| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/image/image_skia_util_mac.h" |
| |
| #import <AppKit/AppKit.h> |
| #include <stddef.h> |
| |
| #include <cmath> |
| #include <limits> |
| #include <memory> |
| |
| #include "base/mac/mac_util.h" |
| #include "base/mac/scoped_nsobject.h" |
| #include "skia/ext/skia_utils_mac.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "ui/gfx/image/image_skia.h" |
| |
| namespace { |
| |
| // Returns NSImageRep whose pixel size most closely matches |desired_size|. |
| NSImageRep* GetNSImageRepWithPixelSize(NSImage* image, |
| NSSize desired_size) { |
| float smallest_diff = std::numeric_limits<float>::max(); |
| NSImageRep* closest_match = nil; |
| for (NSImageRep* image_rep in [image representations]) { |
| float diff = std::abs(desired_size.width - [image_rep pixelsWide]) + |
| std::abs(desired_size.height - [image_rep pixelsHigh]); |
| if (diff < smallest_diff) { |
| smallest_diff = diff; |
| closest_match = image_rep; |
| } |
| } |
| return closest_match; |
| } |
| |
| // Returns true if NSImage has no representations |
| bool IsNSImageEmpty(NSImage* image) { |
| return ([image representations].count == 0); |
| } |
| |
| } // namespace |
| |
| namespace gfx { |
| |
| gfx::ImageSkia ImageSkiaFromNSImage(NSImage* image) { |
| return ImageSkiaFromResizedNSImage(image, [image size]); |
| } |
| |
| gfx::ImageSkia ImageSkiaFromResizedNSImage(NSImage* image, |
| NSSize desired_size) { |
| // Resize and convert to ImageSkia simultaneously to save on computation. |
| // TODO(pkotwicz): Separate resizing NSImage and converting to ImageSkia. |
| // Convert to ImageSkia by finding the most appropriate NSImageRep for |
| // each supported scale factor and resizing if necessary. |
| |
| if (IsNSImageEmpty(image)) |
| return gfx::ImageSkia(); |
| |
| std::vector<float> supported_scales = ImageSkia::GetSupportedScales(); |
| |
| gfx::ImageSkia image_skia; |
| for (size_t i = 0; i < supported_scales.size(); ++i) { |
| float scale = supported_scales[i]; |
| NSSize desired_size_for_scale = NSMakeSize(desired_size.width * scale, |
| desired_size.height * scale); |
| NSImageRep* ns_image_rep = GetNSImageRepWithPixelSize(image, |
| desired_size_for_scale); |
| |
| // TODO(dcheng): Should this function take a color space argument? |
| SkBitmap bitmap(skia::NSImageRepToSkBitmapWithColorSpace(ns_image_rep, |
| desired_size_for_scale, false, base::mac::GetGenericRGBColorSpace())); |
| if (bitmap.isNull()) |
| continue; |
| |
| image_skia.AddRepresentation(gfx::ImageSkiaRep(bitmap, scale)); |
| } |
| return image_skia; |
| } |
| |
| NSImage* NSImageFromImageSkia(const gfx::ImageSkia& image_skia) { |
| if (image_skia.isNull()) |
| return nil; |
| |
| base::scoped_nsobject<NSImage> image([[NSImage alloc] init]); |
| image_skia.EnsureRepsForSupportedScales(); |
| std::vector<gfx::ImageSkiaRep> image_reps = image_skia.image_reps(); |
| for (std::vector<gfx::ImageSkiaRep>::const_iterator it = image_reps.begin(); |
| it != image_reps.end(); ++it) { |
| [image addRepresentation:skia::SkBitmapToNSBitmapImageRep(it->GetBitmap())]; |
| } |
| |
| [image setSize:NSMakeSize(image_skia.width(), image_skia.height())]; |
| return [image.release() autorelease]; |
| } |
| |
| NSImage* NSImageFromImageSkiaWithColorSpace(const gfx::ImageSkia& image_skia, |
| CGColorSpaceRef color_space) { |
| if (image_skia.isNull()) |
| return nil; |
| |
| base::scoped_nsobject<NSImage> image([[NSImage alloc] init]); |
| image_skia.EnsureRepsForSupportedScales(); |
| std::vector<gfx::ImageSkiaRep> image_reps = image_skia.image_reps(); |
| for (std::vector<gfx::ImageSkiaRep>::const_iterator it = image_reps.begin(); |
| it != image_reps.end(); ++it) { |
| [image addRepresentation:skia::SkBitmapToNSBitmapImageRepWithColorSpace( |
| it->GetBitmap(), color_space)]; |
| } |
| |
| [image setSize:NSMakeSize(image_skia.width(), image_skia.height())]; |
| return [image.release() autorelease]; |
| } |
| |
| } // namespace gfx |