blob: 5cd12a110fb2931bf8190723567520abec284d79 [file] [log] [blame]
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ImageClear.frag: Clear image to a solid color.
#version 450 core
#if IsFloat
#define Type vec4
#elif IsSint
#define Type ivec4
#elif IsUint
#define Type uvec4
#else
#error "Not all formats are accounted for"
#endif
#if Attachment0
#define ATTACHMENT 0
#elif Attachment1
#define ATTACHMENT 1
#elif Attachment2
#define ATTACHMENT 2
#elif Attachment3
#define ATTACHMENT 3
#elif Attachment4
#define ATTACHMENT 4
#elif Attachment5
#define ATTACHMENT 5
#elif Attachment6
#define ATTACHMENT 6
#elif Attachment7
#define ATTACHMENT 7
#else
#error "Not all attachment index possibilities are accounted for"
#endif
layout(push_constant) uniform PushConstants {
Type clearColor;
} params;
layout(location = ATTACHMENT) out Type colorOut;
void main()
{
colorOut = params.clearColor;
}