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// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Path.h: Defines the gl::Path class, representing CHROMIUM_path_rendering
// path object.
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/RefCountObject.h"
namespace rx
class PathImpl;
namespace gl
class Path final : angle::NonCopyable
Path(rx::PathImpl *impl);
angle::Result setCommands(GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords);
void setStrokeWidth(GLfloat width);
void setStrokeBound(GLfloat bound);
void setEndCaps(GLenum type);
void setJoinStyle(GLenum type);
void setMiterLimit(GLfloat value);
GLfloat getStrokeWidth() const { return mStrokeWidth; }
GLfloat getStrokeBound() const { return mStrokeBound; }
GLfloat getMiterLimit() const { return mMiterLimit; }
GLenum getEndCaps() const { return mEndCaps; }
GLenum getJoinStyle() const { return mJoinStyle; }
bool hasPathData() const { return mHasData; }
rx::PathImpl *getImplementation() const { return mPath; }
rx::PathImpl *mPath;
// a Path object is not actually considered "a path"
// untill it has been specified with data. So we'll
// keep this flag to support this semantics.
bool mHasData;
GLenum mEndCaps;
GLenum mJoinStyle;
GLfloat mStrokeWidth;
GLfloat mStrokeBound;
GLfloat mMiterLimit;
} // namespace gl
#endif // LIBANGLE_PATH_H_