Import Cobalt 19.master.0.203780
Includes the following patches:
https://cobalt-review.googlesource.com/c/cobalt/+/5210
by errong.leng@samsung.com
https://cobalt-review.googlesource.com/c/cobalt/+/5270
by linus.wang@samsung.com
diff --git a/src/third_party/llvm-project/clang/docs/ControlFlowIntegrityDesign.rst b/src/third_party/llvm-project/clang/docs/ControlFlowIntegrityDesign.rst
new file mode 100644
index 0000000..15e20e1
--- /dev/null
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@@ -0,0 +1,655 @@
+===========================================
+Control Flow Integrity Design Documentation
+===========================================
+
+This page documents the design of the :doc:`ControlFlowIntegrity` schemes
+supported by Clang.
+
+Forward-Edge CFI for Virtual Calls
+==================================
+
+This scheme works by allocating, for each static type used to make a virtual
+call, a region of read-only storage in the object file holding a bit vector
+that maps onto to the region of storage used for those virtual tables. Each
+set bit in the bit vector corresponds to the `address point`_ for a virtual
+table compatible with the static type for which the bit vector is being built.
+
+For example, consider the following three C++ classes:
+
+.. code-block:: c++
+
+ struct A {
+ virtual void f1();
+ virtual void f2();
+ virtual void f3();
+ };
+
+ struct B : A {
+ virtual void f1();
+ virtual void f2();
+ virtual void f3();
+ };
+
+ struct C : A {
+ virtual void f1();
+ virtual void f2();
+ virtual void f3();
+ };
+
+The scheme will cause the virtual tables for A, B and C to be laid out
+consecutively:
+
+.. csv-table:: Virtual Table Layout for A, B, C
+ :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
+
+ A::offset-to-top, &A::rtti, &A::f1, &A::f2, &A::f3, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, C::offset-to-top, &C::rtti, &C::f1, &C::f2, &C::f3
+
+The bit vector for static types A, B and C will look like this:
+
+.. csv-table:: Bit Vectors for A, B, C
+ :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
+
+ A, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0
+ B, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0
+ C, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0
+
+Bit vectors are represented in the object file as byte arrays. By loading
+from indexed offsets into the byte array and applying a mask, a program can
+test bits from the bit set with a relatively short instruction sequence. Bit
+vectors may overlap so long as they use different bits. For the full details,
+see the `ByteArrayBuilder`_ class.
+
+In this case, assuming A is laid out at offset 0 in bit 0, B at offset 0 in
+bit 1 and C at offset 0 in bit 2, the byte array would look like this:
+
+.. code-block:: c++
+
+ char bits[] = { 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0 };
+
+To emit a virtual call, the compiler will assemble code that checks that
+the object's virtual table pointer is in-bounds and aligned and that the
+relevant bit is set in the bit vector.
+
+For example on x86 a typical virtual call may look like this:
+
+.. code-block:: none
+
+ ca7fbb: 48 8b 0f mov (%rdi),%rcx
+ ca7fbe: 48 8d 15 c3 42 fb 07 lea 0x7fb42c3(%rip),%rdx
+ ca7fc5: 48 89 c8 mov %rcx,%rax
+ ca7fc8: 48 29 d0 sub %rdx,%rax
+ ca7fcb: 48 c1 c0 3d rol $0x3d,%rax
+ ca7fcf: 48 3d 7f 01 00 00 cmp $0x17f,%rax
+ ca7fd5: 0f 87 36 05 00 00 ja ca8511
+ ca7fdb: 48 8d 15 c0 0b f7 06 lea 0x6f70bc0(%rip),%rdx
+ ca7fe2: f6 04 10 10 testb $0x10,(%rax,%rdx,1)
+ ca7fe6: 0f 84 25 05 00 00 je ca8511
+ ca7fec: ff 91 98 00 00 00 callq *0x98(%rcx)
+ [...]
+ ca8511: 0f 0b ud2
+
+The compiler relies on co-operation from the linker in order to assemble
+the bit vectors for the whole program. It currently does this using LLVM's
+`type metadata`_ mechanism together with link-time optimization.
+
+.. _address point: http://itanium-cxx-abi.github.io/cxx-abi/abi.html#vtable-general
+.. _type metadata: http://llvm.org/docs/TypeMetadata.html
+.. _ByteArrayBuilder: http://llvm.org/docs/doxygen/html/structllvm_1_1ByteArrayBuilder.html
+
+Optimizations
+-------------
+
+The scheme as described above is the fully general variant of the scheme.
+Most of the time we are able to apply one or more of the following
+optimizations to improve binary size or performance.
+
+In fact, if you try the above example with the current version of the
+compiler, you will probably find that it will not use the described virtual
+table layout or machine instructions. Some of the optimizations we are about
+to introduce cause the compiler to use a different layout or a different
+sequence of machine instructions.
+
+Stripping Leading/Trailing Zeros in Bit Vectors
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+If a bit vector contains leading or trailing zeros, we can strip them from
+the vector. The compiler will emit code to check if the pointer is in range
+of the region covered by ones, and perform the bit vector check using a
+truncated version of the bit vector. For example, the bit vectors for our
+example class hierarchy will be emitted like this:
+
+.. csv-table:: Bit Vectors for A, B, C
+ :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
+
+ A, , , 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, ,
+ B, , , , , , , , 1, , , , , , ,
+ C, , , , , , , , , , , , , 1, ,
+
+Short Inline Bit Vectors
+~~~~~~~~~~~~~~~~~~~~~~~~
+
+If the vector is sufficiently short, we can represent it as an inline constant
+on x86. This saves us a few instructions when reading the correct element
+of the bit vector.
+
+If the bit vector fits in 32 bits, the code looks like this:
+
+.. code-block:: none
+
+ dc2: 48 8b 03 mov (%rbx),%rax
+ dc5: 48 8d 15 14 1e 00 00 lea 0x1e14(%rip),%rdx
+ dcc: 48 89 c1 mov %rax,%rcx
+ dcf: 48 29 d1 sub %rdx,%rcx
+ dd2: 48 c1 c1 3d rol $0x3d,%rcx
+ dd6: 48 83 f9 03 cmp $0x3,%rcx
+ dda: 77 2f ja e0b <main+0x9b>
+ ddc: ba 09 00 00 00 mov $0x9,%edx
+ de1: 0f a3 ca bt %ecx,%edx
+ de4: 73 25 jae e0b <main+0x9b>
+ de6: 48 89 df mov %rbx,%rdi
+ de9: ff 10 callq *(%rax)
+ [...]
+ e0b: 0f 0b ud2
+
+Or if the bit vector fits in 64 bits:
+
+.. code-block:: none
+
+ 11a6: 48 8b 03 mov (%rbx),%rax
+ 11a9: 48 8d 15 d0 28 00 00 lea 0x28d0(%rip),%rdx
+ 11b0: 48 89 c1 mov %rax,%rcx
+ 11b3: 48 29 d1 sub %rdx,%rcx
+ 11b6: 48 c1 c1 3d rol $0x3d,%rcx
+ 11ba: 48 83 f9 2a cmp $0x2a,%rcx
+ 11be: 77 35 ja 11f5 <main+0xb5>
+ 11c0: 48 ba 09 00 00 00 00 movabs $0x40000000009,%rdx
+ 11c7: 04 00 00
+ 11ca: 48 0f a3 ca bt %rcx,%rdx
+ 11ce: 73 25 jae 11f5 <main+0xb5>
+ 11d0: 48 89 df mov %rbx,%rdi
+ 11d3: ff 10 callq *(%rax)
+ [...]
+ 11f5: 0f 0b ud2
+
+If the bit vector consists of a single bit, there is only one possible
+virtual table, and the check can consist of a single equality comparison:
+
+.. code-block:: none
+
+ 9a2: 48 8b 03 mov (%rbx),%rax
+ 9a5: 48 8d 0d a4 13 00 00 lea 0x13a4(%rip),%rcx
+ 9ac: 48 39 c8 cmp %rcx,%rax
+ 9af: 75 25 jne 9d6 <main+0x86>
+ 9b1: 48 89 df mov %rbx,%rdi
+ 9b4: ff 10 callq *(%rax)
+ [...]
+ 9d6: 0f 0b ud2
+
+Virtual Table Layout
+~~~~~~~~~~~~~~~~~~~~
+
+The compiler lays out classes of disjoint hierarchies in separate regions
+of the object file. At worst, bit vectors in disjoint hierarchies only
+need to cover their disjoint hierarchy. But the closer that classes in
+sub-hierarchies are laid out to each other, the smaller the bit vectors for
+those sub-hierarchies need to be (see "Stripping Leading/Trailing Zeros in Bit
+Vectors" above). The `GlobalLayoutBuilder`_ class is responsible for laying
+out the globals efficiently to minimize the sizes of the underlying bitsets.
+
+.. _GlobalLayoutBuilder: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Transforms/IPO/LowerTypeTests.h?view=markup
+
+Alignment
+~~~~~~~~~
+
+If all gaps between address points in a particular bit vector are multiples
+of powers of 2, the compiler can compress the bit vector by strengthening
+the alignment requirements of the virtual table pointer. For example, given
+this class hierarchy:
+
+.. code-block:: c++
+
+ struct A {
+ virtual void f1();
+ virtual void f2();
+ };
+
+ struct B : A {
+ virtual void f1();
+ virtual void f2();
+ virtual void f3();
+ virtual void f4();
+ virtual void f5();
+ virtual void f6();
+ };
+
+ struct C : A {
+ virtual void f1();
+ virtual void f2();
+ };
+
+The virtual tables will be laid out like this:
+
+.. csv-table:: Virtual Table Layout for A, B, C
+ :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
+
+ A::offset-to-top, &A::rtti, &A::f1, &A::f2, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, &B::f4, &B::f5, &B::f6, C::offset-to-top, &C::rtti, &C::f1, &C::f2
+
+Notice that each address point for A is separated by 4 words. This lets us
+emit a compressed bit vector for A that looks like this:
+
+.. csv-table::
+ :header: 2, 6, 10, 14
+
+ 1, 1, 0, 1
+
+At call sites, the compiler will strengthen the alignment requirements by
+using a different rotate count. For example, on a 64-bit machine where the
+address points are 4-word aligned (as in A from our example), the ``rol``
+instruction may look like this:
+
+.. code-block:: none
+
+ dd2: 48 c1 c1 3b rol $0x3b,%rcx
+
+Padding to Powers of 2
+~~~~~~~~~~~~~~~~~~~~~~
+
+Of course, this alignment scheme works best if the address points are
+in fact aligned correctly. To make this more likely to happen, we insert
+padding between virtual tables that in many cases aligns address points to
+a power of 2. Specifically, our padding aligns virtual tables to the next
+highest power of 2 bytes; because address points for specific base classes
+normally appear at fixed offsets within the virtual table, this normally
+has the effect of aligning the address points as well.
+
+This scheme introduces tradeoffs between decreased space overhead for
+instructions and bit vectors and increased overhead in the form of padding. We
+therefore limit the amount of padding so that we align to no more than 128
+bytes. This number was found experimentally to provide a good tradeoff.
+
+Eliminating Bit Vector Checks for All-Ones Bit Vectors
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+If the bit vector is all ones, the bit vector check is redundant; we simply
+need to check that the address is in range and well aligned. This is more
+likely to occur if the virtual tables are padded.
+
+Forward-Edge CFI for Indirect Function Calls
+============================================
+
+Under forward-edge CFI for indirect function calls, each unique function
+type has its own bit vector, and at each call site we need to check that the
+function pointer is a member of the function type's bit vector. This scheme
+works in a similar way to forward-edge CFI for virtual calls, the distinction
+being that we need to build bit vectors of function entry points rather than
+of virtual tables.
+
+Unlike when re-arranging global variables, we cannot re-arrange functions
+in a particular order and base our calculations on the layout of the
+functions' entry points, as we have no idea how large a particular function
+will end up being (the function sizes could even depend on how we arrange
+the functions). Instead, we build a jump table, which is a block of code
+consisting of one branch instruction for each of the functions in the bit
+set that branches to the target function, and redirect any taken function
+addresses to the corresponding jump table entry. In this way, the distance
+between function entry points is predictable and controllable. In the object
+file's symbol table, the symbols for the target functions also refer to the
+jump table entries, so that addresses taken outside the module will pass
+any verification done inside the module.
+
+In more concrete terms, suppose we have three functions ``f``, ``g``,
+``h`` which are all of the same type, and a function foo that returns their
+addresses:
+
+.. code-block:: none
+
+ f:
+ mov 0, %eax
+ ret
+
+ g:
+ mov 1, %eax
+ ret
+
+ h:
+ mov 2, %eax
+ ret
+
+ foo:
+ mov f, %eax
+ mov g, %edx
+ mov h, %ecx
+ ret
+
+Our jump table will (conceptually) look like this:
+
+.. code-block:: none
+
+ f:
+ jmp .Ltmp0 ; 5 bytes
+ int3 ; 1 byte
+ int3 ; 1 byte
+ int3 ; 1 byte
+
+ g:
+ jmp .Ltmp1 ; 5 bytes
+ int3 ; 1 byte
+ int3 ; 1 byte
+ int3 ; 1 byte
+
+ h:
+ jmp .Ltmp2 ; 5 bytes
+ int3 ; 1 byte
+ int3 ; 1 byte
+ int3 ; 1 byte
+
+ .Ltmp0:
+ mov 0, %eax
+ ret
+
+ .Ltmp1:
+ mov 1, %eax
+ ret
+
+ .Ltmp2:
+ mov 2, %eax
+ ret
+
+ foo:
+ mov f, %eax
+ mov g, %edx
+ mov h, %ecx
+ ret
+
+Because the addresses of ``f``, ``g``, ``h`` are evenly spaced at a power of
+2, and function types do not overlap (unlike class types with base classes),
+we can normally apply the `Alignment`_ and `Eliminating Bit Vector Checks
+for All-Ones Bit Vectors`_ optimizations thus simplifying the check at each
+call site to a range and alignment check.
+
+Shared library support
+======================
+
+**EXPERIMENTAL**
+
+The basic CFI mode described above assumes that the application is a
+monolithic binary; at least that all possible virtual/indirect call
+targets and the entire class hierarchy are known at link time. The
+cross-DSO mode, enabled with **-f[no-]sanitize-cfi-cross-dso** relaxes
+this requirement by allowing virtual and indirect calls to cross the
+DSO boundary.
+
+Assuming the following setup: the binary consists of several
+instrumented and several uninstrumented DSOs. Some of them may be
+dlopen-ed/dlclose-d periodically, even frequently.
+
+ - Calls made from uninstrumented DSOs are not checked and just work.
+ - Calls inside any instrumented DSO are fully protected.
+ - Calls between different instrumented DSOs are also protected, with
+ a performance penalty (in addition to the monolithic CFI
+ overhead).
+ - Calls from an instrumented DSO to an uninstrumented one are
+ unchecked and just work, with performance penalty.
+ - Calls from an instrumented DSO outside of any known DSO are
+ detected as CFI violations.
+
+In the monolithic scheme a call site is instrumented as
+
+.. code-block:: none
+
+ if (!InlinedFastCheck(f))
+ abort();
+ call *f
+
+In the cross-DSO scheme it becomes
+
+.. code-block:: none
+
+ if (!InlinedFastCheck(f))
+ __cfi_slowpath(CallSiteTypeId, f);
+ call *f
+
+CallSiteTypeId
+--------------
+
+``CallSiteTypeId`` is a stable process-wide identifier of the
+call-site type. For a virtual call site, the type in question is the class
+type; for an indirect function call it is the function signature. The
+mapping from a type to an identifier is an ABI detail. In the current,
+experimental, implementation the identifier of type T is calculated as
+follows:
+
+ - Obtain the mangled name for "typeinfo name for T".
+ - Calculate MD5 hash of the name as a string.
+ - Reinterpret the first 8 bytes of the hash as a little-endian
+ 64-bit integer.
+
+It is possible, but unlikely, that collisions in the
+``CallSiteTypeId`` hashing will result in weaker CFI checks that would
+still be conservatively correct.
+
+CFI_Check
+---------
+
+In the general case, only the target DSO knows whether the call to
+function ``f`` with type ``CallSiteTypeId`` is valid or not. To
+export this information, every DSO implements
+
+.. code-block:: none
+
+ void __cfi_check(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData)
+
+This function provides external modules with access to CFI checks for
+the targets inside this DSO. For each known ``CallSiteTypeId``, this
+function performs an ``llvm.type.test`` with the corresponding type
+identifier. It reports an error if the type is unknown, or if the
+check fails. Depending on the values of compiler flags
+``-fsanitize-trap`` and ``-fsanitize-recover``, this function may
+print an error, abort and/or return to the caller. ``DiagData`` is an
+opaque pointer to the diagnostic information about the error, or
+``null`` if the caller does not provide this information.
+
+The basic implementation is a large switch statement over all values
+of CallSiteTypeId supported by this DSO, and each case is similar to
+the InlinedFastCheck() in the basic CFI mode.
+
+CFI Shadow
+----------
+
+To route CFI checks to the target DSO's __cfi_check function, a
+mapping from possible virtual / indirect call targets to the
+corresponding __cfi_check functions is maintained. This mapping is
+implemented as a sparse array of 2 bytes for every possible page (4096
+bytes) of memory. The table is kept readonly most of the time.
+
+There are 3 types of shadow values:
+
+ - Address in a CFI-instrumented DSO.
+ - Unchecked address (a “trusted” non-instrumented DSO). Encoded as
+ value 0xFFFF.
+ - Invalid address (everything else). Encoded as value 0.
+
+For a CFI-instrumented DSO, a shadow value encodes the address of the
+__cfi_check function for all call targets in the corresponding memory
+page. If Addr is the target address, and V is the shadow value, then
+the address of __cfi_check is calculated as
+
+.. code-block:: none
+
+ __cfi_check = AlignUpTo(Addr, 4096) - (V + 1) * 4096
+
+This works as long as __cfi_check is aligned by 4096 bytes and located
+below any call targets in its DSO, but not more than 256MB apart from
+them.
+
+CFI_SlowPath
+------------
+
+The slow path check is implemented in a runtime support library as
+
+.. code-block:: none
+
+ void __cfi_slowpath(uint64 CallSiteTypeId, void *TargetAddr)
+ void __cfi_slowpath_diag(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData)
+
+These functions loads a shadow value for ``TargetAddr``, finds the
+address of ``__cfi_check`` as described above and calls
+that. ``DiagData`` is an opaque pointer to diagnostic data which is
+passed verbatim to ``__cfi_check``, and ``__cfi_slowpath`` passes
+``nullptr`` instead.
+
+Compiler-RT library contains reference implementations of slowpath
+functions, but they have unresolvable issues with correctness and
+performance in the handling of dlopen(). It is recommended that
+platforms provide their own implementations, usually as part of libc
+or libdl.
+
+Position-independent executable requirement
+-------------------------------------------
+
+Cross-DSO CFI mode requires that the main executable is built as PIE.
+In non-PIE executables the address of an external function (taken from
+the main executable) is the address of that function’s PLT record in
+the main executable. This would break the CFI checks.
+
+Backward-edge CFI for return statements (RCFI)
+==============================================
+
+This section is a proposal. As of March 2017 it is not implemented.
+
+Backward-edge control flow (`RET` instructions) can be hijacked
+via overwriting the return address (`RA`) on stack.
+Various mitigation techniques (e.g. `SafeStack`_, `RFG`_, `Intel CET`_)
+try to detect or prevent `RA` corruption on stack.
+
+RCFI enforces the expected control flow in several different ways described below.
+RCFI heavily relies on LTO.
+
+Leaf Functions
+--------------
+If `f()` is a leaf function (i.e. it has no calls
+except maybe no-return calls) it can be called using a special calling convention
+that stores `RA` in a dedicated register `R` before the `CALL` instruction.
+`f()` does not spill `R` and does not use the `RET` instruction,
+instead it uses the value in `R` to `JMP` to `RA`.
+
+This flavour of CFI is *precise*, i.e. the function is guaranteed to return
+to the point exactly following the call.
+
+An alternative approach is to
+copy `RA` from stack to `R` in the first instruction of `f()`,
+then `JMP` to `R`.
+This approach is simpler to implement (does not require changing the caller)
+but weaker (there is a small window when `RA` is actually stored on stack).
+
+
+Functions called once
+---------------------
+Suppose `f()` is called in just one place in the program
+(assuming we can verify this in LTO mode).
+In this case we can replace the `RET` instruction with a `JMP` instruction
+with the immediate constant for `RA`.
+This will *precisely* enforce the return control flow no matter what is stored on stack.
+
+Another variant is to compare `RA` on stack with the known constant and abort
+if they don't match; then `JMP` to the known constant address.
+
+Functions called in a small number of call sites
+------------------------------------------------
+We may extend the above approach to cases where `f()`
+is called more than once (but still a small number of times).
+With LTO we know all possible values of `RA` and we check them
+one-by-one (or using binary search) against the value on stack.
+If the match is found, we `JMP` to the known constant address, otherwise abort.
+
+This protection is *near-precise*, i.e. it guarantees that the control flow will
+be transferred to one of the valid return addresses for this function,
+but not necessary to the point of the most recent `CALL`.
+
+General case
+------------
+For functions called multiple times a *return jump table* is constructed
+in the same manner as jump tables for indirect function calls (see above).
+The correct jump table entry (or it's index) is passed by `CALL` to `f()`
+(as an extra argument) and then spilled to stack.
+The `RET` instruction is replaced with a load of the jump table entry,
+jump table range check, and `JMP` to the jump table entry.
+
+This protection is also *near-precise*.
+
+Returns from functions called indirectly
+----------------------------------------
+
+If a function is called indirectly, the return jump table is constructed for the
+equivalence class of functions instead of a single function.
+
+Cross-DSO calls
+---------------
+Consider two instrumented DSOs, `A` and `B`. `A` defines `f()` and `B` calls it.
+
+This case will be handled similarly to the cross-DSO scheme using the slow path callback.
+
+Non-goals
+---------
+
+RCFI does not protect `RET` instructions:
+ * in non-instrumented DSOs,
+ * in instrumented DSOs for functions that are called from non-instrumented DSOs,
+ * embedded into other instructions (e.g. `0f4fc3 cmovg %ebx,%eax`).
+
+.. _SafeStack: https://clang.llvm.org/docs/SafeStack.html
+.. _RFG: http://xlab.tencent.com/en/2016/11/02/return-flow-guard
+.. _Intel CET: https://software.intel.com/en-us/blogs/2016/06/09/intel-release-new-technology-specifications-protect-rop-attacks
+
+Hardware support
+================
+
+We believe that the above design can be efficiently implemented in hardware.
+A single new instruction added to an ISA would allow to perform the forward-edge CFI check
+with fewer bytes per check (smaller code size overhead) and potentially more
+efficiently. The current software-only instrumentation requires at least
+32-bytes per check (on x86_64).
+A hardware instruction may probably be less than ~ 12 bytes.
+Such instruction would check that the argument pointer is in-bounds,
+and is properly aligned, and if the checks fail it will either trap (in monolithic scheme)
+or call the slow path function (cross-DSO scheme).
+The bit vector lookup is probably too complex for a hardware implementation.
+
+.. code-block:: none
+
+ // This instruction checks that 'Ptr'
+ // * is aligned by (1 << kAlignment) and
+ // * is inside [kRangeBeg, kRangeBeg+(kRangeSize<<kAlignment))
+ // and if the check fails it jumps to the given target (slow path).
+ //
+ // 'Ptr' is a register, pointing to the virtual function table
+ // or to the function which we need to check. We may require an explicit
+ // fixed register to be used.
+ // 'kAlignment' is a 4-bit constant.
+ // 'kRangeSize' is a ~20-bit constant.
+ // 'kRangeBeg' is a PC-relative constant (~28 bits)
+ // pointing to the beginning of the allowed range for 'Ptr'.
+ // 'kFailedCheckTarget': is a PC-relative constant (~28 bits)
+ // representing the target to branch to when the check fails.
+ // If kFailedCheckTarget==0, the process will trap
+ // (monolithic binary scheme).
+ // Otherwise it will jump to a handler that implements `CFI_SlowPath`
+ // (cross-DSO scheme).
+ CFI_Check(Ptr, kAlignment, kRangeSize, kRangeBeg, kFailedCheckTarget) {
+ if (Ptr < kRangeBeg ||
+ Ptr >= kRangeBeg + (kRangeSize << kAlignment) ||
+ Ptr & ((1 << kAlignment) - 1))
+ Jump(kFailedCheckTarget);
+ }
+
+An alternative and more compact encoding would not use `kFailedCheckTarget`,
+and will trap on check failure instead.
+This will allow us to fit the instruction into **8-9 bytes**.
+The cross-DSO checks will be performed by a trap handler and
+performance-critical ones will have to be black-listed and checked using the
+software-only scheme.
+
+Note that such hardware extension would be complementary to checks
+at the callee side, such as e.g. **Intel ENDBRANCH**.
+Moreover, CFI would have two benefits over ENDBRANCH: a) precision and b)
+ability to protect against invalid casts between polymorphic types.