blob: 7dae0efb264f615516a3ab58c213bf7397b54a21 [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Vk::Format:
// Vulkan implementation of a storage format.
#ifndef LIBANGLE_RENDERER_VULKAN_FORMAT_H_
#define LIBANGLE_RENDERER_VULKAN_FORMAT_H_
#include <vulkan/vulkan.h>
#include "libANGLE/renderer/Format.h"
#include "libANGLE/renderer/renderer_utils.h"
namespace rx
{
namespace vk
{
struct Format final : private angle::NonCopyable
{
constexpr Format(GLenum internalFormat,
angle::Format::ID formatID,
VkFormat native,
InitializeTextureDataFunction initFunction);
static const Format &Get(GLenum internalFormat);
const angle::Format &format() const;
LoadFunctionMap getLoadFunctions() const;
GLenum internalFormat;
angle::Format::ID formatID;
VkFormat native;
InitializeTextureDataFunction dataInitializerFunction;
};
constexpr Format::Format(GLenum internalFormat,
angle::Format::ID formatID,
VkFormat native,
InitializeTextureDataFunction initFunction)
: internalFormat(internalFormat),
formatID(formatID),
native(native),
dataInitializerFunction(initFunction)
{
}
// TODO(jmadill): This is temporary. Figure out how to handle format conversions.
VkFormat GetNativeVertexFormat(gl::VertexFormatType vertexFormat);
} // namespace vk
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_FORMAT_H_