| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COBALT_MEDIA_BASE_AUDIO_DECODER_H_ |
| #define COBALT_MEDIA_BASE_AUDIO_DECODER_H_ |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/callback.h" |
| #include "base/memory/ref_counted.h" |
| #include "cobalt/media/base/audio_decoder_config.h" |
| #include "cobalt/media/base/channel_layout.h" |
| #include "cobalt/media/base/decode_status.h" |
| #include "cobalt/media/base/decoder_buffer.h" |
| #include "cobalt/media/base/media_export.h" |
| #include "cobalt/media/base/pipeline_status.h" |
| |
| namespace media { |
| |
| class AudioBuffer; |
| class CdmContext; |
| class DemuxerStream; |
| |
| class MEDIA_EXPORT AudioDecoder { |
| public: |
| // Callback for VideoDecoder initialization. |
| typedef base::Callback<void(bool success)> InitCB; |
| |
| // Callback for AudioDecoder to return a decoded frame whenever it becomes |
| // available. Only non-EOS frames should be returned via this callback. |
| typedef base::Callback<void(const scoped_refptr<AudioBuffer>&)> OutputCB; |
| |
| // Callback for Decode(). Called after the decoder has accepted corresponding |
| // DecoderBuffer, indicating that the pipeline can send next buffer to decode. |
| typedef base::Callback<void(DecodeStatus)> DecodeCB; |
| |
| AudioDecoder(); |
| |
| // Fires any pending callbacks, stops and destroys the decoder. |
| // Note: Since this is a destructor, |this| will be destroyed after this call. |
| // Make sure the callbacks fired from this call doesn't post any task that |
| // depends on |this|. |
| virtual ~AudioDecoder(); |
| |
| // Returns the name of the decoder for logging purpose. |
| virtual std::string GetDisplayName() const = 0; |
| |
| // Initializes an AudioDecoder with |config|, executing the |init_cb| upon |
| // completion. |
| // |
| // |cdm_context| can be used to handle encrypted buffers. May be null if the |
| // stream is not encrypted. |
| // |init_cb| is used to return initialization status. |
| // |output_cb| is called for decoded audio buffers (see Decode()). |
| virtual void Initialize(const AudioDecoderConfig& config, |
| CdmContext* cdm_context, const InitCB& init_cb, |
| const OutputCB& output_cb) = 0; |
| |
| // Requests samples to be decoded. Only one decode may be in flight at any |
| // given time. Once the buffer is decoded the decoder calls |decode_cb|. |
| // |output_cb| specified in Initialize() is called for each decoded buffer, |
| // before or after |decode_cb|. |
| // |
| // Implementations guarantee that the callbacks will not be called from within |
| // this method. |
| // |
| // If |buffer| is an EOS buffer then the decoder must be flushed, i.e. |
| // |output_cb| must be called for each frame pending in the queue and |
| // |decode_cb| must be called after that. |
| virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer, |
| const DecodeCB& decode_cb) = 0; |
| |
| // Resets decoder state. All pending Decode() requests will be finished or |
| // aborted before |closure| is called. |
| virtual void Reset(const base::Closure& closure) = 0; |
| |
| // Returns true if the decoder needs bitstream conversion before decoding. |
| virtual bool NeedsBitstreamConversion() const; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(AudioDecoder); |
| }; |
| |
| } // namespace media |
| |
| #endif // COBALT_MEDIA_BASE_AUDIO_DECODER_H_ |