| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "cobalt/renderer/test/scenes/scene_helpers.h" |
| |
| #include "cobalt/math/matrix3_f.h" |
| #include "cobalt/math/size_f.h" |
| #include "cobalt/render_tree/color_rgba.h" |
| #include "cobalt/render_tree/composition_node.h" |
| #include "cobalt/render_tree/rect_node.h" |
| |
| using cobalt::math::Matrix3F; |
| using cobalt::math::RectF; |
| using cobalt::math::SizeF; |
| using cobalt::render_tree::Brush; |
| using cobalt::render_tree::ColorRGBA; |
| using cobalt::render_tree::CompositionNode; |
| using cobalt::render_tree::RectNode; |
| using cobalt::render_tree::SolidColorBrush; |
| |
| namespace cobalt { |
| namespace renderer { |
| namespace test { |
| namespace scenes { |
| |
| scoped_refptr<render_tree::Node> AddBlankBackgroundToScene( |
| const scoped_refptr<render_tree::Node>& scene, |
| const SizeF& output_dimensions) { |
| // Declare a rectangle that fills the background to effectively clear the |
| // screen. |
| CompositionNode::Builder with_background_scene_builder; |
| with_background_scene_builder.AddChild(make_scoped_refptr(new RectNode( |
| RectF(output_dimensions), |
| scoped_ptr<Brush>(new SolidColorBrush(ColorRGBA(1.0f, 1.0f, 1.0f)))))); |
| with_background_scene_builder.AddChild(scene); |
| |
| return new render_tree::animations::AnimateNode( |
| new CompositionNode(with_background_scene_builder.Pass())); |
| } |
| |
| } // namespace scenes |
| } // namespace test |
| } // namespace renderer |
| } // namespace cobalt |