| # Copyright 2015 The Chromium Authors |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| import("//build/config/c++/c++.gni") |
| import("//build/config/chrome_build.gni") |
| import("//build/config/chromecast_build.gni") |
| import("//build/config/chromeos/args.gni") |
| import("//build/config/chromeos/ui_mode.gni") |
| import("//build/config/compiler/pgo/pgo.gni") |
| import("//build/config/cronet/config.gni") |
| import("//build/config/sanitizers/sanitizers.gni") |
| import("//build/toolchain/cc_wrapper.gni") |
| import("//build/toolchain/goma.gni") |
| import("//build/toolchain/toolchain.gni") |
| import("//build_overrides/build.gni") |
| |
| if (is_android) { |
| import("//build/config/android/abi.gni") |
| } |
| if (current_cpu == "arm" || current_cpu == "arm64") { |
| import("//build/config/arm.gni") |
| } |
| |
| if (is_apple) { |
| import("//build/config/apple/symbols.gni") |
| } |
| |
| if (is_ios) { |
| import("//build/config/ios/config.gni") |
| } |
| |
| declare_args() { |
| # Set to true to use lld, the LLVM linker. |
| # In late bring-up on macOS (see docs/mac_lld.md). |
| # Tentatively used on iOS. |
| # The default linker everywhere else. |
| use_lld = is_clang && current_os != "zos" |
| |
| if (use_cobalt_customizations && is_apple) { |
| use_lld = false |
| } |
| |
| # If true, optimize for size. |
| # Default to favoring speed over size for platforms not listed below. |
| optimize_for_size = |
| !is_high_end_android && (is_android || is_ios || is_castos) |
| } |
| |
| declare_args() { |
| # Default to warnings as errors for default workflow, where we catch |
| # warnings with known toolchains. Allow overriding this e.g. for Chromium |
| # builds on Linux that could use a different version of the compiler. |
| # With GCC, warnings in no-Chromium code are always not treated as errors. |
| treat_warnings_as_errors = true |
| |
| # How many symbols to include in the build. This affects the performance of |
| # the build since the symbols are large and dealing with them is slow. |
| # 2 means regular build with symbols. |
| # 1 means minimal symbols, usually enough for backtraces only. Symbols with |
| # internal linkage (static functions or those in anonymous namespaces) may not |
| # appear when using this level. |
| # 0 means no symbols. |
| # -1 means auto-set according to debug/release and platform. |
| symbol_level = -1 |
| |
| # Android-only: Strip the debug info of libraries within lib.unstripped to |
| # reduce size. As long as symbol_level > 0, this will still allow stacks to be |
| # symbolized. |
| strip_debug_info = false |
| |
| # Compile in such a way as to enable profiling of the generated code. For |
| # example, don't omit the frame pointer and leave in symbols. |
| enable_profiling = false |
| |
| # use_debug_fission: whether to use split DWARF debug info |
| # files. This can reduce link time significantly, but is incompatible |
| # with some utilities such as icecc and ccache. Requires gold and |
| # gcc >= 4.8 or clang. |
| # http://gcc.gnu.org/wiki/DebugFission |
| # |
| # This is a placeholder value indicating that the code below should set |
| # the default. This is necessary to delay the evaluation of the default |
| # value expression until after its input values such as use_gold have |
| # been set, e.g. by a toolchain_args() block. |
| use_debug_fission = "default" |
| |
| # Enables support for ThinLTO, which links 3x-10x faster than full LTO. See |
| # also http://blog.llvm.org/2016/06/thinlto-scalable-and-incremental-lto.html |
| # Use it by default on official-optimized android and Chrome OS builds, but |
| # not ARC or linux-chromeos since it's been seen to not play nicely with |
| # Chrome's clang. crbug.com/1033839 |
| # Disabled in iOS cronet builds since build step cronet_static_complete |
| # wants to build a .a file consumable by external clients, and they won't |
| # have the same LLVM revisions as us, making bitcode useless to them. |
| use_thin_lto = |
| is_cfi || (is_clang && is_official_build && chrome_pgo_phase != 1 && |
| (is_linux || is_win || is_mac || |
| (is_ios && use_lld && !is_cronet_build) || |
| (is_android && target_os != "chromeos") || |
| (is_chromeos && is_chromeos_device))) |
| |
| # If true, use Goma for ThinLTO code generation where applicable. |
| use_goma_thin_lto = false |
| |
| # Whether we're using a sample profile collected on an architecture different |
| # than the one we're compiling for. |
| # |
| # It's currently not possible to collect AFDO profiles on anything but |
| # x86{,_64}. |
| using_mismatched_sample_profile = current_cpu != "x64" && current_cpu != "x86" |
| |
| # Whether an error should be raised on attempts to make debug builds with |
| # is_component_build=false. Very large debug symbols can have unwanted side |
| # effects so this is enforced by default for chromium. |
| forbid_non_component_debug_builds = build_with_chromium |
| |
| # Exclude unwind tables by default for official builds as unwinding can be |
| # done from stack dumps produced by Crashpad at a later time "offline" in the |
| # crash server. Since this increases binary size, we don't recommend including |
| # them in shipping builds. |
| # For unofficial (e.g. development) builds and non-Chrome branded (e.g. Cronet |
| # which doesn't use Crashpad, crbug.com/479283) builds it's useful to be able |
| # to unwind at runtime. |
| # Include the unwind tables on Android even for official builds, as otherwise |
| # the crash dumps generated by Android's debuggerd are largely useless, and |
| # having this additional mechanism to understand issues is particularly helpful |
| # to WebView. |
| exclude_unwind_tables = is_official_build && !is_android |
| |
| # Where to redirect clang crash diagnoses |
| clang_diagnostic_dir = |
| rebase_path("//tools/clang/crashreports", root_build_dir) |
| |
| # Mark binaries as compatible with Shadow Stack of Control-flow Enforcement |
| # Technology (CET). If Windows version and hardware supports the feature and |
| # it's enabled by OS then additional validation of return address will be |
| # performed as mitigation against Return-oriented programming (ROP). |
| # https://chromium.googlesource.com/chromium/src/+/main/docs/design/sandbox.md#cet-shadow-stack |
| enable_cet_shadow_stack = target_cpu == "x64" |
| |
| # Set to true to enable using the ML inliner in LLVM. This currently only |
| # enables the ML inliner when targeting Android. |
| # Currently the ML inliner is only supported on linux hosts |
| use_ml_inliner = host_os == "linux" && is_android |
| |
| # Set to true to use the android unwinder V2 implementation. |
| use_android_unwinder_v2 = true |
| |
| # Whether we should consider the profile we're using to be accurate. Accurate |
| # profiles have the benefit of (potentially substantial) binary size |
| # reductions, by instructing the compiler to optimize cold and uncovered |
| # functions heavily for size. This often comes at the cost of performance. |
| sample_profile_is_accurate = optimize_for_size |
| |
| # Use offsets rather than pointers in vtables in order to reduce the number of |
| # relocations. This is safe to enable only when all C++ code is built with the |
| # flag set to the same value. |
| use_relative_vtables_abi = is_android && current_cpu == "arm64" && |
| use_custom_libcxx && !is_component_build |
| } |
| |
| # To try out this combination, delete this assert. |
| assert( |
| !use_relative_vtables_abi || !is_cfi, |
| "is_cfi=true is known to conflict with use_relative_vtables_abi=true.\n" + |
| "See https://bugs.chromium.org/p/chromium/issues/detail?id=1375035#c53") |
| |
| assert(!is_cfi || use_thin_lto, "CFI requires ThinLTO") |
| assert(!enable_profiling || !is_component_build, |
| "Cannot profile component builds (crbug.com/1199271).") |
| |
| if (use_thin_lto && is_debug) { |
| print("WARNING: ThinLTO (use_thin_lto=true) doesn't work with debug" + |
| " (is_debug=true) build.") |
| } |
| |
| # Determine whether to enable or disable frame pointers, based on the platform |
| # and build arguments. |
| if (is_chromeos) { |
| # ChromeOS generally prefers frame pointers, to support CWP. |
| # However, Clang does not currently generate usable frame pointers in ARM |
| # 32-bit builds (https://bugs.llvm.org/show_bug.cgi?id=18505) so disable them |
| # there to avoid the unnecessary overhead. |
| enable_frame_pointers = current_cpu != "arm" |
| } else if (is_apple || is_linux) { |
| enable_frame_pointers = true |
| } else if (is_win) { |
| # 64-bit Windows ABI doesn't support frame pointers. |
| # NOTE: This setting is actually not used in the BUILD.gn for Windows, |
| # but it still reflects correctly that we don't emit frame pointers on x64. |
| if (current_cpu == "x64") { |
| enable_frame_pointers = false |
| } else { |
| enable_frame_pointers = true |
| } |
| } else if (is_android) { |
| enable_frame_pointers = |
| enable_profiling || |
| # Ensure that stacks from arm64 crash dumps are usable (crbug.com/391706). |
| current_cpu == "arm64" || |
| # For x86 Android, unwind tables are huge without frame pointers |
| # (crbug.com/762629). Enabling frame pointers grows the code size slightly |
| # but overall shrinks binaries considerably by avoiding huge unwind |
| # tables. |
| (current_cpu == "x86" && !exclude_unwind_tables && optimize_for_size) || |
| using_sanitizer || |
| # For caller-callee instrumentation version which needs frame pointers to |
| # get the caller address. |
| use_call_graph |
| } else if (is_fuchsia) { |
| # Fuchsia on arm64 could use shadow call stack for unwinding. |
| enable_frame_pointers = current_cpu != "arm64" |
| } else { |
| # Explicitly ask for frame pointers, otherwise stacks may be missing for |
| # sanitizer and profiling builds. |
| enable_frame_pointers = using_sanitizer || enable_profiling || is_debug |
| } |
| |
| # In general assume that if we have frame pointers then we can use them to |
| # unwind the stack. However, this requires that they are enabled by default for |
| # most translation units, that they are emitted correctly, and that the |
| # compiler or platform provides a way to access them. |
| can_unwind_with_frame_pointers = enable_frame_pointers |
| if (current_cpu == "arm" && arm_use_thumb) { |
| # We cannot currently unwind ARM Thumb frame pointers correctly. |
| # See https://bugs.llvm.org/show_bug.cgi?id=18505 |
| can_unwind_with_frame_pointers = false |
| } else if (is_win) { |
| # Windows 32-bit does provide frame pointers, but the compiler does not |
| # provide intrinsics to access them, so we don't use them. |
| can_unwind_with_frame_pointers = false |
| } |
| |
| assert(!can_unwind_with_frame_pointers || enable_frame_pointers) |
| |
| # Unwinding with CFI table is only possible on static library builds and |
| # requried only when frame pointers are not enabled. |
| can_unwind_with_cfi_table = is_android && !is_component_build && |
| !enable_frame_pointers && current_cpu == "arm" |
| |
| # Whether or not cfi table should be enabled on arm. |
| # TODO(crbug.com/1090409): Replace can_unwind_with_cfi_table with this once |
| # sampling profiler is enabled on android. |
| enable_arm_cfi_table = is_android && !is_component_build && current_cpu == "arm" |
| |
| declare_args() { |
| # Whether to use the gold linker from binutils instead of lld or bfd. |
| use_gold = !use_lld && !(is_castos && |
| (current_cpu == "arm" || current_cpu == "mipsel")) && |
| (((is_linux || is_chromeos_lacros) && |
| (current_cpu == "x64" || current_cpu == "x86" || |
| current_cpu == "arm" || current_cpu == "arm64" || |
| current_cpu == "mipsel" || current_cpu == "mips64el")) || |
| (is_android && (current_cpu == "x86" || current_cpu == "x64" || |
| current_cpu == "arm" || current_cpu == "arm64"))) |
| } |
| |
| # Use relative paths for debug info. This is important to make the build |
| # results independent of the checkout and build directory names, which |
| # in turn is important for goma compile hit rate. |
| # Setting this to true may make it harder to debug binaries on Linux, see |
| # https://chromium.googlesource.com/chromium/src/+/main/docs/linux/debugging.md#Source-level-debug-with-fdebug_compilation_dir |
| # It's not clear if the crash server will correctly handle dSYMs with relative |
| # paths, so we disable this feature for official benefit. The main benefit is |
| # deterministic builds to reduce compile times, so this is less relevant for |
| # official builders. |
| strip_absolute_paths_from_debug_symbols_default = |
| is_android || is_fuchsia || is_nacl || (is_win && use_lld) || is_linux || |
| is_chromeos || (is_apple && !enable_dsyms) |
| |
| # If the platform uses stripped absolute paths by default, then we don't expose |
| # it as a configuration option. If this is causing problems, please file a bug. |
| if (strip_absolute_paths_from_debug_symbols_default) { |
| strip_absolute_paths_from_debug_symbols = true |
| } else { |
| declare_args() { |
| strip_absolute_paths_from_debug_symbols = false |
| } |
| } |
| |
| # If it wasn't manually set, then default use_debug_fission to false. |
| assert( |
| use_debug_fission == "default" || use_debug_fission || !use_debug_fission, |
| "Invalid use_debug_fission.") |
| if (use_debug_fission == "default") { |
| use_debug_fission = is_debug && !is_android && !is_fuchsia && !is_apple && |
| !is_win && (use_gold || use_lld) && cc_wrapper == "" |
| } |
| |
| # If it wasn't manually set, set to an appropriate default. |
| assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level") |
| if (symbol_level == -1) { |
| if (is_android && !is_component_build && !use_debug_fission) { |
| # Prefer faster & smaller release builds. |
| symbol_level = 1 |
| } else if (is_chromeos_device) { |
| # Use lower symbol level in Simple Chrome build for faster link time. |
| # For Simple Chrome, this should take precedence over is_official_build, |
| # turned on by --internal. |
| if ((target_cpu == "x64" || target_cpu == "x86") && !is_debug) { |
| # For release x86/x64 build, specify symbol_level=0 for faster link time. |
| # x86/x64 shows backtraces with symbol_level=0 (arm requires |
| # symbol_level=1). |
| symbol_level = 0 |
| } else { |
| symbol_level = 1 |
| } |
| } else if (using_sanitizer) { |
| # Sanitizers need line table info for stack traces. They don't need type |
| # info or variable info, so we can leave that out to speed up the build. |
| # Sanitizers also require symbols for filename suppressions to work. |
| symbol_level = 1 |
| } else if ((!is_nacl && !is_linux && !is_chromeos && !is_fuchsia && |
| current_os != "aix") || is_debug || is_official_build || |
| is_castos || is_cast_android) { |
| # Linux builds slower by having symbols as part of the target binary, |
| # whereas Mac and Windows have them separate, so in Release Linux, default |
| # them off, but keep them on for Official builds and Chromecast builds. |
| symbol_level = 2 |
| } else { |
| symbol_level = 0 |
| } |
| } |
| |
| # Split dwarf works only for symbol_level == 2. |
| use_debug_fission = use_debug_fission && symbol_level == 2 |
| |
| # Non-component debug builds with symbol_level = 2 are an undesirable (very slow |
| # build times) and unsupported (some test binaries will fail with > 4 GB PDBs) |
| # combination. This is only checked when current_toolchain == default_toolchain |
| # because the is_component_build flag is set to false in various components of |
| # the build (like nacl) and we don't want to assert on those. |
| # iOS does not support component builds so add an exception for this platform. |
| if (forbid_non_component_debug_builds) { |
| assert( |
| symbol_level != 2 || current_toolchain != default_toolchain || |
| is_component_build || !is_debug || is_ios || use_debug_fission, |
| "Can't do non-component debug builds at symbol_level=2 without use_debug_fission=true") |
| } |
| |
| # TODO(crbug.com/1341436) For Windows, to assemble lzma_sdk's assembly files, |
| # ml64.exe needs to be utilized as llvm-ml cannot yet assemble it. Once llvm-ml |
| # is able to assemble lzma_sdk assembly files, remove this. |
| # LzmaDecOpt.asm only works on x64 and not x86. |
| # https://sourceforge.net/p/sevenzip/discussion/45797/thread/768932e9dd/?limit=25#0d6c |
| disable_llvm_ml = host_os == "win" && target_cpu == "x64" && !is_msan |