blob: db80d9e889957b9edc22d6e32ec44f43c9fd2433 [file] [log] [blame]
//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "tga_utils.h"
#include <fstream>
#include <iostream>
#include <limits.h>
#include <stdint.h>
#include <string>
TGAImage::TGAImage()
: width(0), height(0), data(0)
{
}
struct TGAHeader
{
uint8_t idSize;
uint8_t mapType;
uint8_t imageType;
uint16_t paletteStart;
uint16_t paletteSize;
uint8_t paletteEntryDepth;
uint16_t x;
uint16_t y;
uint16_t width;
uint16_t height;
uint8_t colorDepth;
uint8_t descriptor;
};
#define INVERTED_BIT (1 << 5)
template <typename dataType>
void readBinary(std::ifstream &stream, dataType &item)
{
stream.read(reinterpret_cast<char *>(&item), sizeof(dataType));
}
template <typename dataType>
void readBinary(std::ifstream &stream, std::vector<dataType> &items)
{
stream.read(reinterpret_cast<char *>(items.data()), sizeof(dataType) * items.size());
}
bool LoadTGAImageFromFile(const std::string &path, TGAImage *image)
{
std::ifstream stream(path, std::ios::binary);
if (!stream)
{
std::cerr << "error opening tga file " << path << " for reading.\n";
return false;
}
TGAHeader header;
readBinary(stream, header.idSize);
readBinary(stream, header.mapType);
readBinary(stream, header.imageType);
readBinary(stream, header.paletteStart);
readBinary(stream, header.paletteSize);
readBinary(stream, header.paletteEntryDepth);
readBinary(stream, header.x);
readBinary(stream, header.y);
readBinary(stream, header.width);
readBinary(stream, header.height);
readBinary(stream, header.colorDepth);
readBinary(stream, header.descriptor);
image->width = header.width;
image->height = header.height;
size_t pixelComponentCount = header.colorDepth / CHAR_BIT;
std::vector<unsigned char> buffer(header.width * header.height * pixelComponentCount);
readBinary(stream, buffer);
image->data.reserve(header.width * header.height);
for (size_t y = 0; y < header.height; y++)
{
size_t rowIdx = ((header.descriptor & INVERTED_BIT) ? (header.height - 1 - y) : y) * header.width * pixelComponentCount;
for (size_t x = 0; x < header.width; x++)
{
size_t pixelIdx = rowIdx + x * pixelComponentCount;
Byte4 pixel;
pixel[0] = (pixelComponentCount > 2) ? buffer[pixelIdx + 2] : 0;
pixel[2] = (pixelComponentCount > 0) ? buffer[pixelIdx + 0] : 0;
pixel[1] = (pixelComponentCount > 1) ? buffer[pixelIdx + 1] : 0;
pixel[3] = (pixelComponentCount > 3) ? buffer[pixelIdx + 3] : 255;
image->data.push_back(pixel);
}
}
std::cout << "loaded image " << path << ".\n";
return true;
}
GLuint LoadTextureFromTGAImage(const TGAImage &image)
{
if (image.width > 0 && image.height > 0)
{
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, static_cast<GLsizei>(image.width), static_cast<GLsizei>(image.height), 0,
GL_RGBA, GL_UNSIGNED_BYTE, image.data.data());
glGenerateMipmap(GL_TEXTURE_2D);
return texture;
}
else
{
return 0;
}
}