| // Copyright 2015 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/common/log.h" |
| #include "starboard/system.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| #include "starboard/shared/testing/no_inline.h" |
| |
| namespace starboard { |
| namespace nplb { |
| namespace { |
| |
| SB_TEST_FORCE_NO_INLINE int GetStackWithAnExtraFrame(void** out_stack, |
| int stack_size) { |
| // These EXPECT_NE and EXPECT_LT should be enough to make function complicated |
| // and avoid inlining with optimizations on some platforms. But we'll have to |
| // keep an eye on it as this may not be enough on some other platforms. |
| void** const kNullVpp = NULL; |
| EXPECT_NE(kNullVpp, out_stack); |
| int ret = SbSystemGetStack(out_stack, stack_size); |
| EXPECT_LT(1, ret); |
| return ret; |
| } |
| |
| SB_TEST_FORCE_NO_INLINE void WowThatsADeepStack() { |
| void* stack1[10] = {0}; |
| void* stack2[10] = {0}; |
| EXPECT_LT(0, SbSystemGetStack(stack1, SB_ARRAY_SIZE_INT(stack1))); |
| EXPECT_LT(1, GetStackWithAnExtraFrame(stack2, SB_ARRAY_SIZE_INT(stack2))); |
| EXPECT_EQ(stack1[3], stack2[4]); |
| } |
| |
| TEST(SbSystemGetStackTest, SunnyDayStackDirection) { |
| // Make sure there are enough frames for us to look down the stack a ways, |
| // without assuming anything about how the test runner calls or compiles these |
| // tests. |
| WowThatsADeepStack(); |
| } |
| |
| TEST(SbSystemGetStackTest, SunnyDay) { |
| // Ensure we have more entries than actual stack frames, to check that we have |
| // the correct target positioning within the destination array. |
| void* stack[1024] = {0}; |
| int count = SbSystemGetStack(&stack[2], SB_ARRAY_SIZE_INT(stack) - 2); |
| EXPECT_LT(0, count); |
| EXPECT_GE(SB_ARRAY_SIZE_INT(stack) - 2, count); |
| |
| // The target should be filled in from the front of the destination array |
| // towards the back. |
| EXPECT_NE(static_cast<void*>(NULL), stack[2]); |
| |
| // Ensure no data before the given entry is modified. |
| EXPECT_EQ(static_cast<void*>(NULL), stack[0]); |
| EXPECT_EQ(static_cast<void*>(NULL), stack[1]); |
| } |
| |
| TEST(SbSystemGetStackTest, SunnyDayShortStack) { |
| // Ensure we have fewer entries than actual stack frames. |
| void* stack[2] = {0}; |
| int count = SbSystemGetStack(stack, SB_ARRAY_SIZE_INT(stack)); |
| EXPECT_LT(0, count); |
| EXPECT_GE(SB_ARRAY_SIZE_INT(stack), count); |
| EXPECT_NE(static_cast<void*>(NULL), stack[0]); |
| } |
| |
| TEST(SbSystemGetStackTest, SunnyDayNoStack) { |
| void* stack[1] = {0}; |
| int count = SbSystemGetStack(stack, 0); |
| EXPECT_EQ(0, count); |
| EXPECT_EQ(static_cast<void*>(NULL), stack[0]); |
| } |
| |
| } // namespace |
| } // namespace nplb |
| } // namespace starboard |