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/*
** 2005 May 23
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
**
** This file contains functions used to access the internal hash tables
** of user defined functions and collation sequences.
*/
#include "sqliteInt.h"
/*
** Invoke the 'collation needed' callback to request a collation sequence
** in the encoding enc of name zName, length nName.
*/
static void callCollNeeded(sqlite3 *db, int enc, const char *zName){
assert( !db->xCollNeeded || !db->xCollNeeded16 );
if( db->xCollNeeded ){
char *zExternal = sqlite3DbStrDup(db, zName);
if( !zExternal ) return;
db->xCollNeeded(db->pCollNeededArg, db, enc, zExternal);
sqlite3DbFree(db, zExternal);
}
#ifndef SQLITE_OMIT_UTF16
if( db->xCollNeeded16 ){
char const *zExternal;
sqlite3_value *pTmp = sqlite3ValueNew(db);
sqlite3ValueSetStr(pTmp, -1, zName, SQLITE_UTF8, SQLITE_STATIC);
zExternal = sqlite3ValueText(pTmp, SQLITE_UTF16NATIVE);
if( zExternal ){
db->xCollNeeded16(db->pCollNeededArg, db, (int)ENC(db), zExternal);
}
sqlite3ValueFree(pTmp);
}
#endif
}
/*
** This routine is called if the collation factory fails to deliver a
** collation function in the best encoding but there may be other versions
** of this collation function (for other text encodings) available. Use one
** of these instead if they exist. Avoid a UTF-8 <-> UTF-16 conversion if
** possible.
*/
static int synthCollSeq(sqlite3 *db, CollSeq *pColl){
CollSeq *pColl2;
char *z = pColl->zName;
int i;
static const u8 aEnc[] = { SQLITE_UTF16BE, SQLITE_UTF16LE, SQLITE_UTF8 };
for(i=0; i<3; i++){
pColl2 = sqlite3FindCollSeq(db, aEnc[i], z, 0);
if( pColl2->xCmp!=0 ){
memcpy(pColl, pColl2, sizeof(CollSeq));
pColl->xDel = 0; /* Do not copy the destructor */
return SQLITE_OK;
}
}
return SQLITE_ERROR;
}
/*
** This function is responsible for invoking the collation factory callback
** or substituting a collation sequence of a different encoding when the
** requested collation sequence is not available in the desired encoding.
**
** If it is not NULL, then pColl must point to the database native encoding
** collation sequence with name zName, length nName.
**
** The return value is either the collation sequence to be used in database
** db for collation type name zName, length nName, or NULL, if no collation
** sequence can be found.
**
** See also: sqlite3LocateCollSeq(), sqlite3FindCollSeq()
*/
CollSeq *sqlite3GetCollSeq(
sqlite3* db, /* The database connection */
u8 enc, /* The desired encoding for the collating sequence */
CollSeq *pColl, /* Collating sequence with native encoding, or NULL */
const char *zName /* Collating sequence name */
){
CollSeq *p;
p = pColl;
if( !p ){
p = sqlite3FindCollSeq(db, enc, zName, 0);
}
if( !p || !p->xCmp ){
/* No collation sequence of this type for this encoding is registered.
** Call the collation factory to see if it can supply us with one.
*/
callCollNeeded(db, enc, zName);
p = sqlite3FindCollSeq(db, enc, zName, 0);
}
if( p && !p->xCmp && synthCollSeq(db, p) ){
p = 0;
}
assert( !p || p->xCmp );
return p;
}
/*
** This routine is called on a collation sequence before it is used to
** check that it is defined. An undefined collation sequence exists when
** a database is loaded that contains references to collation sequences
** that have not been defined by sqlite3_create_collation() etc.
**
** If required, this routine calls the 'collation needed' callback to
** request a definition of the collating sequence. If this doesn't work,
** an equivalent collating sequence that uses a text encoding different
** from the main database is substituted, if one is available.
*/
int sqlite3CheckCollSeq(Parse *pParse, CollSeq *pColl){
if( pColl ){
const char *zName = pColl->zName;
sqlite3 *db = pParse->db;
CollSeq *p = sqlite3GetCollSeq(db, ENC(db), pColl, zName);
if( !p ){
sqlite3ErrorMsg(pParse, "no such collation sequence: %s", zName);
pParse->nErr++;
return SQLITE_ERROR;
}
assert( p==pColl );
}
return SQLITE_OK;
}
/*
** Locate and return an entry from the db.aCollSeq hash table. If the entry
** specified by zName and nName is not found and parameter 'create' is
** true, then create a new entry. Otherwise return NULL.
**
** Each pointer stored in the sqlite3.aCollSeq hash table contains an
** array of three CollSeq structures. The first is the collation sequence
** prefferred for UTF-8, the second UTF-16le, and the third UTF-16be.
**
** Stored immediately after the three collation sequences is a copy of
** the collation sequence name. A pointer to this string is stored in
** each collation sequence structure.
*/
static CollSeq *findCollSeqEntry(
sqlite3 *db, /* Database connection */
const char *zName, /* Name of the collating sequence */
int create /* Create a new entry if true */
){
CollSeq *pColl;
int nName = sqlite3Strlen30(zName);
pColl = sqlite3HashFind(&db->aCollSeq, zName, nName);
if( 0==pColl && create ){
pColl = sqlite3DbMallocZero(db, 3*sizeof(*pColl) + nName + 1 );
if( pColl ){
CollSeq *pDel = 0;
pColl[0].zName = (char*)&pColl[3];
pColl[0].enc = SQLITE_UTF8;
pColl[1].zName = (char*)&pColl[3];
pColl[1].enc = SQLITE_UTF16LE;
pColl[2].zName = (char*)&pColl[3];
pColl[2].enc = SQLITE_UTF16BE;
memcpy(pColl[0].zName, zName, nName);
pColl[0].zName[nName] = 0;
pDel = sqlite3HashInsert(&db->aCollSeq, pColl[0].zName, nName, pColl);
/* If a malloc() failure occurred in sqlite3HashInsert(), it will
** return the pColl pointer to be deleted (because it wasn't added
** to the hash table).
*/
assert( pDel==0 || pDel==pColl );
if( pDel!=0 ){
db->mallocFailed = 1;
sqlite3DbFree(db, pDel);
pColl = 0;
}
}
}
return pColl;
}
/*
** Parameter zName points to a UTF-8 encoded string nName bytes long.
** Return the CollSeq* pointer for the collation sequence named zName
** for the encoding 'enc' from the database 'db'.
**
** If the entry specified is not found and 'create' is true, then create a
** new entry. Otherwise return NULL.
**
** A separate function sqlite3LocateCollSeq() is a wrapper around
** this routine. sqlite3LocateCollSeq() invokes the collation factory
** if necessary and generates an error message if the collating sequence
** cannot be found.
**
** See also: sqlite3LocateCollSeq(), sqlite3GetCollSeq()
*/
CollSeq *sqlite3FindCollSeq(
sqlite3 *db,
u8 enc,
const char *zName,
int create
){
CollSeq *pColl;
if( zName ){
pColl = findCollSeqEntry(db, zName, create);
}else{
pColl = db->pDfltColl;
}
assert( SQLITE_UTF8==1 && SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );
assert( enc>=SQLITE_UTF8 && enc<=SQLITE_UTF16BE );
if( pColl ) pColl += enc-1;
return pColl;
}
/* During the search for the best function definition, this procedure
** is called to test how well the function passed as the first argument
** matches the request for a function with nArg arguments in a system
** that uses encoding enc. The value returned indicates how well the
** request is matched. A higher value indicates a better match.
**
** The returned value is always between 0 and 6, as follows:
**
** 0: Not a match, or if nArg<0 and the function is has no implementation.
** 1: A variable arguments function that prefers UTF-8 when a UTF-16
** encoding is requested, or vice versa.
** 2: A variable arguments function that uses UTF-16BE when UTF-16LE is
** requested, or vice versa.
** 3: A variable arguments function using the same text encoding.
** 4: A function with the exact number of arguments requested that
** prefers UTF-8 when a UTF-16 encoding is requested, or vice versa.
** 5: A function with the exact number of arguments requested that
** prefers UTF-16LE when UTF-16BE is requested, or vice versa.
** 6: An exact match.
**
*/
static int matchQuality(FuncDef *p, int nArg, u8 enc){
int match = 0;
if( p->nArg==-1 || p->nArg==nArg
|| (nArg==-1 && (p->xFunc!=0 || p->xStep!=0))
){
match = 1;
if( p->nArg==nArg || nArg==-1 ){
match = 4;
}
if( enc==p->iPrefEnc ){
match += 2;
}
else if( (enc==SQLITE_UTF16LE && p->iPrefEnc==SQLITE_UTF16BE) ||
(enc==SQLITE_UTF16BE && p->iPrefEnc==SQLITE_UTF16LE) ){
match += 1;
}
}
return match;
}
/*
** Search a FuncDefHash for a function with the given name. Return
** a pointer to the matching FuncDef if found, or 0 if there is no match.
*/
static FuncDef *functionSearch(
FuncDefHash *pHash, /* Hash table to search */
int h, /* Hash of the name */
const char *zFunc, /* Name of function */
int nFunc /* Number of bytes in zFunc */
){
FuncDef *p;
for(p=pHash->a[h]; p; p=p->pHash){
if( sqlite3StrNICmp(p->zName, zFunc, nFunc)==0 && p->zName[nFunc]==0 ){
return p;
}
}
return 0;
}
/*
** Insert a new FuncDef into a FuncDefHash hash table.
*/
void sqlite3FuncDefInsert(
FuncDefHash *pHash, /* The hash table into which to insert */
FuncDef *pDef /* The function definition to insert */
){
FuncDef *pOther;
int nName = sqlite3Strlen30(pDef->zName);
u8 c1 = (u8)pDef->zName[0];
int h = (sqlite3UpperToLower[c1] + nName) % ArraySize(pHash->a);
pOther = functionSearch(pHash, h, pDef->zName, nName);
if( pOther ){
assert( pOther!=pDef && pOther->pNext!=pDef );
pDef->pNext = pOther->pNext;
pOther->pNext = pDef;
}else{
pDef->pNext = 0;
pDef->pHash = pHash->a[h];
pHash->a[h] = pDef;
}
}
/*
** Locate a user function given a name, a number of arguments and a flag
** indicating whether the function prefers UTF-16 over UTF-8. Return a
** pointer to the FuncDef structure that defines that function, or return
** NULL if the function does not exist.
**
** If the createFlag argument is true, then a new (blank) FuncDef
** structure is created and liked into the "db" structure if a
** no matching function previously existed. When createFlag is true
** and the nArg parameter is -1, then only a function that accepts
** any number of arguments will be returned.
**
** If createFlag is false and nArg is -1, then the first valid
** function found is returned. A function is valid if either xFunc
** or xStep is non-zero.
**
** If createFlag is false, then a function with the required name and
** number of arguments may be returned even if the eTextRep flag does not
** match that requested.
*/
FuncDef *sqlite3FindFunction(
sqlite3 *db, /* An open database */
const char *zName, /* Name of the function. Not null-terminated */
int nName, /* Number of characters in the name */
int nArg, /* Number of arguments. -1 means any number */
u8 enc, /* Preferred text encoding */
int createFlag /* Create new entry if true and does not otherwise exist */
){
FuncDef *p; /* Iterator variable */
FuncDef *pBest = 0; /* Best match found so far */
int bestScore = 0; /* Score of best match */
int h; /* Hash value */
assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );
h = (sqlite3UpperToLower[(u8)zName[0]] + nName) % ArraySize(db->aFunc.a);
/* First search for a match amongst the application-defined functions.
*/
p = functionSearch(&db->aFunc, h, zName, nName);
while( p ){
int score = matchQuality(p, nArg, enc);
if( score>bestScore ){
pBest = p;
bestScore = score;
}
p = p->pNext;
}
/* If no match is found, search the built-in functions.
**
** If the SQLITE_PreferBuiltin flag is set, then search the built-in
** functions even if a prior app-defined function was found. And give
** priority to built-in functions.
**
** Except, if createFlag is true, that means that we are trying to
** install a new function. Whatever FuncDef structure is returned it will
** have fields overwritten with new information appropriate for the
** new function. But the FuncDefs for built-in functions are read-only.
** So we must not search for built-ins when creating a new function.
*/
if( !createFlag && (pBest==0 || (db->flags & SQLITE_PreferBuiltin)!=0) ){
FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions);
bestScore = 0;
p = functionSearch(pHash, h, zName, nName);
while( p ){
int score = matchQuality(p, nArg, enc);
if( score>bestScore ){
pBest = p;
bestScore = score;
}
p = p->pNext;
}
}
/* If the createFlag parameter is true and the search did not reveal an
** exact match for the name, number of arguments and encoding, then add a
** new entry to the hash table and return it.
*/
if( createFlag && (bestScore<6 || pBest->nArg!=nArg) &&
(pBest = sqlite3DbMallocZero(db, sizeof(*pBest)+nName+1))!=0 ){
pBest->zName = (char *)&pBest[1];
pBest->nArg = (u16)nArg;
pBest->iPrefEnc = enc;
memcpy(pBest->zName, zName, nName);
pBest->zName[nName] = 0;
sqlite3FuncDefInsert(&db->aFunc, pBest);
}
if( pBest && (pBest->xStep || pBest->xFunc || createFlag) ){
return pBest;
}
return 0;
}
/*
** Free all resources held by the schema structure. The void* argument points
** at a Schema struct. This function does not call sqlite3DbFree(db, ) on the
** pointer itself, it just cleans up subsidiary resources (i.e. the contents
** of the schema hash tables).
**
** The Schema.cache_size variable is not cleared.
*/
void sqlite3SchemaClear(void *p){
Hash temp1;
Hash temp2;
HashElem *pElem;
Schema *pSchema = (Schema *)p;
temp1 = pSchema->tblHash;
temp2 = pSchema->trigHash;
sqlite3HashInit(&pSchema->trigHash);
sqlite3HashClear(&pSchema->idxHash);
for(pElem=sqliteHashFirst(&temp2); pElem; pElem=sqliteHashNext(pElem)){
sqlite3DeleteTrigger(0, (Trigger*)sqliteHashData(pElem));
}
sqlite3HashClear(&temp2);
sqlite3HashInit(&pSchema->tblHash);
for(pElem=sqliteHashFirst(&temp1); pElem; pElem=sqliteHashNext(pElem)){
Table *pTab = sqliteHashData(pElem);
sqlite3DeleteTable(0, pTab);
}
sqlite3HashClear(&temp1);
sqlite3HashClear(&pSchema->fkeyHash);
pSchema->pSeqTab = 0;
if( pSchema->flags & DB_SchemaLoaded ){
pSchema->iGeneration++;
pSchema->flags &= ~DB_SchemaLoaded;
}
}
/*
** Find and return the schema associated with a BTree. Create
** a new one if necessary.
*/
Schema *sqlite3SchemaGet(sqlite3 *db, Btree *pBt){
Schema * p;
if( pBt ){
p = (Schema *)sqlite3BtreeSchema(pBt, sizeof(Schema), sqlite3SchemaClear);
}else{
p = (Schema *)sqlite3DbMallocZero(0, sizeof(Schema));
}
if( !p ){
db->mallocFailed = 1;
}else if ( 0==p->file_format ){
sqlite3HashInit(&p->tblHash);
sqlite3HashInit(&p->idxHash);
sqlite3HashInit(&p->trigHash);
sqlite3HashInit(&p->fkeyHash);
p->enc = SQLITE_UTF8;
}
return p;
}