| // Copyright 2016 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "cobalt/renderer/rasterizer/egl/software_rasterizer.h" |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #include "cobalt/renderer/backend/egl/graphics_context.h" |
| #include "cobalt/renderer/backend/egl/graphics_system.h" |
| #include "cobalt/renderer/backend/egl/texture.h" |
| #include "cobalt/renderer/rasterizer/skia/cobalt_skia_type_conversions.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkImageInfo.h" |
| |
| namespace cobalt { |
| namespace renderer { |
| namespace rasterizer { |
| namespace egl { |
| |
| SoftwareRasterizer::SoftwareRasterizer(backend::GraphicsContext* context, |
| int surface_cache_size) |
| : context_( |
| base::polymorphic_downcast<backend::GraphicsContextEGL*>(context)), |
| skia_rasterizer_(surface_cache_size) {} |
| |
| void SoftwareRasterizer::Submit( |
| const scoped_refptr<render_tree::Node>& render_tree, |
| const scoped_refptr<backend::RenderTarget>& render_target, |
| const Options& options) { |
| int width = render_target->GetSize().width(); |
| int height = render_target->GetSize().height(); |
| |
| // Determine the image size and format that we will use to render to. |
| SkImageInfo output_image_info = |
| SkImageInfo::MakeN32(width, height, kPremul_SkAlphaType); |
| |
| // Allocate the pixels for the output image. |
| GLenum gl_format = GL_INVALID_ENUM; |
| switch (output_image_info.colorType()) { |
| case kRGBA_8888_SkColorType: { |
| gl_format = GL_RGBA; |
| break; |
| } |
| case kBGRA_8888_SkColorType: { |
| gl_format = GL_BGRA_EXT; |
| break; |
| } |
| default: { NOTREACHED() << "Unsupported GL color format."; } |
| } |
| scoped_ptr<cobalt::renderer::backend::TextureDataEGL> bitmap_pixels = |
| context_->system_egl()->AllocateTextureData( |
| math::Size(output_image_info.width(), output_image_info.height()), |
| gl_format); |
| |
| SkBitmap bitmap; |
| bitmap.installPixels(output_image_info, bitmap_pixels->GetMemory(), |
| bitmap_pixels->GetPitchInBytes()); |
| |
| // Setup our Skia canvas that we will be using as the target for all CPU Skia |
| // output. |
| SkCanvas canvas(bitmap); |
| canvas.clear(SkColorSetARGB(0, 0, 0, 0)); |
| |
| skia_rasterizer_.Submit(render_tree, &canvas); |
| |
| // The rasterized pixels are still on the CPU, ship them off to the GPU |
| // for output to the display. We must first create a backend GPU texture |
| // with the data so that it is visible to the GPU. |
| scoped_ptr<backend::TextureEGL> output_texture = |
| context_->CreateTexture(bitmap_pixels.Pass()); |
| |
| backend::RenderTargetEGL* render_target_egl = |
| base::polymorphic_downcast<backend::RenderTargetEGL*>( |
| render_target.get()); |
| |
| backend::GraphicsContextEGL::ScopedMakeCurrent scoped_make_current( |
| context_, render_target_egl); |
| |
| context_->Blit(output_texture->gl_handle(), 0, 0, width, height); |
| frame_rate_throttler_.EndInterval(); |
| context_->SwapBuffers(render_target_egl); |
| frame_rate_throttler_.BeginInterval(); |
| } |
| |
| render_tree::ResourceProvider* SoftwareRasterizer::GetResourceProvider() { |
| return skia_rasterizer_.GetResourceProvider(); |
| } |
| |
| } // namespace egl |
| } // namespace rasterizer |
| } // namespace renderer |
| } // namespace cobalt |