| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // FenceSyncNULL.h: |
| // Defines the class interface for FenceSyncNULL, implementing FenceSyncImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_NULL_FENCESYNCNULL_H_ |
| #define LIBANGLE_RENDERER_NULL_FENCESYNCNULL_H_ |
| |
| #include "libANGLE/renderer/FenceSyncImpl.h" |
| |
| namespace rx |
| { |
| |
| class FenceSyncNULL : public FenceSyncImpl |
| { |
| public: |
| FenceSyncNULL(); |
| ~FenceSyncNULL() override; |
| |
| gl::Error set(GLenum condition, GLbitfield flags) override; |
| gl::Error clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult) override; |
| gl::Error serverWait(GLbitfield flags, GLuint64 timeout) override; |
| gl::Error getStatus(GLint *outResult) override; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_NULL_FENCESYNCNULL_H_ |