| // Copyright 2016 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_RENDERER_FRAME_RATE_THROTTLER_H_ |
| #define COBALT_RENDERER_FRAME_RATE_THROTTLER_H_ |
| |
| #include "base/time.h" |
| |
| namespace cobalt { |
| namespace renderer { |
| |
| // The FrameRateThrottler is used to enforce a minimum frame time. The |
| // rasterizer should call the provided hooks just before and after submitting |
| // a new frame. This can be used to throttle the frame rate (to 30 Hz for |
| // example) when the presentation interval cannot be specified. |
| class FrameRateThrottler { |
| public: |
| // To be called just after submitting a new frame. |
| void BeginInterval(); |
| |
| // To be called just before submitting a new frame. |
| void EndInterval(); |
| |
| private: |
| base::TimeTicks begin_time_; |
| }; |
| |
| } // namespace renderer |
| } // namespace cobalt |
| |
| #endif // COBALT_RENDERER_FRAME_RATE_THROTTLER_H_ |