| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gl_1_4_autogen.cpp: |
| // Defines the GL 1.4 entry points. |
| |
| #include "libGL/entry_points_gl_1_4_autogen.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/entry_points_utils.h" |
| #include "libANGLE/gl_enum_utils.h" |
| #include "libANGLE/validationEGL.h" |
| #include "libANGLE/validationES.h" |
| #include "libANGLE/validationES1.h" |
| #include "libANGLE/validationES2.h" |
| #include "libANGLE/validationES3.h" |
| #include "libANGLE/validationES31.h" |
| #include "libANGLE/validationES32.h" |
| #include "libANGLE/validationESEXT.h" |
| #include "libANGLE/validationGL14_autogen.h" |
| #include "libGLESv2/global_state.h" |
| |
| namespace gl |
| { |
| void GL_APIENTRY BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glBlendColor", |
| "context = %d, GLfloat red = %f, GLfloat green = %f, GLfloat blue = %f, GLfloat alpha = %f", |
| CID(context), red, green, blue, alpha); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateBlendColor(context, red, green, blue, alpha)); |
| if (isCallValid) |
| { |
| context->blendColor(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE(BlendColor, isCallValid, context, red, green, blue, alpha); |
| } |
| } |
| |
| void GL_APIENTRY BlendEquation(GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glBlendEquation", "context = %d, GLenum mode = %s", CID(context), |
| GLenumToString(GLenumGroup::BlendEquationModeEXT, mode)); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); |
| if (isCallValid) |
| { |
| context->blendEquation(mode); |
| } |
| ANGLE_CAPTURE(BlendEquation, isCallValid, context, mode); |
| } |
| } |
| |
| void GL_APIENTRY BlendFuncSeparate(GLenum sfactorRGB, |
| GLenum dfactorRGB, |
| GLenum sfactorAlpha, |
| GLenum dfactorAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glBlendFuncSeparate", |
| "context = %d, GLenum sfactorRGB = %s, GLenum dfactorRGB = %s, GLenum sfactorAlpha = %s, " |
| "GLenum dfactorAlpha = %s", |
| CID(context), GLenumToString(GLenumGroup::BlendingFactor, sfactorRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, dfactorRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, sfactorAlpha), |
| GLenumToString(GLenumGroup::BlendingFactor, dfactorAlpha)); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateBlendFuncSeparate(context, sfactorRGB, dfactorRGB, |
| sfactorAlpha, dfactorAlpha)); |
| if (isCallValid) |
| { |
| context->blendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); |
| } |
| ANGLE_CAPTURE(BlendFuncSeparate, isCallValid, context, sfactorRGB, dfactorRGB, sfactorAlpha, |
| dfactorAlpha); |
| } |
| } |
| |
| void GL_APIENTRY FogCoordPointer(GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glFogCoordPointer", |
| "context = %d, GLenum type = %s, GLsizei stride = %d, const void *pointer = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(GLenumGroup::FogPointerTypeEXT, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateFogCoordPointer(context, type, stride, pointer)); |
| if (isCallValid) |
| { |
| context->fogCoordPointer(type, stride, pointer); |
| } |
| ANGLE_CAPTURE(FogCoordPointer, isCallValid, context, type, stride, pointer); |
| } |
| } |
| |
| void GL_APIENTRY FogCoordd(GLdouble coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glFogCoordd", "context = %d, GLdouble coord = %f", CID(context), coord); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateFogCoordd(context, coord)); |
| if (isCallValid) |
| { |
| context->fogCoordd(coord); |
| } |
| ANGLE_CAPTURE(FogCoordd, isCallValid, context, coord); |
| } |
| } |
| |
| void GL_APIENTRY FogCoorddv(const GLdouble *coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glFogCoorddv", "context = %d, const GLdouble *coord = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)coord); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateFogCoorddv(context, coord)); |
| if (isCallValid) |
| { |
| context->fogCoorddv(coord); |
| } |
| ANGLE_CAPTURE(FogCoorddv, isCallValid, context, coord); |
| } |
| } |
| |
| void GL_APIENTRY FogCoordf(GLfloat coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glFogCoordf", "context = %d, GLfloat coord = %f", CID(context), coord); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateFogCoordf(context, coord)); |
| if (isCallValid) |
| { |
| context->fogCoordf(coord); |
| } |
| ANGLE_CAPTURE(FogCoordf, isCallValid, context, coord); |
| } |
| } |
| |
| void GL_APIENTRY FogCoordfv(const GLfloat *coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glFogCoordfv", "context = %d, const GLfloat *coord = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)coord); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateFogCoordfv(context, coord)); |
| if (isCallValid) |
| { |
| context->fogCoordfv(coord); |
| } |
| ANGLE_CAPTURE(FogCoordfv, isCallValid, context, coord); |
| } |
| } |
| |
| void GL_APIENTRY MultiDrawArrays(GLenum mode, |
| const GLint *first, |
| const GLsizei *count, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glMultiDrawArrays", |
| "context = %d, GLenum mode = %s, const GLint *first = 0x%016" PRIxPTR |
| ", const GLsizei *count = 0x%016" PRIxPTR ", GLsizei drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)first, |
| (uintptr_t)count, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = FromGL<PrimitiveMode>(mode); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiDrawArrays(context, modePacked, first, count, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawArrays(modePacked, first, count, drawcount); |
| } |
| ANGLE_CAPTURE(MultiDrawArrays, isCallValid, context, modePacked, first, count, drawcount); |
| } |
| } |
| |
| void GL_APIENTRY MultiDrawElements(GLenum mode, |
| const GLsizei *count, |
| GLenum type, |
| const void *const *indices, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glMultiDrawElements", |
| "context = %d, GLenum mode = %s, const GLsizei *count = 0x%016" PRIxPTR |
| ", GLenum type = %s, const void *const*indices = 0x%016" PRIxPTR |
| ", GLsizei drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = FromGL<PrimitiveMode>(mode); |
| DrawElementsType typePacked = FromGL<DrawElementsType>(type); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMultiDrawElements(context, modePacked, count, typePacked, indices, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawElements(modePacked, count, typePacked, indices, drawcount); |
| } |
| ANGLE_CAPTURE(MultiDrawElements, isCallValid, context, modePacked, count, typePacked, |
| indices, drawcount); |
| } |
| } |
| |
| void GL_APIENTRY PointParameterf(GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glPointParameterf", "context = %d, GLenum pname = %s, GLfloat param = %f", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), param); |
| |
| if (context) |
| { |
| PointParameter pnamePacked = FromGL<PointParameter>(pname); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidatePointParameterf(context, pnamePacked, param)); |
| if (isCallValid) |
| { |
| context->pointParameterf(pnamePacked, param); |
| } |
| ANGLE_CAPTURE(PointParameterf, isCallValid, context, pnamePacked, param); |
| } |
| } |
| |
| void GL_APIENTRY PointParameterfv(GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glPointParameterfv", |
| "context = %d, GLenum pname = %s, const GLfloat *params = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| PointParameter pnamePacked = FromGL<PointParameter>(pname); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidatePointParameterfv(context, pnamePacked, params)); |
| if (isCallValid) |
| { |
| context->pointParameterfv(pnamePacked, params); |
| } |
| ANGLE_CAPTURE(PointParameterfv, isCallValid, context, pnamePacked, params); |
| } |
| } |
| |
| void GL_APIENTRY PointParameteri(GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glPointParameteri", "context = %d, GLenum pname = %s, GLint param = %d", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), param); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidatePointParameteri(context, pname, param)); |
| if (isCallValid) |
| { |
| context->pointParameteri(pname, param); |
| } |
| ANGLE_CAPTURE(PointParameteri, isCallValid, context, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY PointParameteriv(GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glPointParameteriv", |
| "context = %d, GLenum pname = %s, const GLint *params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidatePointParameteriv(context, pname, params)); |
| if (isCallValid) |
| { |
| context->pointParameteriv(pname, params); |
| } |
| ANGLE_CAPTURE(PointParameteriv, isCallValid, context, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3b", |
| "context = %d, GLbyte red = %d, GLbyte green = %d, GLbyte blue = %d", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3b(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3b(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3b, isCallValid, context, red, green, blue); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3bv(const GLbyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3bv", "context = %d, const GLbyte *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3bv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3bv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3bv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3d", |
| "context = %d, GLdouble red = %f, GLdouble green = %f, GLdouble blue = %f", CID(context), |
| red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3d(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3d(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3d, isCallValid, context, red, green, blue); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3dv", "context = %d, const GLdouble *v = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3dv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3dv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3dv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3f", |
| "context = %d, GLfloat red = %f, GLfloat green = %f, GLfloat blue = %f", CID(context), |
| red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3f(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3f(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3f, isCallValid, context, red, green, blue); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3fv", "context = %d, const GLfloat *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3fv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3fv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3fv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3i(GLint red, GLint green, GLint blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3i", "context = %d, GLint red = %d, GLint green = %d, GLint blue = %d", |
| CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3i(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3i(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3i, isCallValid, context, red, green, blue); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3iv", "context = %d, const GLint *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3iv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3iv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3iv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3s(GLshort red, GLshort green, GLshort blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3s", |
| "context = %d, GLshort red = %d, GLshort green = %d, GLshort blue = %d", CID(context), |
| red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3s(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3s(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3s, isCallValid, context, red, green, blue); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3sv", "context = %d, const GLshort *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3sv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3sv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3sv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3ub", |
| "context = %d, GLubyte red = %d, GLubyte green = %d, GLubyte blue = %d", CID(context), |
| red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3ub(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3ub(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3ub, isCallValid, context, red, green, blue); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3ubv(const GLubyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3ubv", "context = %d, const GLubyte *v = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3ubv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3ubv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3ubv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3ui(GLuint red, GLuint green, GLuint blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3ui", |
| "context = %d, GLuint red = %u, GLuint green = %u, GLuint blue = %u", CID(context), red, |
| green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3ui(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3ui(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3ui, isCallValid, context, red, green, blue); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3uiv(const GLuint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3uiv", "context = %d, const GLuint *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3uiv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3uiv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3uiv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3us(GLushort red, GLushort green, GLushort blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3us", |
| "context = %d, GLushort red = %u, GLushort green = %u, GLushort blue = %u", CID(context), |
| red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3us(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3us(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3us, isCallValid, context, red, green, blue); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3usv(const GLushort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColor3usv", "context = %d, const GLushort *v = 0x%016" PRIxPTR "", |
| CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3usv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3usv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3usv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColorPointer", |
| "context = %d, GLint size = %d, GLenum type = %s, GLsizei stride = %d, const void " |
| "*pointer = 0x%016" PRIxPTR "", |
| CID(context), size, GLenumToString(GLenumGroup::ColorPointerType, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSecondaryColorPointer(context, size, type, stride, pointer)); |
| if (isCallValid) |
| { |
| context->secondaryColorPointer(size, type, stride, pointer); |
| } |
| ANGLE_CAPTURE(SecondaryColorPointer, isCallValid, context, size, type, stride, pointer); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2d(GLdouble x, GLdouble y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos2d", "context = %d, GLdouble x = %f, GLdouble y = %f", CID(context), x, y); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2d(context, x, y)); |
| if (isCallValid) |
| { |
| context->windowPos2d(x, y); |
| } |
| ANGLE_CAPTURE(WindowPos2d, isCallValid, context, x, y); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos2dv", "context = %d, const GLdouble *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2dv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos2dv(v); |
| } |
| ANGLE_CAPTURE(WindowPos2dv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2f(GLfloat x, GLfloat y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos2f", "context = %d, GLfloat x = %f, GLfloat y = %f", CID(context), x, y); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2f(context, x, y)); |
| if (isCallValid) |
| { |
| context->windowPos2f(x, y); |
| } |
| ANGLE_CAPTURE(WindowPos2f, isCallValid, context, x, y); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos2fv", "context = %d, const GLfloat *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2fv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos2fv(v); |
| } |
| ANGLE_CAPTURE(WindowPos2fv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2i(GLint x, GLint y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos2i", "context = %d, GLint x = %d, GLint y = %d", CID(context), x, y); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2i(context, x, y)); |
| if (isCallValid) |
| { |
| context->windowPos2i(x, y); |
| } |
| ANGLE_CAPTURE(WindowPos2i, isCallValid, context, x, y); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos2iv", "context = %d, const GLint *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2iv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos2iv(v); |
| } |
| ANGLE_CAPTURE(WindowPos2iv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2s(GLshort x, GLshort y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos2s", "context = %d, GLshort x = %d, GLshort y = %d", CID(context), x, y); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2s(context, x, y)); |
| if (isCallValid) |
| { |
| context->windowPos2s(x, y); |
| } |
| ANGLE_CAPTURE(WindowPos2s, isCallValid, context, x, y); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos2sv", "context = %d, const GLshort *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2sv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos2sv(v); |
| } |
| ANGLE_CAPTURE(WindowPos2sv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3d(GLdouble x, GLdouble y, GLdouble z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos3d", "context = %d, GLdouble x = %f, GLdouble y = %f, GLdouble z = %f", |
| CID(context), x, y, z); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3d(context, x, y, z)); |
| if (isCallValid) |
| { |
| context->windowPos3d(x, y, z); |
| } |
| ANGLE_CAPTURE(WindowPos3d, isCallValid, context, x, y, z); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos3dv", "context = %d, const GLdouble *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3dv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos3dv(v); |
| } |
| ANGLE_CAPTURE(WindowPos3dv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos3f", "context = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f", |
| CID(context), x, y, z); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3f(context, x, y, z)); |
| if (isCallValid) |
| { |
| context->windowPos3f(x, y, z); |
| } |
| ANGLE_CAPTURE(WindowPos3f, isCallValid, context, x, y, z); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos3fv", "context = %d, const GLfloat *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3fv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos3fv(v); |
| } |
| ANGLE_CAPTURE(WindowPos3fv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3i(GLint x, GLint y, GLint z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos3i", "context = %d, GLint x = %d, GLint y = %d, GLint z = %d", CID(context), |
| x, y, z); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3i(context, x, y, z)); |
| if (isCallValid) |
| { |
| context->windowPos3i(x, y, z); |
| } |
| ANGLE_CAPTURE(WindowPos3i, isCallValid, context, x, y, z); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos3iv", "context = %d, const GLint *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3iv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos3iv(v); |
| } |
| ANGLE_CAPTURE(WindowPos3iv, isCallValid, context, v); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3s(GLshort x, GLshort y, GLshort z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos3s", "context = %d, GLshort x = %d, GLshort y = %d, GLshort z = %d", |
| CID(context), x, y, z); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3s(context, x, y, z)); |
| if (isCallValid) |
| { |
| context->windowPos3s(x, y, z); |
| } |
| ANGLE_CAPTURE(WindowPos3s, isCallValid, context, x, y, z); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glWindowPos3sv", "context = %d, const GLshort *v = 0x%016" PRIxPTR "", CID(context), |
| (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3sv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos3sv(v); |
| } |
| ANGLE_CAPTURE(WindowPos3sv, isCallValid, context, v); |
| } |
| } |
| } // namespace gl |