| // Copyright 2019 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/shared/win32/graphics.h" |
| |
| #include "starboard/extension/graphics.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace win32 { |
| |
| namespace { |
| |
| float GetMaximumFrameIntervalInMilliseconds() { |
| // Allow the rasterizer to delay rendering indefinitely if nothing has |
| // changed. |
| return -1.0f; |
| } |
| |
| float GetMinimumFrameIntervalInMilliseconds() { |
| // Frame presentation is blocked on vsync, so the render thread will also |
| // block on vsync. However, use a non-zero minimum frame time to avoid |
| // possible busy-loops on unrendered submissions. |
| return 1.0f; |
| } |
| |
| const CobaltExtensionGraphicsApi kGraphicsApi = { |
| kCobaltExtensionGraphicsName, |
| 2, |
| &GetMaximumFrameIntervalInMilliseconds, |
| &GetMinimumFrameIntervalInMilliseconds, |
| }; |
| |
| } // namespace |
| |
| const void* GetGraphicsApi() { |
| return &kGraphicsApi; |
| } |
| |
| } // namespace win32 |
| } // namespace shared |
| } // namespace starboard |