| // Copyright 2023 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/nplb/maximum_player_configuration_explorer.h" |
| |
| #include <algorithm> |
| #include <numeric> |
| #include <stack> |
| #include <unordered_map> |
| #include <utility> |
| |
| #include "starboard/common/log.h" |
| #include "starboard/nplb/drm_helpers.h" |
| #include "starboard/nplb/player_test_util.h" |
| #include "starboard/player.h" |
| |
| namespace starboard { |
| namespace nplb { |
| |
| namespace { |
| |
| using shared::starboard::player::video_dmp::VideoDmpReader; |
| |
| class HashFunction { |
| public: |
| size_t operator()(const std::vector<int>& vector) const { |
| size_t hash = 0; |
| for (const auto& v : vector) { |
| hash += v; |
| hash *= 10; // since we support at most 7 instances, 10 is good enough. |
| } |
| return hash; |
| } |
| }; |
| |
| } // namespace |
| |
| // The partial order relation here is: Given two vectors, a and b, a >= b if and |
| // only if a[i] >= b[i] for all indices i. |
| bool PosetGreaterThanOrEqualTo(const std::vector<int>& a, |
| const std::vector<int>& b) { |
| SB_DCHECK(a.size() == b.size()); |
| |
| for (int i = 0; i < a.size(); ++i) { |
| if (a[i] < b[i]) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| // Given a vector v, test if it is contained within a max elements set s. |
| // v is contained in a max elements set s if and only if there is a max element |
| // m within s such that m >= v. |
| bool PosetContainedByMaxElementsSet( |
| const std::set<std::vector<int>>& max_elements_set, |
| const std::vector<int>& v) { |
| for (const auto& max_element : max_elements_set) { |
| if (PosetGreaterThanOrEqualTo(max_element, v)) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| // The function is responsible for arranging the search process to identify the |
| // maximum elements within a graded poset, which is based on a set of vectors |
| // comprising integers. Specifically, the length of each vector is determined by |
| // the number of |resource_types|, while the range of integers in each vector |
| // spans from 0 to the maximum number of |max_instances_per_resource|, as [0, |
| // max_instances]. The partial order <= between two vectors is defined such that |
| // one vector is considered less than or equal to the other vector if all the |
| // corresponding integers in the first vector are smaller than or equal to the |
| // corresponding integers in the second vector. To identify the maximum |
| // elements, a test function, denoted as |test_functor|, must be provided to |
| // evaluate whether the current configuration satisfies the criterion for a |
| // maximum element. The reason for applying the depth first search scheduler in |
| // this context is that it is a faster method. |
| std::set<std::vector<int>> SearchPosetMaximalElementsDFS( |
| int resource_types, |
| int max_instances_per_resource, |
| const PosetSearchFunctor& test_functor) { |
| SB_DCHECK(resource_types > 0); |
| SB_DCHECK(max_instances_per_resource > 0); |
| SB_DCHECK(test_functor); |
| |
| std::stack<std::pair<std::vector<int>, int>> stack; |
| std::unordered_map<std::vector<int>, bool, HashFunction> valid; |
| std::set<std::vector<int>> max_elements_set; |
| |
| stack.push(std::make_pair(std::vector<int>(resource_types, 0), 0)); |
| valid[stack.top().first] = false; |
| while (!stack.empty()) { |
| // The current node in the search graph consists of a configuration and the |
| // next index to be advanced. |
| auto& node = stack.top(); |
| auto& config = node.first; |
| auto& index = node.second; |
| while (index < resource_types) { |
| if (config[index] != max_instances_per_resource) { |
| ++config[index]; |
| break; |
| } |
| ++index; |
| } |
| |
| if (index != resource_types) { |
| if ((PosetContainedByMaxElementsSet(max_elements_set, config) || |
| test_functor(config))) { |
| stack.push(std::make_pair(config, index)); |
| valid[config] = true; |
| } else { |
| valid[config] = false; |
| } |
| --config[index]; |
| ++index; |
| } else { |
| bool can_advance = false; |
| for (int i = 0; i < config.size(); ++i) { |
| if (config[i] >= max_instances_per_resource) { |
| continue; |
| } else { |
| ++config[i]; |
| if (valid[config]) { |
| can_advance = true; |
| break; |
| } |
| --config[i]; |
| } |
| } |
| if (!can_advance) { |
| max_elements_set.insert(config); |
| } |
| stack.pop(); |
| } |
| } |
| return max_elements_set; |
| } |
| |
| MaximumPlayerConfigurationExplorer::MaximumPlayerConfigurationExplorer( |
| const std::vector<SbPlayerTestConfig>& player_configs, |
| int max_instances_per_config, |
| int max_total_instances, |
| testing::FakeGraphicsContextProvider* fake_graphics_context_provider) |
| : player_configs_(player_configs), |
| max_instances_per_config_(max_instances_per_config), |
| max_total_instances_(max_total_instances), |
| fake_graphics_context_provider_(fake_graphics_context_provider), |
| player_instances_(player_configs.size()) { |
| SB_DCHECK(!player_configs_.empty()); |
| SB_DCHECK(max_instances_per_config_ > 0); |
| SB_DCHECK(max_total_instances_ > 0); |
| SB_DCHECK(fake_graphics_context_provider_); |
| SB_DCHECK(player_instances_.size() == player_configs_.size()); |
| SB_DCHECK(player_configs_.size() <= 7 && max_instances_per_config_ <= 7) |
| << "Exploring configs with that size may be a time-consuming process."; |
| } |
| |
| MaximumPlayerConfigurationExplorer::~MaximumPlayerConfigurationExplorer() { |
| for (auto& instances : player_instances_) { |
| for (auto& instance : instances) { |
| DestroyPlayerInstance(instance); |
| } |
| } |
| } |
| |
| std::vector<SbPlayerMultiplePlayerTestConfig> |
| MaximumPlayerConfigurationExplorer::CalculateMaxTestConfigs() { |
| PosetSearchFunctor test_functor = |
| std::bind(&MaximumPlayerConfigurationExplorer::IsConfigCreatable, this, |
| std::placeholders::_1); |
| std::set<std::vector<int>> result = SearchPosetMaximalElementsDFS( |
| player_configs_.size(), max_instances_per_config_, test_functor); |
| std::vector<SbPlayerMultiplePlayerTestConfig> configs_to_return; |
| for (auto& configs_vector : result) { |
| SB_DCHECK(configs_vector.size() == player_configs_.size()); |
| |
| SbPlayerMultiplePlayerTestConfig multi_player_test_config; |
| for (int i = 0; i < configs_vector.size(); i++) { |
| multi_player_test_config.insert(multi_player_test_config.end(), |
| configs_vector[i], player_configs_[i]); |
| } |
| if (!multi_player_test_config.empty()) { |
| configs_to_return.push_back(multi_player_test_config); |
| } |
| } |
| return configs_to_return; |
| } |
| |
| bool MaximumPlayerConfigurationExplorer::IsConfigCreatable( |
| const std::vector<int>& configs_to_create) { |
| SB_DCHECK(configs_to_create.size() == player_configs_.size()); |
| |
| if (std::accumulate(configs_to_create.begin(), configs_to_create.end(), 0) > |
| max_total_instances_) { |
| // Total instances should not exceed |max_total_instances_|. |
| return false; |
| } |
| |
| for (int i = 0; i < configs_to_create.size(); i++) { |
| SB_DCHECK(configs_to_create[i] >= 0); |
| SB_DCHECK(configs_to_create[i] <= max_instances_per_config_); |
| |
| std::vector<PlayerInstance>& instances = player_instances_[i]; |
| while (instances.size() > configs_to_create[i]) { |
| DestroyPlayerInstance(instances.back()); |
| instances.pop_back(); |
| } |
| while (instances.size() < configs_to_create[i]) { |
| PlayerInstance instance = CreatePlayerInstance(player_configs_[i]); |
| if (instance.player == kSbPlayerInvalid) { |
| return false; |
| } |
| instances.push_back(instance); |
| } |
| |
| SB_DCHECK(instances.size() == configs_to_create[i]); |
| } |
| return true; |
| } |
| |
| MaximumPlayerConfigurationExplorer::PlayerInstance |
| MaximumPlayerConfigurationExplorer::CreatePlayerInstance( |
| const SbPlayerTestConfig& config) { |
| // Currently, audio config is ignored. |
| const char* video_filename = config.video_filename; |
| SbPlayerOutputMode output_mode = config.output_mode; |
| const char* key_system = config.key_system; |
| SB_DCHECK(video_filename && strlen(video_filename) > 0); |
| SB_DCHECK(output_mode == kSbPlayerOutputModeDecodeToTexture || |
| output_mode == kSbPlayerOutputModePunchOut); |
| SB_DCHECK(key_system); |
| |
| SbDrmSystem drm_system = kSbDrmSystemInvalid; |
| if (strlen(key_system) > 0) { |
| drm_system = SbDrmCreateSystem( |
| key_system, NULL /* context */, DummySessionUpdateRequestFunc, |
| DummySessionUpdatedFunc, DummySessionKeyStatusesChangedFunc, |
| DummyServerCertificateUpdatedFunc, DummySessionClosedFunc); |
| |
| if (!SbDrmSystemIsValid(drm_system)) { |
| return PlayerInstance(); |
| } |
| } |
| |
| VideoDmpReader video_dmp_reader(video_filename, |
| VideoDmpReader::kEnableReadOnDemand); |
| // TODO: refine CallSbPlayerCreate() to use real video sample info. |
| SbPlayer player = CallSbPlayerCreate( |
| fake_graphics_context_provider_->window(), video_dmp_reader.video_codec(), |
| kSbMediaAudioCodecNone, drm_system, nullptr /* audio_stream_info */, |
| "" /* max_video_capabilities */, DummyDeallocateSampleFunc, |
| DummyDecoderStatusFunc, DummyPlayerStatusFunc, DummyErrorFunc, |
| nullptr /* context */, output_mode, |
| fake_graphics_context_provider_->decoder_target_provider()); |
| if (!SbPlayerIsValid(player)) { |
| if (SbDrmSystemIsValid(drm_system)) { |
| SbDrmDestroySystem(drm_system); |
| } |
| return PlayerInstance(); |
| } |
| |
| return PlayerInstance(player, drm_system, config); |
| } |
| |
| void MaximumPlayerConfigurationExplorer::DestroyPlayerInstance( |
| const MaximumPlayerConfigurationExplorer::PlayerInstance& instance) { |
| SB_DCHECK(SbPlayerIsValid(instance.player)); |
| SbPlayerDestroy(instance.player); |
| |
| if (SbDrmSystemIsValid(instance.drm_system)) { |
| SbDrmDestroySystem(instance.drm_system); |
| } |
| } |
| |
| } // namespace nplb |
| } // namespace starboard |