blob: 9d5f6b6621bf3e801ca5e21ab2179661fbbefe8f [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/variations/variations_request_scheduler_mobile.h"
#include "base/bind.h"
#include "base/message_loop/message_loop.h"
#include "components/prefs/pref_registry_simple.h"
#include "components/prefs/testing_pref_service.h"
#include "components/variations/pref_names.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace variations {
namespace {
// Simple method used to verify a Callback has been triggered.
void Increment(int *n) {
(*n)++;
}
} // namespace
TEST(VariationsRequestSchedulerMobileTest, StartNoRun) {
TestingPrefServiceSimple prefs;
// Initialize to as if it was just fetched. This means it should not run.
prefs.registry()->RegisterTimePref(prefs::kVariationsLastFetchTime,
base::Time::Now());
int executed = 0;
const base::Closure task = base::Bind(&Increment, &executed);
VariationsRequestSchedulerMobile scheduler(task, &prefs);
scheduler.Start();
// We expect it the task to not have triggered.
EXPECT_EQ(0, executed);
}
TEST(VariationsRequestSchedulerMobileTest, StartRun) {
TestingPrefServiceSimple prefs;
// Verify it doesn't take more than a day.
base::Time old = base::Time::Now() - base::TimeDelta::FromHours(24);
prefs.registry()->RegisterTimePref(prefs::kVariationsLastFetchTime, old);
int executed = 0;
const base::Closure task = base::Bind(&Increment, &executed);
VariationsRequestSchedulerMobile scheduler(task, &prefs);
scheduler.Start();
// We expect the task to have triggered.
EXPECT_EQ(1, executed);
}
TEST(VariationsRequestSchedulerMobileTest, OnAppEnterForegroundNoRun) {
base::MessageLoopForUI message_loop_;
TestingPrefServiceSimple prefs;
// Initialize to as if it was just fetched. This means it should not run.
prefs.registry()->RegisterTimePref(prefs::kVariationsLastFetchTime,
base::Time::Now());
int executed = 0;
const base::Closure task = base::Bind(&Increment, &executed);
VariationsRequestSchedulerMobile scheduler(task, &prefs);
// Verify timer not running.
EXPECT_FALSE(scheduler.schedule_fetch_timer_.IsRunning());
scheduler.OnAppEnterForeground();
// Timer now running.
EXPECT_TRUE(scheduler.schedule_fetch_timer_.IsRunning());
// Force execution of the task on this timer to verify that the correct task
// was added to the timer.
scheduler.schedule_fetch_timer_.FireNow();
// The task should not execute because the seed was fetched too recently.
EXPECT_EQ(0, executed);
}
TEST(VariationsRequestSchedulerMobileTest, OnAppEnterForegroundRun) {
base::MessageLoopForUI message_loop_;
TestingPrefServiceSimple prefs;
base::Time old = base::Time::Now() - base::TimeDelta::FromHours(24);
prefs.registry()->RegisterTimePref(prefs::kVariationsLastFetchTime, old);
int executed = 0;
const base::Closure task = base::Bind(&Increment, &executed);
VariationsRequestSchedulerMobile scheduler(task, &prefs);
// Verify timer not running.
EXPECT_FALSE(scheduler.schedule_fetch_timer_.IsRunning());
scheduler.OnAppEnterForeground();
// Timer now running.
EXPECT_TRUE(scheduler.schedule_fetch_timer_.IsRunning());
// Force execution of the task on this timer to verify that the correct task
// was added to the timer - this will verify that the right task is running.
scheduler.schedule_fetch_timer_.FireNow();
// We expect the input task to have triggered.
EXPECT_EQ(1, executed);
}
TEST(VariationsRequestSchedulerMobileTest, OnAppEnterForegroundOnStartup) {
base::MessageLoopForUI message_loop_;
TestingPrefServiceSimple prefs;
base::Time old = base::Time::Now() - base::TimeDelta::FromHours(24);
prefs.registry()->RegisterTimePref(prefs::kVariationsLastFetchTime, old);
int executed = 0;
const base::Closure task = base::Bind(&Increment, &executed);
VariationsRequestSchedulerMobile scheduler(task, &prefs);
scheduler.Start();
// We expect the task to have triggered.
EXPECT_EQ(1, executed);
scheduler.OnAppEnterForeground();
EXPECT_FALSE(scheduler.schedule_fetch_timer_.IsRunning());
// We expect the input task to not have triggered again, so executed stays
// at 1.
EXPECT_EQ(1, executed);
// Simulate letting time pass.
const base::Time last_fetch_time =
prefs.GetTime(prefs::kVariationsLastFetchTime);
const base::Time one_day_earlier =
last_fetch_time - base::TimeDelta::FromHours(24);
prefs.SetTime(prefs::kVariationsLastFetchTime, one_day_earlier);
scheduler.last_request_time_ -= base::TimeDelta::FromHours(24);
scheduler.OnAppEnterForeground();
EXPECT_TRUE(scheduler.schedule_fetch_timer_.IsRunning());
scheduler.schedule_fetch_timer_.FireNow();
// This time it should execute the task.
EXPECT_EQ(2, executed);
}
} // namespace variations