function onwrite(stream, er) { | 
|  | var state = stream._writableState; | 
|  | var sync = state.sync; | 
|  | var cb = state.writecb; | 
|  | if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK(); | 
|  | onwriteStateUpdate(state); | 
|  | if (er) onwriteError(stream, state, sync, er, cb);else { | 
|  | // Check if we're actually ready to finish, but don't emit yet | 
|  | var finished = needFinish(state) || stream.destroyed; | 
|  |  | 
|  | if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { | 
|  | clearBuffer(stream, state); | 
|  | } | 
|  |  | 
|  | if (sync) { | 
|  | process.nextTick(afterWrite, stream, state, finished, cb); | 
|  | } else { | 
|  | afterWrite(stream, state, finished, cb); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | function afterWrite(stream, state, finished, cb) { | 
|  | if (!finished) onwriteDrain(stream, state); | 
|  | state.pendingcb--; | 
|  | cb(); | 
|  | finishMaybe(stream, state); | 
|  | } // Must force callback to be called on nextTick, so that we don't | 
|  | // emit 'drain' before the write() consumer gets the 'false' return | 
|  | // value, and has a chance to attach a 'drain' listener. | 
|  |  | 
|  |  | 
|  | function onwriteDrain(stream, state) { | 
|  | if (state.length === 0 && state.needDrain) { | 
|  | state.needDrain = false; | 
|  | stream.emit('drain'); | 
|  | } | 
|  | } // if there's something in the buffer waiting, then process it | 
|  |  | 
|  |  | 
|  | function clearBuffer(stream, state) { | 
|  | state.bufferProcessing = true; | 
|  | var entry = state.bufferedRequest; | 
|  |  | 
|  | if (stream._writev && entry && entry.next) { | 
|  | // Fast case, write everything using _writev() | 
|  | var l = state.bufferedRequestCount; | 
|  | var buffer = new Array(l); | 
|  | var holder = state.corkedRequestsFree; | 
|  | holder.entry = entry; | 
|  | var count = 0; | 
|  | var allBuffers = true; | 
|  |  | 
|  | while (entry) { | 
|  | buffer[count] = entry; | 
|  | if (!entry.isBuf) allBuffers = false; | 
|  | entry = entry.next; | 
|  | count += 1; | 
|  | } | 
|  |  | 
|  | buffer.allBuffers = allBuffers; | 
|  | doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time | 
|  | // as the hot path ends with doWrite | 
|  |  | 
|  | state.pendingcb++; | 
|  | state.lastBufferedRequest = null; | 
|  |  | 
|  | if (holder.next) { | 
|  | state.corkedRequestsFree = holder.next; | 
|  | holder.next = null; | 
|  | } else { | 
|  | state.corkedRequestsFree = new CorkedRequest(state); | 
|  | } | 
|  |  | 
|  | state.bufferedRequestCount = 0; | 
|  | } else { | 
|  | // Slow case, write chunks one-by-one | 
|  | while (entry) { | 
|  | var chunk = entry.chunk; | 
|  | var encoding = entry.encoding; | 
|  | var cb = entry.callback; | 
|  | var len = state.objectMode ? 1 : chunk.length; | 
|  | doWrite(stream, state, false, len, chunk, encoding, cb); | 
|  | entry = entry.next; | 
|  | state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then | 
|  | // it means that we need to wait until it does. | 
|  | // also, that means that the chunk and cb are currently | 
|  | // being processed, so move the buffer counter past them. | 
|  |  | 
|  | if (state.writing) { | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (entry === null) state.lastBufferedRequest = null; | 
|  | } | 
|  |  | 
|  | state.bufferedRequest = entry; | 
|  | state.bufferProcessing = false; | 
|  | } | 
|  |  | 
|  | Writable.prototype._write = function (chunk, encoding, cb) { | 
|  | cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()')); | 
|  | }; | 
|  |  | 
|  | Writable.prototype._writev = null; | 
|  |  | 
|  | Writable.prototype.end = function (chunk, encoding, cb) { | 
|  | var state = this._writableState; | 
|  |  | 
|  | if (typeof chunk === 'function') { | 
|  | cb = chunk; | 
|  | chunk = null; | 
|  | encoding = null; | 
|  | } else if (typeof encoding === 'function') { | 
|  | cb = encoding; | 
|  | encoding = null; | 
|  | } | 
|  |  | 
|  | if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks | 
|  |  | 
|  | if (state.corked) { | 
|  | state.corked = 1; | 
|  | this.uncork(); | 
|  | } // ignore unnecessary end() calls. | 
|  |  | 
|  |  | 
|  | if (!state.ending) endWritable(this, state, cb); | 
|  | return this; | 
|  | }; | 
|  |  | 
|  | Object.defineProperty(Writable.prototype, 'writableLength', { | 
|  | // making it explicit this property is not enumerable | 
|  | // because otherwise some prototype manipulation in | 
|  | // userland will fail | 
|  | enumerable: false, | 
|  | get: function get() { | 
|  | return this._writableState.length; | 
|  | } | 
|  | }); | 
|  |  | 
|  | function needFinish(state) { | 
|  | return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; | 
|  | } | 
|  |  | 
|  | function callFinal(stream, state) { | 
|  | stream._final(function (err) { | 
|  | state.pendingcb--; | 
|  |  | 
|  | if (err) { | 
|  | stream.emit('error', err); | 
|  | } | 
|  |  | 
|  | state.prefinished = true; | 
|  | stream.emit('prefinish'); | 
|  | finishMaybe(stream, state); | 
|  | }); | 
|  | } | 
|  |  | 
|  | function prefinish(stream, state) { | 
|  | if (!state.prefinished && !state.finalCalled) { | 
|  | if (typeof stream._final === 'function' && !state.destroyed) { | 
|  | state.pendingcb++; | 
|  | state.finalCalled = true; | 
|  | process.nextTick(callFinal, stream, state); | 
|  | } else { | 
|  | state.prefinished = true; | 
|  | stream.emit('prefinish'); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | function finishMaybe(stream, state) { | 
|  | var need = needFinish(state); | 
|  |  | 
|  | if (need) { | 
|  | prefinish(stream, state); | 
|  |  | 
|  | if (state.pendingcb === 0) { | 
|  | state.finished = true; | 
|  | stream.emit('finish'); | 
|  | } | 
|  | } | 
|  |  | 
|  | return need; | 
|  | } | 
|  |  | 
|  | function endWritable(stream, state, cb) { | 
|  | state.ending = true; | 
|  | finishMaybe(stream, state); | 
|  |  | 
|  | if (cb) { | 
|  | if (state.finished) process.nextTick(cb);else stream.once('finish', cb); | 
|  | } | 
|  |  | 
|  | state.ended = true; | 
|  | stream.writable = false; | 
|  | } | 
|  |  | 
|  | function onCorkedFinish(corkReq, state, err) { | 
|  | var entry = corkReq.entry; | 
|  | corkReq.entry = null; | 
|  |  | 
|  | while (entry) { | 
|  | var cb = entry.callback; | 
|  | state.pendingcb--; | 
|  | cb(err); | 
|  | entry = entry.next; | 
|  | } // reuse the free corkReq. | 
|  |  | 
|  |  | 
|  | state.corkedRequestsFree.next = corkReq; | 
|  | } | 
|  |  | 
|  | Object.defineProperty(Writable.prototype, 'destroyed', { | 
|  | // making it explicit this property is not enumerable | 
|  | // because otherwise some prototype manipulation in | 
|  | // userland will fail | 
|  | enumerable: false, | 
|  | get: function get() { | 
|  | if (this._writableState === undefined) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return this._writableState.destroyed; | 
|  | }, | 
|  | set: function set(value) { | 
|  | // we ignore the value if the stream | 
|  | // has not been initialized yet | 
|  | if (!this._writableState) { | 
|  | return; | 
|  | } // backward compatibility, the user is explicitly | 
|  | // managing destroyed | 
|  |  | 
|  |  | 
|  | this._writableState.destroyed = value; | 
|  | } | 
|  | }); | 
|  | Writable.prototype.destroy = destroyImpl.destroy; | 
|  | Writable.prototype._undestroy = destroyImpl.undestroy; | 
|  |  | 
|  | Writable.prototype._destroy = function (err, cb) { | 
|  | cb(err); | 
|  | }; |