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// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file contains a list of defective dEQP conformance tests. The expected
// format is:
// {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
//
// MODIFIERS can be a combination of the below list, combined with a logical AND:
// WIN XP VISTA WIN7 WIN8 WIN10
// MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
// LINUX CHROMEOS ANDROID
// NVIDIA AMD INTEL
// DEBUG RELEASE
// D3D9 D3D11 OPENGL GLES VULKAN
// NEXUS5X PIXEL2ORXL
// QUADROP400
//
//
// TEST_NAME can be a specific test name, or have a '*' in the end, which
// indicates a prefix matching.
//
// Examples:
// fails on both windows and mac (crash)
// 91530 WIN : context_lost_restored = SKIP
// 91530 MAC : context_lost_restored = SKIP
// fails on windows using NVIDIA GPUs
// 91533 WIN NVIDIA : gl_min_uniforms = FAIL
// fails on Nexus5X with GLES backend (hangs)
// 91531 NEXUS5X GLES : conformance_more_* = SKIP
// For now we only log Vulkan test expectations. More back-ends can follow as we need them.
// Android Vulkan expectations
// General Vulkan expectations
// Limits:
// GL_MIN/MAX_PROGRAM_TEXTURE_GATHER_OFFSET not set.
3605 VULKAN : KHR-GLES31.core.texture_gather.* = FAIL
// Dispatch indirect:
3601 VULKAN : KHR-GLES31.core.compute_shader* = SKIP
// Multisampled textures:
3565 VULKAN : KHR-GLES31.core.texture_storage_multisample.* = SKIP
// 2D array and 3D textures for compute shaders:
3810 VULKAN : KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader = SKIP
3810 VULKAN : KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader = SKIP
// Program Pipeline Objects:
3570 VULKAN : KHR-GLES31.core.shader_atomic_counters.advanced-usage-many-draw-calls2 = FAIL
3570 VULKAN : KHR-GLES31.core.shader_atomic_counters.advanced-usage-many-dispatches = FAIL
// RGBA32F:
3520 VULKAN : KHR-GLES31.core.texture_gather.*-gather-float-2d-rgb = SKIP
// Separate shader objects:
3570 VULKAN : KHR-GLES31.core.sepshaderobjs* = FAIL
// Shader support:
3569 VULKAN : KHR-GLES31.core.shader_integer_mix.* = FAIL
3569 VULKAN : KHR-GLES31.core.shader_image* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_macros* = FAIL
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.frexp.* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.uaddCarry.* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.usubBorrow.* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.umulExtended.* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.imulExtended.* = SKIP
/// Crash due to missing unsupported check in dEQP
3571 VULKAN : KHR-GLES31.core.shader_macros*_geometry = SKIP
3571 VULKAN : KHR-GLES31.core.shader_macros*_tess_control = SKIP
3571 VULKAN : KHR-GLES31.core.shader_macros*_tess_eval = SKIP
3571 VULKAN : KHR-GLES31.core.constant_expressions.*geometry = SKIP
3571 VULKAN : KHR-GLES31.core.constant_expressions.*tess_control = SKIP
3571 VULKAN : KHR-GLES31.core.constant_expressions.*tess_eval = SKIP
3520 VULKAN : KHR-GLES31.core.vertex_attrib_binding* = SKIP
3520 VULKAN : KHR-GLES31.core.internalformat.texture2d.* = FAIL
// Crashes in libnvidia-glvkspirv.so, fixed in newer drivers
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-*-matC* = SKIP
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-*-matC* = SKIP
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-*-matC* = SKIP
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-*-struct* = SKIP
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-*-struct* = SKIP
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-*-struct* = SKIP
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-*-matR* = SKIP
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-*-matR* = SKIP
4128 VULKAN NVIDIA : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-*-matR* = SKIP
// Bug with GL_SHADER_STORAGE_BUFFER_START
3520 VULKAN : KHR-GLES31.core.shader_storage_buffer_object.basic-binding = FAIL
// Unimplemented ValidateCreateShaderProgramv
3520 VULKAN : KHR-GLES31.core.shader_storage_buffer_object.basic-syntaxSSO = FAIL
// Fails to compile shader
3520 VULKAN : KHR-GLES31.core.shader_storage_buffer_object.basic-atomic-case3-vsfs = FAIL
3520 VULKAN : KHR-GLES31.core.shader_storage_buffer_object.basic-atomic-case3-cs = FAIL
// Draw indirect:
3564 VULKAN : KHR-GLES31.core.draw_indirect.* = SKIP
// Explicit uniform locations:
3520 VULKAN : KHR-GLES31.core.explicit_uniform_location.* = SKIP
3520 VULKAN : KHR-GLES31.core.program_interface_query.* = SKIP
// Framebuffer without attachments:
3579 VULKAN : KHR-GLES31.core.framebuffer_no_attachments.api = FAIL
// Expected to fail to compile, but doesn't.
3520 VULKAN : KHR-GLES31.core.arrays_of_arrays.ExpressionsDynamicIndexing2 = FAIL
3520 VULKAN : KHR-GLES31.core.arrays_of_arrays.InteractionInterfaceArrays2 = FAIL
// Blend equations:
3586 VULKAN : KHR-GLES31.core.blend_equation_advanced.* = SKIP
// Storage image front-end crash when unbinding images (given texture 0)
4124 VULKAN : KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader = SKIP
4124 VULKAN : KHR-GLES31.core.layout_binding.block_layout_binding_block_ComputeShader = SKIP
4124 VULKAN : KHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader = SKIP
4124 VULKAN : KHR-GLES31.core.layout_binding.atomic_uint_layout_binding_atomic_ComputeShader = SKIP
4124 VULKAN : KHR-GLES31.core.layout_binding.image2D_layout_binding_imageLoad_ComputeShader = SKIP
4124 VULKAN : KHR-GLES31.core.layout_binding.image2D_layout_binding_imageLoad_FragmentShader = SKIP
4124 VULKAN : KHR-GLES31.core.layout_binding.image2D_layout_binding_imageLoad_VertexShader = SKIP
3520 VULKAN : KHR-GLES31.core.internalformat.copy_tex_image* = FAIL
3520 VULKAN : KHR-GLES31.core.internalformat.renderbuffer* = FAIL
3520 VULKAN : KHR-GLES31.shaders.aggressive_optimizations* = FAIL
// Passing on recent drivers:
3726 VULKAN ANDROID : KHR-GLES31.core.shader_atomic_counters.* = FAIL
3726 VULKAN ANDROID : KHR-GLES31.core.shader_atomic_counters.advanced-usage-* = SKIP
// Crashes on Android
3520 VULKAN ANDROID : KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength* = SKIP
// OpenGL ES 3.1 conformance failures
4107 SWIFTSHADER : KHR-GLES31.core.shader_storage_buffer_object.advanced-switchBuffers-vs = FAIL
4106 SWIFTSHADER : KHR-GLES31.core.layout_binding.sampler*_layout_binding_texture_* = FAIL
4108 SWIFTSHADER : KHR-GLES31.core.shader_image_size.*-nonMS-* = SKIP