| // Copyright 2017 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_RENDERER_RASTERIZER_EGL_DRAW_RECT_TEXTURE_H_ |
| #define COBALT_RENDERER_RASTERIZER_EGL_DRAW_RECT_TEXTURE_H_ |
| |
| #include "cobalt/math/matrix3_f.h" |
| #include "cobalt/math/rect_f.h" |
| #include "cobalt/renderer/backend/egl/texture.h" |
| #include "cobalt/renderer/rasterizer/egl/draw_object.h" |
| |
| namespace cobalt { |
| namespace renderer { |
| namespace rasterizer { |
| namespace egl { |
| |
| // Handles drawing a textured rectangle. |
| class DrawRectTexture : public DrawObject { |
| public: |
| DrawRectTexture(GraphicsState* graphics_state, |
| const BaseState& base_state, |
| const math::RectF& rect, |
| const backend::TextureEGL* texture, |
| const math::Matrix3F& texcoord_transform); |
| |
| void Execute(GraphicsState* graphics_state, |
| ShaderProgramManager* program_manager, |
| ExecutionStage stage) OVERRIDE; |
| |
| private: |
| math::Matrix3F texcoord_transform_; |
| math::RectF rect_; |
| const backend::TextureEGL* texture_; |
| |
| uint8_t* vertex_buffer_; |
| }; |
| |
| } // namespace egl |
| } // namespace rasterizer |
| } // namespace renderer |
| } // namespace cobalt |
| |
| #endif // COBALT_RENDERER_RASTERIZER_EGL_DRAW_RECT_TEXTURE_H_ |