blob: 05e42e18ac724cc3a6c7997334324c51143d9cae [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/GrOpFlushState.h"
#include "include/gpu/GrTexture.h"
#include "src/core/SkConvertPixels.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrDrawOpAtlas.h"
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrImageInfo.h"
#include "src/gpu/GrProgramInfo.h"
#include "src/gpu/GrResourceProvider.h"
//////////////////////////////////////////////////////////////////////////////
GrOpFlushState::GrOpFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider,
GrTokenTracker* tokenTracker,
sk_sp<GrBufferAllocPool::CpuBufferCache> cpuBufferCache)
: fVertexPool(gpu, cpuBufferCache)
, fIndexPool(gpu, std::move(cpuBufferCache))
, fGpu(gpu)
, fResourceProvider(resourceProvider)
, fTokenTracker(tokenTracker) {}
const GrCaps& GrOpFlushState::caps() const {
return *fGpu->caps();
}
void GrOpFlushState::executeDrawsAndUploadsForMeshDrawOp(
const GrOp* op, const SkRect& chainBounds, GrProcessorSet&& processorSet,
GrPipeline::InputFlags pipelineFlags, const GrUserStencilSettings* stencilSettings) {
SkASSERT(this->opsRenderPass());
GrPipeline::InitArgs pipelineArgs;
pipelineArgs.fInputFlags = pipelineFlags;
pipelineArgs.fDstProxy = this->dstProxy();
pipelineArgs.fCaps = &this->caps();
pipelineArgs.fUserStencil = stencilSettings;
pipelineArgs.fOutputSwizzle = this->drawOpArgs().outputSwizzle();
GrPipeline* pipeline = this->allocator()->make<GrPipeline>(pipelineArgs,
std::move(processorSet),
this->detachAppliedClip());
while (fCurrDraw != fDraws.end() && fCurrDraw->fOp == op) {
GrDeferredUploadToken drawToken = fTokenTracker->nextTokenToFlush();
while (fCurrUpload != fInlineUploads.end() &&
fCurrUpload->fUploadBeforeToken == drawToken) {
this->opsRenderPass()->inlineUpload(this, fCurrUpload->fUpload);
++fCurrUpload;
}
GrProgramInfo programInfo(this->proxy()->numSamples(),
this->proxy()->origin(),
*pipeline,
*fCurrDraw->fGeometryProcessor,
fCurrDraw->fFixedDynamicState,
fCurrDraw->fDynamicStateArrays,
fCurrDraw->fMeshCnt);
this->opsRenderPass()->draw(programInfo, fCurrDraw->fMeshes,
fCurrDraw->fMeshCnt, chainBounds);
fTokenTracker->flushToken();
++fCurrDraw;
}
}
void GrOpFlushState::preExecuteDraws() {
fVertexPool.unmap();
fIndexPool.unmap();
for (auto& upload : fASAPUploads) {
this->doUpload(upload);
}
// Setup execution iterators.
fCurrDraw = fDraws.begin();
fCurrUpload = fInlineUploads.begin();
}
void GrOpFlushState::reset() {
SkASSERT(fCurrDraw == fDraws.end());
SkASSERT(fCurrUpload == fInlineUploads.end());
fVertexPool.reset();
fIndexPool.reset();
fArena.reset();
fASAPUploads.reset();
fInlineUploads.reset();
fDraws.reset();
fBaseDrawToken = GrDeferredUploadToken::AlreadyFlushedToken();
}
void GrOpFlushState::doUpload(GrDeferredTextureUploadFn& upload,
bool shouldPrepareSurfaceForSampling) {
GrDeferredTextureUploadWritePixelsFn wp = [this, shouldPrepareSurfaceForSampling](
GrTextureProxy* dstProxy, int left, int top, int width, int height,
GrColorType colorType, const void* buffer, size_t rowBytes) {
GrSurface* dstSurface = dstProxy->peekSurface();
if (!fGpu->caps()->surfaceSupportsWritePixels(dstSurface)) {
return false;
}
GrCaps::SupportedWrite supportedWrite = fGpu->caps()->supportedWritePixelsColorType(
colorType, dstSurface->backendFormat(), colorType);
size_t tightRB = width * GrColorTypeBytesPerPixel(supportedWrite.fColorType);
SkASSERT(rowBytes >= tightRB);
std::unique_ptr<char[]> tmpPixels;
if (supportedWrite.fColorType != colorType ||
(!fGpu->caps()->writePixelsRowBytesSupport() && rowBytes != tightRB)) {
tmpPixels.reset(new char[height * tightRB]);
// Use kUnpremul to ensure no alpha type conversions or clamping occur.
static constexpr auto kAT = kUnpremul_SkAlphaType;
GrImageInfo srcInfo(colorType, kAT, nullptr, width, height);
GrImageInfo tmpInfo(supportedWrite.fColorType, kAT, nullptr, width,
height);
if (!GrConvertPixels(tmpInfo, tmpPixels.get(), tightRB, srcInfo, buffer, rowBytes)) {
return false;
}
rowBytes = tightRB;
buffer = tmpPixels.get();
}
return this->fGpu->writePixels(dstSurface, left, top, width, height, colorType,
supportedWrite.fColorType, buffer, rowBytes,
shouldPrepareSurfaceForSampling);
};
upload(wp);
}
GrDeferredUploadToken GrOpFlushState::addInlineUpload(GrDeferredTextureUploadFn&& upload) {
return fInlineUploads.append(&fArena, std::move(upload), fTokenTracker->nextDrawToken())
.fUploadBeforeToken;
}
GrDeferredUploadToken GrOpFlushState::addASAPUpload(GrDeferredTextureUploadFn&& upload) {
fASAPUploads.append(&fArena, std::move(upload));
return fTokenTracker->nextTokenToFlush();
}
void GrOpFlushState::recordDraw(
sk_sp<const GrGeometryProcessor> gp, const GrMesh meshes[], int meshCnt,
const GrPipeline::FixedDynamicState* fixedDynamicState,
const GrPipeline::DynamicStateArrays* dynamicStateArrays) {
SkASSERT(fOpArgs);
SkDEBUGCODE(fOpArgs->validate());
bool firstDraw = fDraws.begin() == fDraws.end();
auto& draw = fDraws.append(&fArena);
GrDeferredUploadToken token = fTokenTracker->issueDrawToken();
if (fixedDynamicState && fixedDynamicState->fPrimitiveProcessorTextures) {
for (int i = 0; i < gp->numTextureSamplers(); ++i) {
fixedDynamicState->fPrimitiveProcessorTextures[i]->ref();
}
}
if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) {
int n = gp->numTextureSamplers() * meshCnt;
for (int i = 0; i < n; ++i) {
dynamicStateArrays->fPrimitiveProcessorTextures[i]->ref();
}
}
draw.fGeometryProcessor = std::move(gp);
draw.fFixedDynamicState = fixedDynamicState;
draw.fDynamicStateArrays = dynamicStateArrays;
draw.fMeshes = meshes;
draw.fMeshCnt = meshCnt;
draw.fOp = fOpArgs->op();
if (firstDraw) {
fBaseDrawToken = token;
}
}
void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount,
sk_sp<const GrBuffer>* buffer, int* startVertex) {
return fVertexPool.makeSpace(vertexSize, vertexCount, buffer, startVertex);
}
uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, sk_sp<const GrBuffer>* buffer,
int* startIndex) {
return reinterpret_cast<uint16_t*>(fIndexPool.makeSpace(indexCount, buffer, startIndex));
}
void* GrOpFlushState::makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount,
int fallbackVertexCount, sk_sp<const GrBuffer>* buffer,
int* startVertex, int* actualVertexCount) {
return fVertexPool.makeSpaceAtLeast(vertexSize, minVertexCount, fallbackVertexCount, buffer,
startVertex, actualVertexCount);
}
uint16_t* GrOpFlushState::makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount,
sk_sp<const GrBuffer>* buffer, int* startIndex,
int* actualIndexCount) {
return reinterpret_cast<uint16_t*>(fIndexPool.makeSpaceAtLeast(
minIndexCount, fallbackIndexCount, buffer, startIndex, actualIndexCount));
}
void GrOpFlushState::putBackIndices(int indexCount) {
fIndexPool.putBack(indexCount * sizeof(uint16_t));
}
void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) {
fVertexPool.putBack(vertices * vertexStride);
}
GrAppliedClip GrOpFlushState::detachAppliedClip() {
return fOpArgs->appliedClip() ? std::move(*fOpArgs->appliedClip()) : GrAppliedClip();
}
GrStrikeCache* GrOpFlushState::glyphCache() const {
return fGpu->getContext()->priv().getGrStrikeCache();
}
GrAtlasManager* GrOpFlushState::atlasManager() const {
return fGpu->getContext()->priv().getAtlasManager();
}
//////////////////////////////////////////////////////////////////////////////
GrOpFlushState::Draw::~Draw() {
if (fFixedDynamicState && fFixedDynamicState->fPrimitiveProcessorTextures) {
for (int i = 0; i < fGeometryProcessor->numTextureSamplers(); ++i) {
fFixedDynamicState->fPrimitiveProcessorTextures[i]->unref();
}
}
if (fDynamicStateArrays && fDynamicStateArrays->fPrimitiveProcessorTextures) {
int n = fGeometryProcessor->numTextureSamplers() * fMeshCnt;
const auto* textures = fDynamicStateArrays->fPrimitiveProcessorTextures;
for (int i = 0; i < n; ++i) {
textures[i]->unref();
}
}
}